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Bubberstation/code/modules
SkyratBot 4cce991858 [MIRROR] mech orbital pad update [MDB IGNORE] (#17305)
* mech orbital pad update (#70918)

bout The Pull Request

the mech orbital pad now no longer deorgans you if you stand on it while it launches upward, now gibbing (!!!), but only when a mech falls on you
the mech orbital pad can be used by mechs, and after 5 seconds of careful computer manipulation with your big mech arms, you can launch yourself
improves some (edit: A LOT) mechpad and mech code
mechs now give you feedback on what you fucked up when trying to attach equipment
you can now melee attack as a mech when you dont have weapons equipped, as opposed to only being able to do it with weapons equipped (this is needed for the console)
lets you lock the orbital pad, preventing lifeforms to come down with the mech, so mappers could stick one in the armory for example
increases the size of the supplypod dropping space. its player visible, but currently widescreen makes player view extend over to the easter egg and super secret room
Why It's Good For The Game

using the mech pad shouldnt kill you for standing on it while a mech is launching, thats stupid
the pad being used by mechs makes it so instead of the player needing to do a stupid process of entering of a mech and last second pressing the button, they can just launch themselves in the mech
mechs not being able to punch without weapons equipped is really stupid
and im tired of people ahelping why their mech doesnt work (they dont know about the 2 arm slots)
Changelog

cl Fikou
qol: the mech orbital pad now no longer deorgans you if you stand on it while it launches upward, now gibbing (!!!), but only when a mech falls on you
qol: the mech orbital pad can be used by mechs, and after 5 seconds of careful computer manipulation with your big mech arms, you can launch yourself
qol: mechs now give you feedback on what you fucked up when trying to attach equipment
fix: you can now melee attack as a mech when you dont have weapons equipped, as opposed to only being able to do it with weapons equipped
add: you can now lock mech orbital pads with wirecutters, preventing mechs with pilots from launching, allowing only empty mechs
/cl

* mech orbital pad update

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
2022-11-04 14:07:46 -04:00
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2022-11-02 20:20:13 -04:00