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This PR allows you to extract tail organs from xenomorphs and surgically attach xenomorph tails to people. (Despite being a carbon the xenomorph sprite is not built out of component overlays so this technically does not remove the tail from its corpse sorry). Having a xenomorph tail makes you better at tackling, changes your tackle verb to "pounce" like if you are a felinid, and also gives you the parkour benefits of the Freerunning quirk.  You can also surgically attach a xenomorph _queen_'s tail to someone. This arguably is a bad idea because it makes you slower (it's much too heavy) but it does give you access to the queen's tail spin attack (after which you will fall over if you aren't inhumanly strong). Also more importantly, it is comically large. Look I'm racking my brain but this one really mostly comes down to "it's funny to do this". But let's pretend that it also increases the depth and complexity of the sandbox and promotes interesting interactions between crewmembers or something like that. Ideally sometimes in the future we will either decide that xenomorphs are not carbons (is it purely because they have organs?) or decide that they _are_ carbons and build them accordingly. In the latter case this will have been a useful addition. 🆑 add: You can transplant xenomorph tails onto people. /🆑