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Bubberstation/code/modules/projectiles/projectile/bullets.dm
Hatterhat d2edcd4341 reduces base wound bonus of bullets' base type (#23574)
hasta la vista baby hasta la vista baby

Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2023-09-30 19:54:27 -04:00

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/obj/projectile/bullet
name = "bullet"
icon_state = "bullet"
damage = 60
damage_type = BRUTE
armor_flag = BULLET
hitsound_wall = SFX_RICOCHET
sharpness = SHARP_POINTY
impact_effect_type = /obj/effect/temp_visual/impact_effect
shrapnel_type = /obj/item/shrapnel/bullet
embedding = list(embed_chance=20, fall_chance=2, jostle_chance=0, ignore_throwspeed_threshold=TRUE, pain_stam_pct=0.5, pain_mult=3, rip_time=10)
wound_bonus = 0
wound_falloff_tile = -5
embed_falloff_tile = -3
/obj/projectile/bullet/smite
name = "divine retribution"
damage = 10