Files
Bubberstation/code/modules/mob/living/basic/alien/queen.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

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1.2 KiB
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/mob/living/basic/alien/queen
name = "alien queen"
icon_state = "alienq"
icon_living = "alienq"
icon_dead = "alienq_dead"
health = 250
maxHealth = 250
melee_damage_lower = 15
melee_damage_upper = 15
status_flags = NONE //can't shove the queen, kiddo.
unique_name = FALSE
ai_controller = /datum/ai_controller/basic_controller/alien/queen
///The type of projectile that fires from attacks.
var/projectiletype = /obj/projectile/neurotoxin/damaging
///The sound that plays when the projectile is fired.
var/projectilesound = 'sound/items/weapons/pierce.ogg'
/mob/living/basic/alien/queen/Initialize(mapload)
. = ..()
AddComponent(/datum/component/ranged_attacks, projectile_type = projectiletype, projectile_sound = projectilesound, cooldown_time = 1 SECONDS)
/mob/living/basic/alien/queen/large
name = "alien empress"
icon = 'icons/mob/nonhuman-player/alienqueen.dmi'
icon_state = "alienq"
icon_living = "alienq"
icon_dead = "alienq_dead"
health_doll_icon = "alienq"
bubble_icon = "alienroyal"
maxHealth = 400
health = 400
butcher_results = list(
/obj/item/food/meat/slab/xeno = 10,
/obj/item/stack/sheet/animalhide/xeno = 2,
)
mob_size = MOB_SIZE_LARGE
gold_core_spawnable = NO_SPAWN