Files
Bubberstation/code/defines/obj.dm
2013-09-17 16:23:27 -07:00

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/obj/structure/signpost
icon = 'icons/obj/stationobjs.dmi'
icon_state = "signpost"
anchored = 1
density = 1
attackby(obj/item/weapon/W as obj, mob/user as mob)
return attack_hand(user)
attack_hand(mob/user as mob)
switch(alert("Travel back to ss13?",,"Yes","No"))
if("Yes")
if(user.z != src.z) return
user.loc.loc.Exited(user)
user.loc = pick(latejoin)
if("No")
return
/obj/effect/mark
var/mark = ""
icon = 'icons/misc/mark.dmi'
icon_state = "blank"
anchored = 1
layer = 99
mouse_opacity = 0
unacidable = 1//Just to be sure.
/obj/effect/beam
name = "beam"
unacidable = 1//Just to be sure.
var/def_zone
pass_flags = PASSTABLE
/obj/effect/list_container
name = "list container"
/obj/effect/list_container/mobl
name = "mobl"
var/master = null
var/list/container = list( )
/obj/structure/showcase
name = "showcase"
icon = 'icons/obj/stationobjs.dmi'
icon_state = "showcase_1"
desc = "A stand with the empty body of a cyborg bolted to it."
density = 1
anchored = 1
unacidable = 1//temporary until I decide whether the borg can be removed. -veyveyr
/obj/structure/showcase/fakeid
name = "Centcom Identification Console"
desc = "You can use this to change ID's."
icon = 'icons/obj/computer.dmi'
icon_state = "id"
/obj/structure/showcase/fakesec
name = "Centcom Security Records"
desc = "Used to view and edit personnel's security records"
icon = 'icons/obj/computer.dmi'
icon_state = "security"
/obj/item/mouse_drag_pointer = MOUSE_ACTIVE_POINTER
/obj/item/weapon/beach_ball
icon = 'icons/misc/beach.dmi'
icon_state = "ball"
name = "beach ball"
item_state = "beachball"
density = 0
anchored = 0
w_class = 1.0
force = 0.0
throwforce = 0.0
throw_speed = 1
throw_range = 20
flags = FPRINT | TABLEPASS
afterattack(atom/target as mob|obj|turf|area, mob/user as mob)
user.drop_item()
src.throw_at(target, throw_range, throw_speed)
/obj/effect/spawner
name = "object spawner"