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Bubberstation/code/modules/admin/verbs/ghost_pool_protection.dm
Lucy d656f0f4ec Refactor GLOB.admin/debug/fun_state into cached /datum/ui_state/admin_state instances (#89417)
## About The Pull Request

So, some admin verbs/tools that used tguis, i.e edit/debug planes, were
available to admins with +DEBUG... but the ui_state used
`GLOB.admin_state`, which checks for +ADMIN - meaning that if they
_only_ had +DEBUG, they would have the verb... but it would do nothing
when they used it.

I've refactored `GLOB.admin_state`, `GLOB.debug_state`, and
`GLOB.fun_state` into a merged `/datum/ui_state/admin_state`, with a var
for which specific permissions are being checked for.

You now use the `ADMIN_STATE(perms)` macro to get the UI state for those
specific perms, i.e `admin_state(R_ADMIN)` or `admin_state(R_DEBUG)`,
and the resulting UI state will check for _those specific perms_.

These are initialized and cached in `GLOB.admin_states` (which should
never be directly accessed).

So, I've went thru every single usage of `GLOB.admin_state`,
`GLOB.fun_state`, and `GLOB.debug_state`, and made them all use
`ADMIN_STATE()` with the actual permission flags needed to use said UI
in the first place.

## Why It's Good For The Game

Kinda dumb for specific admin permissions to be granted verbs that don't
let them use it anyways.

## Changelog
🆑
admin: Certain UI-based tools (plane debugger, filter editor, etc) that
were given to admins with only +VAREDIT or +DEBUG, but refused to open
without +ADMIN, now actually work for admins that have the needed
permission.
/🆑
2025-02-17 00:54:00 +01:00

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//very similar to centcom_podlauncher in terms of how this is coded, so i kept a lot of comments from it
ADMIN_VERB(ghost_pool_protection, R_ADMIN, "Ghost Pool Protection", "Choose which ways people can get into the round, or just clear it out completely for admin events.", ADMIN_CATEGORY_EVENTS)
var/datum/ghost_pool_menu/tgui = new(user)
tgui.ui_interact(user.mob)
/datum/ghost_pool_menu
var/client/holder //client of whoever is using this datum
//when submitted, what the pool flags will be set to
var/new_role_flags = ALL
//EVERY TYPE OF WAY SOMEONE IS GETTING BACK INTO THE ROUND!
//these are the same comments as the ones in admin.dm defines, please update those if you change them here
/*
var/events_or_midrounds = TRUE //ie fugitives, space dragon, etc. also includes dynamic midrounds as it's the same deal
var/spawners = TRUE //ie ashwalkers, free golems, beach bums
var/station_sentience = TRUE //ie posibrains, mind monkeys, sentience potion, etc.
var/minigames = TRUE //ie mafia, ctf
var/misc = TRUE //oddities like split personality and any animal ones like spiders, xenos
*/
/datum/ghost_pool_menu/New(user)//user can either be a client or a mob due to byondcode(tm)
if (istype(user, /client))
var/client/user_client = user
holder = user_client //if its a client, assign it to holder
else
var/mob/user_mob = user
holder = user_mob.client //if its a mob, assign the mob's client to holder
new_role_flags = GLOB.ghost_role_flags
/datum/ghost_pool_menu/ui_state(mob/user)
return ADMIN_STATE(R_ADMIN)
/datum/ghost_pool_menu/ui_close()
qdel(src)
/datum/ghost_pool_menu/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GhostPoolProtection")
ui.open()
/datum/ghost_pool_menu/ui_data(mob/user)
var/list/data = list()
data["events_or_midrounds"] = (new_role_flags & GHOSTROLE_MIDROUND_EVENT)
data["spawners"] = (new_role_flags & GHOSTROLE_SPAWNER)
data["station_sentience"] = (new_role_flags & GHOSTROLE_STATION_SENTIENCE)
data["silicons"] = (new_role_flags & GHOSTROLE_SILICONS)
data["minigames"] = (new_role_flags & GHOSTROLE_MINIGAME)
return data
/datum/ghost_pool_menu/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
. = ..()
if(.)
return
. = TRUE
switch(action)
if("toggle_events_or_midrounds")
new_role_flags ^= GHOSTROLE_MIDROUND_EVENT
if("toggle_spawners")
new_role_flags ^= GHOSTROLE_SPAWNER
if("toggle_station_sentience")
new_role_flags ^= GHOSTROLE_STATION_SENTIENCE
if("toggle_silicons")
new_role_flags ^= GHOSTROLE_SILICONS
if("toggle_minigames")
new_role_flags ^= GHOSTROLE_MINIGAME
if("all_roles")
new_role_flags = ALL
if("no_roles")
new_role_flags = NONE
if("apply_settings")
to_chat(usr, "Settings Applied!")
var/msg
switch(new_role_flags)
if(ALL)
msg = "enabled all of"
if(NONE)
msg = "disabled all of"
else
msg = "modified"
message_admins("[key_name_admin(holder)] has [msg] this round's allowed ghost roles.")
GLOB.ghost_role_flags = new_role_flags