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## About The Pull Request #92394 did more harm than good. First, only the microwavable element transferred reagents even if the result was a burned mess (in general, a non-positive one), while grillable and bakeable comps didn't... but that's because I've overlooked a few checks that skipped the "transfer reagents to the result" step, which the microwavable element also has, though it stopped working as intended after I messed with it. However, I think it's stupid for bad recipes to have a static amount of "bad food" reagent in them, and overcooking a whole cake shouldn't yield the same reagents as a bag of chips burned to a crisp, so I scrapped those damn bad_result checks, and finally let the burned mess item itself handle converting the consumable reagents into "bad food". Second, examining most food items no longer tells you that you can make a burned mess if you microwave it. ## Why It's Good For The Game This fixes the above issues. ## Changelog 🆑 fix: Examining most food items no longer tells you that you can make burned mess by microwaving them. fix: Burned mess now has "bad food" in it more or less proportional to the nutrients of the item you just overcooked. This also applies to decomposition now. /🆑