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1821291b3c
This PR re-arranges the service departments in a way that pushes the bar/kitchen upfront and center with Hydroponics and the less important rooms taking a backstage on the lower floor. The kitchen and bar should be front-and-center attraction for easy access and crew interaction. The fact something like aux storage was more easily accessible/visible than the bar was a weird choice ultimately. Hydroponics is still a department that gets visited by other crew, so ideally their presence on the lower floor will still suffice for giving active reason to see traffic on the lower floor. Main Changes: The bar is now a centralized layout that sits in front of the kitchen segment, giving a combined department area that both the chef and bartender control. The gambling/card game tables have been moved to the side to their own 'skill game' room with dimmed lighting. The theatre now has a more proper main stage that is easily seen from the new area entrance. Hydroponics, custodial closet, law/courtroom and tool storages were moved downstairs as they aren't as active but still allow quick access via direct stair access from the central dock. The surrounding maintenance was re-arranged a bit to accommodate these changes with some modular maintenance changes/removal (mainly the weird additional cave between cargo/service). To help associate product movement between the chef and botanists now that they're on different floors, the smart fridge now has a dumbwaiter that both departments can call up/down to their room to access. Adequate protection has been added to prevent people from somehow accidentally getting crushed by said new dumbwaiter. The service lathe has been moved downstairs with a general access room between the barman's storage room and the freezer. The kitchen freezer is now a snow-filled room that is actually colder than the normal rooms, but not cold enough to be uninhabitable. The one-way access helpers on sensitive maintenance doors like power hatches have been removed.