Files
Bubberstation/code/modules/mapfluff/ruins/spaceruin_code/caravanambush.dm
Bloop 4250ecb14c Removes a couple of duplicate gag map_icons + fixes the gags_recolorable component + most lootpanel gags previews (#91341)
## About The Pull Request

Turns out there were a couple of black mask subtypes that I missed as
well as a prisoner uniform subtype.

Also fixes some bugs that are not related to the map icon pr to further
improve the situation with GAGS previews.

## Why It's Good For The Game

Smaller .dmis, working previews

## Changelog

🆑
fix: spraycan can now be used to recolor the gi, glow shoes, striped
dress, H.E.C.K. suit
fix: most GAGS items should now be showing up in the lootpanel again
/🆑
2025-06-01 19:44:15 -07:00

177 lines
6.5 KiB
Plaintext

//caravan ambush
/obj/item/wrench/caravan
icon_state = "wrench_caravan"
desc = "A prototype of a new wrench design, allegedly the red color scheme makes it go faster."
name = "experimental wrench"
icon_angle = -90
toolspeed = 0.3
/obj/item/screwdriver/caravan
icon = 'icons/obj/tools.dmi'
icon_state = "screwdriver_caravan"
post_init_icon_state = null
desc = "A prototype of a new screwdriver design, allegedly the red color scheme makes it go faster."
name = "experimental screwdriver"
toolspeed = 0.3
random_color = FALSE
greyscale_config = null
greyscale_colors = null
/obj/item/wirecutters/caravan
icon = 'icons/obj/tools.dmi'
icon_state = "cutters_caravan"
desc = "A prototype of a new wirecutter design, allegedly the red color scheme makes it go faster."
name = "experimental wirecutters"
worn_icon_state = "cutters"
toolspeed = 0.3
random_color = FALSE
/obj/item/crowbar/red/caravan
icon_state = "crowbar_caravan"
desc = "A prototype of a new crowbar design, allegedly the red color scheme makes it go faster."
name = "experimental crowbar"
toolspeed = 0.3
/obj/machinery/computer/shuttle/caravan
/obj/item/circuitboard/computer/caravan
build_path = /obj/machinery/computer/shuttle/caravan
/obj/item/circuitboard/computer/caravan/trade1
build_path = /obj/machinery/computer/shuttle/caravan/trade1
/obj/item/circuitboard/computer/caravan/pirate
build_path = /obj/machinery/computer/shuttle/caravan/pirate
/obj/item/circuitboard/computer/caravan/syndicate1
build_path = /obj/machinery/computer/shuttle/caravan/syndicate1
/obj/item/circuitboard/computer/caravan/syndicate2
build_path = /obj/machinery/computer/shuttle/caravan/syndicate2
/obj/item/circuitboard/computer/caravan/syndicate3
build_path = /obj/machinery/computer/shuttle/caravan/syndicate3
/obj/machinery/computer/shuttle/caravan/trade1
name = "Small Freighter Shuttle Console"
desc = "Used to control the Small Freighter."
circuit = /obj/item/circuitboard/computer/caravan/trade1
shuttleId = "caravantrade1"
possible_destinations = "whiteship_away;whiteship_home;whiteship_z4;whiteship_lavaland;caravantrade1_custom;caravantrade1_ambush"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/Initialize(mapload)
. = ..()
GLOB.jam_on_wardec += src
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/Destroy()
GLOB.jam_on_wardec -= src
return ..()
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/trade1
name = "Small Freighter Navigation Computer"
desc = "Used to designate a precise transit location for the Small Freighter."
shuttleId = "caravantrade1"
lock_override = NONE
shuttlePortId = "caravantrade1_custom"
jump_to_ports = list("whiteship_away" = 1, "whiteship_home" = 1, "whiteship_z4" = 1, "caravantrade1_ambush" = 1)
view_range = 6.5
x_offset = -5
y_offset = -5
designate_time = 100
/obj/machinery/computer/shuttle/caravan/pirate
name = "Pirate Cutter Shuttle Console"
desc = "Used to control the Pirate Cutter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/pirate
shuttleId = "caravanpirate"
possible_destinations = "caravanpirate_custom;caravanpirate_ambush"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/pirate
name = "Pirate Cutter Navigation Computer"
desc = "Used to designate a precise transit location for the Pirate Cutter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravanpirate"
lock_override = NONE
shuttlePortId = "caravanpirate_custom"
jump_to_ports = list("caravanpirate_ambush" = 1)
view_range = 6.5
x_offset = 3
y_offset = -6
/obj/machinery/computer/shuttle/caravan/syndicate1
name = "Syndicate Fighter Shuttle Console"
desc = "Used to control the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
light_color = COLOR_SOFT_RED
req_access = list(ACCESS_SYNDICATE)
circuit = /obj/item/circuitboard/computer/caravan/syndicate1
shuttleId = "caravansyndicate1"
possible_destinations = "caravansyndicate1_custom;caravansyndicate1_ambush;caravansyndicate1_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate1
name = "Syndicate Fighter Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate1"
lock_override = NONE
shuttlePortId = "caravansyndicate1_custom"
jump_to_ports = list("caravansyndicate1_ambush" = 1, "caravansyndicate1_listeningpost" = 1)
view_range = 0
x_offset = 2
y_offset = 0
/obj/machinery/computer/shuttle/caravan/syndicate2
name = "Syndicate Fighter Shuttle Console"
desc = "Used to control the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
req_access = list(ACCESS_SYNDICATE)
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/syndicate2
shuttleId = "caravansyndicate2"
possible_destinations = "caravansyndicate2_custom;caravansyndicate2_ambush;caravansyndicate1_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate2
name = "Syndicate Fighter Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Fighter."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate2"
lock_override = NONE
shuttlePortId = "caravansyndicate2_custom"
jump_to_ports = list("caravansyndicate2_ambush" = 1, "caravansyndicate1_listeningpost" = 1)
view_range = 0
x_offset = 0
y_offset = 2
/obj/machinery/computer/shuttle/caravan/syndicate3
name = "Syndicate Drop Ship Console"
desc = "Used to control the Syndicate Drop Ship."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
req_access = list(ACCESS_SYNDICATE)
light_color = COLOR_SOFT_RED
circuit = /obj/item/circuitboard/computer/caravan/syndicate3
shuttleId = "caravansyndicate3"
possible_destinations = "caravansyndicate3_custom;caravansyndicate3_ambush;caravansyndicate3_listeningpost"
/obj/machinery/computer/camera_advanced/shuttle_docker/caravan/syndicate3
name = "Syndicate Drop Ship Navigation Computer"
desc = "Used to designate a precise transit location for the Syndicate Drop Ship."
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
shuttleId = "caravansyndicate3"
lock_override = NONE
shuttlePortId = "caravansyndicate3_custom"
jump_to_ports = list("caravansyndicate3_ambush" = 1, "caravansyndicate3_listeningpost" = 1)
view_range = 2.5
x_offset = -1
y_offset = -3