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* Removes per z level station relays, allows tcomms to reach across interconnected zs (#76360) ## About The Pull Request The second layer of tram does not need its own relay, it is like 10 feet max above the first. Feels wrong in game, mappers tend to just sneak these off in corners, it sucks. Shouldn't need to do it. Instead, tcomms z levels will be filled based off the z stack, rather then just the layer itself. Adds a list/helper to make this more efficient/more easily duplicable ## Why It's Good For The Game Matches what people expect better, removes redundant map bits, better vibes. ## Changelog 🆑 balance: Tcomms now works across connected (vertically) zlevels. No more hunting in maint for the relay. /🆑 * Removes per z level station relays, allows tcomms to reach across interconnected zs --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com> Co-authored-by: Jolly-66 <70232195+Jolly-66@users.noreply.github.com>