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## About The Pull Request Adds a new surface ruin to icebox, the RoroCo factory. Contains a couple of puzzles, and a small amount of loot in the form of ~~3 total pairs of insulated gloves~~ a pair of insulated gloves, two adorable roros and a cool unique labcoat. Just don't ask where the gloves come from... Puzzles can of course be avoided/brute-forced by breaking down the walls but that's for chumps. <img width="1152" height="1024" alt="Space Station 13 2025-08-06 221903" src="https://github.com/user-attachments/assets/21050aa6-9b27-494d-a949-7496aeda18cf" /> ## Why It's Good For The Game The upcoming 1x3 icebox surface calls for more ruin content to help fill that space. ## Changelog 🆑 add: A new insulated glove factory has popped up on the ice moon. add: Freezer floor tiles now come in the full range of shapes. /🆑
84 lines
3.0 KiB
Plaintext
84 lines
3.0 KiB
Plaintext
/obj/machinery/door/puzzle/keycard/roro
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name = "Fabric Processing"
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desc = "A dusty, scratched door with a thick lock attached."
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puzzle_id = "roroco"
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/obj/item/keycard/roro
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name = "Fabric Processing keycard"
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desc = ""
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color = "#b1634c"
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puzzle_id = "roroco"
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/area/ruin/roroco
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name = "\improper RoroCo Primary Hallway"
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/area/ruin/roroco/management
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name = "\improper RoroCo Management Office"
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/area/ruin/roroco/packing
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name = "\improper RoroCo Packing Room"
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/area/ruin/roroco/extraction
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name = "\improper RoroCo Product Extraction"
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/area/ruin/roroco/harvesting
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name = "\improper RoroCo Harvesting Room"
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/area/ruin/roroco/maintenance
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name = "\improper RoroCo Maintenance Hallway"
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/area/ruin/roroco/janitor
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name = "\improper RoroCo Janitor's Closet"
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/obj/item/card/id/away/roroco
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name = "\improper RoroCo ID Card"
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desc = "A plastic card that identifies its bearer as an employee of RoroCo. There are electronic chips embedded to communicate with airlocks and other machines. It does not have a name attached."
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icon_state = "card_roro"
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trim = /datum/id_trim/away/roroco
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/obj/item/card/id/away/roroco/boss
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desc = "A plastic card that identifies its bearer as a senior employee of RoroCo with enhanced access to secure areas. There are electronic chips embedded to communicate with airlocks and other machines. It does not have a name attached."
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icon_state = "card_roroboss"
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trim = /datum/id_trim/away/roroco/boss
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/obj/structure/closet/cardboard/roroco
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icon_state = "cardboard_roroco"
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/obj/item/clothing/suit/toggle/labcoat/roroco
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name = "\improper RoroCo labcoat"
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desc = "A suit that protects against minor chemical spills, though the deep red colour makes them hard to see. Great for hiding blood stains, though..."
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icon = 'icons/map_icons/clothing/suit/_suit.dmi'
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icon_state = "/obj/item/clothing/suit/toggle/labcoat/roroco"
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post_init_icon_state = "labcoat_job"
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greyscale_config = /datum/greyscale_config/labcoat
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greyscale_config_worn = /datum/greyscale_config/labcoat/worn
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greyscale_colors = "#88242D#39393F#39393F#39393F"
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/obj/item/clothing/under/costume/buttondown/slacks/roroco
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icon_state = "/obj/item/clothing/under/costume/buttondown/slacks/roroco"
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greyscale_colors = "#FFCCCC#17171B#17171B#88242D"
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/datum/outfit/roroco
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name = "RoroCo Glove Packer"
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gloves = /obj/item/clothing/gloves/cargo_gauntlet
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shoes = /obj/item/clothing/shoes/workboots
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uniform = /obj/item/clothing/under/costume/buttondown/slacks/roroco
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suit = /obj/item/clothing/suit/hazardvest
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/datum/outfit/roroco/processing
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name = "Roroco Fabric Technician"
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glasses = /obj/item/clothing/glasses/science
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gloves = /obj/item/clothing/gloves/latex/nitrile
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suit = /obj/item/clothing/suit/toggle/labcoat/roroco
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id = /obj/item/card/id/away/roroco/boss
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/obj/effect/mob_spawn/corpse/human/roroco_packing
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name = "Dead RoroCo Glove Packer"
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mob_name = "Nameless Glove Packer"
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outfit = /datum/outfit/roroco
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/obj/effect/mob_spawn/corpse/human/roroco_processing
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name = "Dead Roroco Fabric Technician"
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mob_name = "Nameless Fabric Technician"
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outfit = /datum/outfit/roroco/processing
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