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## About The Pull Request This PR is literally just https://github.com/tgstation/tgstation/pull/87754 so you should probably go read the contents of that PR to learn more. ### Sorry, No Stunsword in this PR. Stunbaton inhand tips change color as the cell it has inside increases in capacity. They also have different animations based on the cell, to make it clearer which one you are looking at.  ## Why It's Good For The Game So, two things; A) The test showed that there is more work to be done, but that this was actually improving survivability to some degree against batons when properly geared, while not necessarily impacting the average tider arrest attempts. It didn't solve the issue of alleviating the need for anti-baton knockdown tools, but it did help a bit. Enough that I think this could be worked on further as a foundation for solving that problem. B) People have been asking me to, or have made it obvious that they would like to see this actually merged into the game. So uh...here is that PR if any maints care for it. I think there is still more to do for testing and possible changes to address the issues I was trying to investigate in the test. However, I actually think this change could be an important step towards accomplishing some of those changes. It isn't quite enough to start pulling out baton resistance from various sources just yet, but it is a start. ## Changelog 🆑 balance: Batons now respect the armor worn by targets. Analog batons respect MELEE armor. Cell-type batons respect ENERGY armor. balance: Various batons have differing amounts of armour penetration based on what type of baton it is. balance: Heads of staff have color graded batons to denote penetration power. Bronze (Quartermaster), Silver (Chief Engineer, Chief Medical Officer, Head of Personnel, Research Director), Gold (Captain). Contractor batons are equivalent to Gold. balance: Cell-type batons gain armor penetration based on their cell's quality. The better it is, the more it penetrates. /🆑 --------- Co-authored-by: SmArtKar <44720187+SmArtKar@users.noreply.github.com>