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Since tag replaces the output of the \ref[] macro, this means that menus which use hrefs with \ref[mob] will no longer be able to accidentally link to the wrong mob. The tags are of the form "mob_475" etc Admin_pms now use ckey instead of client-reference. This means that PMs will no longer accidentally get sent to the wrong people. There is no risk of players using hrefs to send adminhelps to known admin ckeys to see if they are online (as I'd already changed the PM system to not tell non-admin users whom received their message). key_name() now accepts text input (key or ckey) - it is slightly more efficient to feed it a client or mob however! This functionality is provided to allow certain admintools to become more robust when we want to talk about e.g. a griefer whom has just DCed whom no-longer has a corpse (no client/mob...just a ckey reference). key_name() now reports DCed players properly.
117 lines
4.9 KiB
Plaintext
117 lines
4.9 KiB
Plaintext
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
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/client/proc/cmd_admin_pm_context(mob/M as mob in mob_list)
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set category = null
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set name = "Admin PM Mob"
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if(!holder)
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src << "<font color='red'>Error: Admin-PM-Context: Only administrators may use this command.</font>"
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return
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if( !ismob(M) || !M.client ) return
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cmd_admin_pm(M.client,null)
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feedback_add_details("admin_verb","APMM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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//shows a list of clients we could send PMs to, then forwards our choice to cmd_admin_pm
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/client/proc/cmd_admin_pm_panel()
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set category = "Admin"
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set name = "Admin PM"
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if(!holder)
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src << "<font color='red'>Error: Admin-PM-Panel: Only administrators may use this command.</font>"
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return
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var/list/client/targets[0]
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for(var/client/T)
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if(T.mob)
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if(istype(T.mob, /mob/new_player))
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targets["(New Player) - [T]"] = T
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else if(istype(T.mob, /mob/dead/observer))
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targets["[T.mob.name](Ghost) - [T]"] = T
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else
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targets["[T.mob.real_name](as [T.mob.name]) - [T]"] = T
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else
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targets["(No Mob) - [T]"] = T
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var/list/sorted = sortList(targets)
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var/target = input(src,"To whom shall we send a message?","Admin PM",null) in sorted|null
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cmd_admin_pm(targets[target],null)
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feedback_add_details("admin_verb","APM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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//takes input from cmd_admin_pm_context, cmd_admin_pm_panel or /client/Topic and sends them a PM.
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//Fetching a message if needed. src is the sender and C is the target client
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/client/proc/cmd_admin_pm(whom, msg)
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if(prefs.muted & MUTE_ADMINHELP)
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src << "<font color='red'>Error: Admin-PM: You are unable to use admin PM-s (muted).</font>"
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return
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var/client/C
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if(istext(whom))
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C = directory[whom]
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else if(istype(whom,/client))
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C = whom
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if(!C)
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if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
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else adminhelp(msg) //admin we are replying to left. adminhelp instead
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return
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//get message text, limit it's length.and clean/escape html
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if(!msg)
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msg = input(src,"Message:", "Private message to [C.key]") as text|null
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if(!msg) return
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if(!C)
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if(holder) src << "<font color='red'>Error: Admin-PM: Client not found.</font>"
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else adminhelp(msg) //admin we are replying to has vanished, adminhelp instead
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return
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if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
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return
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//clean the message if it's not sent by a high-rank admin
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if(!check_rights(R_SERVER|R_DEBUG,0))
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msg = sanitize(copytext(msg,1,MAX_MESSAGE_LEN))
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if(!msg) return
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if(C.holder)
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if(holder) //both are admins
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C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
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src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
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else //recipient is an admin but sender is not
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C << "<font color='red'>Reply PM from-<b>[key_name(src, C, 1)]</b>: [msg]</font>"
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src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
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//play the recieving admin the adminhelp sound (if they have them enabled)
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if(C.prefs.toggles & SOUND_ADMINHELP)
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C << 'sound/effects/adminhelp.ogg'
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else
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if(holder) //sender is an admin but recipient is not. Do BIG RED TEXT
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C << "<font color='red' size='4'><b>-- Administrator private message --</b></font>"
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C << "<font color='red'>Admin PM from-<b>[key_name(src, C, 0)]</b>: [msg]</font>"
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C << "<font color='red'><i>Click on the administrator's name to reply.</i></font>"
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src << "<font color='blue'>Admin PM to-<b>[key_name(C, src, 1)]</b>: [msg]</font>"
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//always play non-admin recipients the adminhelp sound
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C << 'sound/effects/adminhelp.ogg'
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//AdminPM popup for ApocStation and anybody else who wants to use it. Set it with POPUP_ADMIN_PM in config.txt ~Carn
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if(config.popup_admin_pm)
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spawn() //so we don't hold the caller proc up
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var/sender = src
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var/sendername = key
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var/reply = input(C, msg,"Admin PM from-[sendername]", "") as text|null //show message and await a reply
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if(C && reply)
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if(sender)
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C.cmd_admin_pm(sender,reply) //sender is still about, let's reply to them
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else
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adminhelp(reply) //sender has left, adminhelp instead
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return
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else //neither are admins
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src << "<font color='red'>Error: Admin-PM: Non-admin to non-admin PM communication is forbidden.</font>"
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return
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log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]")
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//we don't use message_admins here because the sender/receiver might get it too
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for(var/client/X in admins)
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if(X.key!=key && X.key!=C.key) //check client/X is an admin and isn't the sender or recipient
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X << "<B><font color='blue'>PM: [key_name(src, X, 0)]->[key_name(C, X, 0)]:</B> \blue [msg]</font>" //inform X
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