mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-10 01:34:01 +00:00
## About The Pull Request Closes https://github.com/tgstation/tgstation/issues/88327 - if a carbon has their hands blocked or missing, they will instead try to point with their legs with probability to fail - if they have the freerunning trait they get a lower probability to fail - if they have 1 leg they get higher probability to fail - if they have no shoes on they will point with their toes - if they have no legs - they will `gives meaningful glance at %t!` - if they have no eyes - they will motion with their tongue - if they have no tongue - they will bump their head on the floor towards the target, getting brain damage <details> https://github.com/user-attachments/assets/9363e184-64dc-4890-9673-5d9fe9cc1b7e https://github.com/user-attachments/assets/192b2503-887f-43ee-afa9-80b49060e9c2 https://github.com/user-attachments/assets/ed54dc4a-0308-4088-ada4-fc343cbe6844 https://github.com/user-attachments/assets/b88f2bc8-4762-4cd7-b60b-0ac039e52853 https://github.com/user-attachments/assets/a248d0af-09ec-498a-9c46-50ab2611b62b https://github.com/user-attachments/assets/d65e9674-ffc7-4263-89b4-0d743b0a7f2d </details> ## Why It's Good For The Game  also for the balance change, I think it's silly that you can't point while cuffed, I don't think it'll impact powergaming much at all ## Changelog 🆑 grungussuss add: pointing now has interactions with the amount of limbs/organs you have balance: you can now point while restrained sound: pointing with your head makes a sound /🆑