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cyberpresidentvanellope/Bubberstation
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4fa9443df591737d20e2ac2fbf2d4d7fb652b830
Bubberstation/code/game/objects
History
AnturK 4fa9443df5 Makes the detection effect transparent.
Makes mob detection work for exposed pipes.
2015-10-17 15:34:25 +02:00
..
effects
Merge pull request #12262 from francinum/patch-6
2015-10-10 11:56:46 +02:00
items
Makes the detection effect transparent.
2015-10-17 15:34:25 +02:00
structures
Changes the paths of stools, beds and chairs. It is now obj/structure/bed/chair and obj/structure/bed/stool. It makes much more sense since stools barely have any code of their own.
2015-10-10 13:35:00 +02:00
buckling.dm
Return for buckling procs
2015-10-08 13:40:53 +02:00
empulse.dm
…
explosion.dm
STOP BOMBING THE FUCKING BLOB, ASSHOLE
2015-08-30 19:54:55 -04:00
items.dm
Proper name extraction
2015-10-09 19:44:18 -05:00
objs.dm
removes a bunch of .0
2015-09-10 20:57:30 +09:00
radiation.dm
they literally do the same thing
2015-09-30 13:25:31 -04:00
structures.dm
Removes update_triggers.dm and moves the code inside of it to their respective procs. Most of the procs on this file were duplicated.
2015-09-16 21:52:25 -03:00
weapons.dm
Fixes proc arguments
2015-07-15 23:52:35 +02:00
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