Files
Bubberstation/code/modules/paperwork/pen.dm

101 lines
2.3 KiB
Plaintext

/* Pens!
* Contains:
* Pens
* Sleepy Pens
* Parapens
*/
/*
* Pens
*/
/obj/item/weapon/pen
desc = "It's a normal black ink pen."
name = "pen"
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "pen"
item_state = "pen"
flags = FPRINT | TABLEPASS
slot_flags = SLOT_BELT | SLOT_EARS
throwforce = 0
w_class = 1.0
throw_speed = 7
throw_range = 15
m_amt = 10
pressure_resistance = 2
var/colour = "black" //what colour the ink is!
/obj/item/weapon/pen/blue
desc = "It's a normal blue ink pen."
icon_state = "pen_blue"
colour = "blue"
/obj/item/weapon/pen/red
desc = "It's a normal red ink pen."
icon_state = "pen_red"
colour = "red"
/obj/item/weapon/pen/invisible
desc = "It's an invisble pen marker."
icon_state = "pen"
colour = "white"
/obj/item/weapon/pen/attack(mob/M, mob/user)
if(!ismob(M))
return
user << "<span class='warning'>You stab [M] with the pen.</span>"
M << "\red You feel a tiny prick!"
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stabbed with [name] by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [name] to stab [M.name] ([M.ckey])</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey])</font>")
/*
* Sleepy Pens
*/
/obj/item/weapon/pen/sleepypen
desc = "It's a black ink pen with a sharp point and a carefully engraved \"Waffle Co.\""
origin_tech = "materials=2;syndicate=5"
/obj/item/weapon/pen/sleepypen/New()
create_reagents(30)
reagents.add_reagent("chloralhydrate", 22) //Used to be 100 sleep toxin //30 Chloral seems to be fatal, reducing it to 22.
..()
/obj/item/weapon/pen/sleepypen/attack(mob/M, mob/user)
if(!istype(M)) return
..()
if(reagents.total_volume)
if(M.reagents)
reagents.trans_to(M, 30) //used to be 150
/*
* Parapens
*/
/obj/item/weapon/pen/paralysis
origin_tech = "materials=2;syndicate=5"
/obj/item/weapon/pen/paralysis/attack(mob/M, mob/user)
if(!istype(M)) return
..()
if(reagents.total_volume)
if(M.reagents)
reagents.trans_to(M, 50)
/obj/item/weapon/pen/paralysis/New()
create_reagents(50)
reagents.add_reagent("zombiepowder", 10)
reagents.add_reagent("impedrezene", 25)
reagents.add_reagent("cryptobiolin", 15)
..()