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## About The Pull Request Changeling chat is now at night, rather than :j saymode, and it is also separated from normal messages as [CHANGELING CHAT] Adds a new [DEAD CHAT], all dead players in Mafia are corpselocked and talking will instead go to Dead chat. The Chaplain's ability is now being able to hear Dead chat at night, and being able to in turn speak to the Dead. The Chaplain's old ability has been given to a new role, the Coroner. "Pray" is now "Autopsy". Deaths in the Mafia arena aren't broadcasted anymore, to lessen annoyance to round observers. Also updates role icons & some outfits, as well as some bug fixes I encountered while messing with it on localhost. I also tried (but not fully) to make Mafia games more modular and independent, so maybe in the future we can have more than one Mafia game running at a time. I am limited to 2 player testing for this, so it is very much possible that there's some issues I haven't found from my local testing, let me know if you find anything please. ## Why It's Good For The Game Being dead in Mafia boots you out of the round regardless of how invested you were, that kidna sucks so hopefully being able to still contribute something to the game, or at least discuss it with other dead players in your own chat, makes players feel important to the game they're playing. I have a previous attempt of this here - https://github.com/tgstation/tgstation/pull/75879 - but it staled out. This differs from that attempt, as only dead players from the Mafia game can speak in dead chat, while the old attempt allowed anyone that was observing a mafia sign post (so dead players from the game, but not observing the post, weren't able to speak to Chaplains, making him very hard to be useful especially since getting information like that across is a little hard). Being corpselocked also prevents them from being able to see who Changelings are by simply looking at who has maptext at night, and keeps them more focused on the game being played. ## Changelog 🆑 add: Added a new role to Mafia; the Coroner, which takes the Chaplain's ability to see dead people's roles. add: Mafia Chaplains now speak with the dead at night instead, and the dead are corpselocked to prevent cheating. fix: Mafia's HoS doesn't kill himself when executing non-townies. qol: You can now update your notes & send them in chat while dead, as well as look up the descriptions of other roles. /🆑
90 lines
3.1 KiB
Plaintext
90 lines
3.1 KiB
Plaintext
/obj/effect/landmark/mafia_game_area //locations where mafia will be loaded by the datum
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name = "Mafia Area Spawn"
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/obj/effect/landmark/mafia
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name = "Mafia Player Spawn"
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/obj/effect/landmark/mafia/town_center
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name = "Mafia Town Center"
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//for ghosts/admins
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/obj/mafia_game_board
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name = "Mafia Game Board"
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icon = 'icons/obj/mafia.dmi'
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icon_state = "board"
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anchored = TRUE
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var/datum/mafia_controller/MF
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/obj/mafia_game_board/attack_ghost(mob/user)
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. = ..()
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if(!MF)
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MF = GLOB.mafia_game
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if(!MF)
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MF = create_mafia_game()
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MF.ui_interact(user)
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/datum/map_template/mafia
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should_place_on_top = FALSE
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///The map suffix to put onto the mappath.
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var/map_suffix
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///A brief background tidbit
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var/description = ""
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///What costume will this map force players to start with?
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var/custom_outfit
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/datum/map_template/mafia/New(path = null, rename = null, cache = FALSE)
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path = "_maps/minigame/mafia/" + map_suffix
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return ..()
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//we only have one map in unit tests for consistency.
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#ifdef UNIT_TESTS
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/datum/map_template/mafia/unit_test
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name = "Mafia Unit Test"
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description = "A map designed specifically for Unit Testing to ensure the game runs properly."
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map_suffix = "mafia_unit_test.dmm"
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#else
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/datum/map_template/mafia/summerball
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name = "Summerball 2020"
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description = "The original, the OG. The 2020 Summer ball was where mafia came from, with this map."
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map_suffix = "mafia_ball.dmm"
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/datum/map_template/mafia/ufo
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name = "Alien Mothership"
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description = "The haunted ghost UFO tour has gone south and now it's up to our fine townies and scare seekers to kill the actual real alien changelings..."
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map_suffix = "mafia_ayylmao.dmm"
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custom_outfit = /datum/outfit/mafia/abductee
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/datum/map_template/mafia/spider_clan
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name = "Spider Clan Kidnapping"
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description = "New and improved spider clan kidnappings are a lot less boring and have a lot more lynching. Damn westaboos!"
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map_suffix = "mafia_spiderclan.dmm"
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custom_outfit = /datum/outfit/mafia/ninja
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/datum/map_template/mafia/gothic
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name = "Vampire's Castle"
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description = "Vampires and changelings clash to find out who's the superior bloodsucking monster in this creepy castle map."
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map_suffix = "mafia_gothic.dmm"
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custom_outfit = /datum/outfit/mafia/gothic
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/datum/map_template/mafia/syndicate
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name = "Syndicate Megastation"
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description = "Yes, it's a very confusing day at the Megastation. Will the syndicate conflict resolution operatives succeed?"
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map_suffix = "mafia_syndie.dmm"
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custom_outfit = /datum/outfit/mafia/syndie
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/datum/map_template/mafia/snowy
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name = "Snowdin"
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description = "Based off of the icy moon map of the same name, the guy who reworked it did a good enough job to receive a derivative piece of work based on it. Cool!"
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map_suffix = "mafia_snow.dmm"
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custom_outfit = /datum/outfit/mafia/snowy
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/datum/map_template/mafia/lavaland
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name = "Lavaland Excursion"
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description = "The station has no idea what's going down on lavaland right now, we got changelings... traitors, and worst of all... lawyers roleblocking you every night."
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map_suffix = "mafia_lavaland.dmm"
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custom_outfit = /datum/outfit/mafia/lavaland
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#endif
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