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Bubberstation/code/controllers/subsystem/ping.dm
Kyle Spier-Swenson 565319095f Adds MC initialization stages. Earlier stages can fire while later ones init. Fixes tgui chat reconnection banner showing during init. (#66473)
* Adds MC initialization stages. Earlier stages can fire while later ones init.
Removes TICK_LIMIT_MC_INIT config for barely doing anything to speed up init and being inconvenient to work with if fires and inits can happen at the same time.
2022-04-24 21:29:06 -07:00

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/*!
* Copyright (c) 2022 Aleksej Komarov
* SPDX-License-Identifier: MIT
*/
SUBSYSTEM_DEF(ping)
name = "Ping"
priority = FIRE_PRIORITY_PING
init_stage = INITSTAGE_EARLY
wait = 4 SECONDS
flags = SS_NO_INIT
runlevels = RUNLEVEL_LOBBY | RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
/datum/controller/subsystem/ping/stat_entry()
..("P:[GLOB.clients.len]")
/datum/controller/subsystem/ping/fire(resumed = FALSE)
// Prepare the new batch of clients
if (!resumed)
src.currentrun = GLOB.clients.Copy()
// De-reference the list for sanic speeds
var/list/currentrun = src.currentrun
while (currentrun.len)
var/client/client = currentrun[currentrun.len]
currentrun.len--
if (client?.tgui_panel?.is_ready())
// Send a soft ping
client.tgui_panel.window.send_message("ping/soft", list(
// Slightly less than the subsystem timer (somewhat arbitrary)
// to prevent incoming pings from resetting the afk state
"afk" = client.is_afk(3.5 SECONDS),
))
if (MC_TICK_CHECK)
return