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https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request  Didn't know that some plants have reagent traits defined for grafted traits. It didn't work because the trait_db contained only subtypes of `/datum/plant_gene/trait`, but not `/datum/plant_gene/reagent`. ## Why It's Good For The Game Fix ## Changelog 🆑 fix: Fixed plant analyzer UI crashing on plants that have a reagent gene on their graft fix: Plants with reagent traits in the graft now properly say the name of the grafted reagent /🆑
107 lines
4.1 KiB
Plaintext
107 lines
4.1 KiB
Plaintext
/// List of all cables, so that powernets don't have to look through the entire world all the time
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GLOBAL_LIST_EMPTY(cable_list)
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/// List of all portals
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GLOBAL_LIST_EMPTY(portals)
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/// List of all curtains for button tracking
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GLOBAL_LIST_EMPTY(curtains)
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/// List of all mechs for hostile mob target tracking
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GLOBAL_LIST_EMPTY(mechas_list)
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/// List of all atoms that can call the shuttle, for automatic shuttle calls when there are none.
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GLOBAL_LIST_EMPTY(shuttle_caller_list)
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/// List of all nukie shuttle boards, for forcing launch delay if they declare war
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GLOBAL_LIST_EMPTY(syndicate_shuttle_boards)
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/// List of all nav beacons indexed by stringified z level
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GLOBAL_LIST_EMPTY(navbeacons)
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/// List of all active teleport beacons
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GLOBAL_LIST_EMPTY(teleportbeacons)
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/// List of all active delivery beacons
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GLOBAL_LIST_EMPTY(deliverybeacons)
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/// List of all active delivery beacon locations
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GLOBAL_LIST_EMPTY(deliverybeacontags)
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/// List of all singularity components that exist
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GLOBAL_LIST_EMPTY_TYPED(singularities, /datum/component/singularity)
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GLOBAL_LIST_EMPTY(item_to_design_list)
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/// list of all surgeries by name, associated with their path.
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GLOBAL_LIST_INIT(surgeries_list, init_surgeries())
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/// list of all surgery steps, associated by their path.
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GLOBAL_LIST_INIT(surgery_steps, init_subtypes_w_path_keys(/datum/surgery_step, list()))
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/// Global list of all non-cooking related crafting recipes.
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GLOBAL_LIST_EMPTY(crafting_recipes)
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/// This is a global list of typepaths, these typepaths are atoms or reagents that are associated with crafting recipes.
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/// This includes stuff like recipe components and results.
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GLOBAL_LIST_EMPTY(crafting_recipes_atoms)
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/// Global list of all cooking related crafting recipes.
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GLOBAL_LIST_EMPTY(cooking_recipes)
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/// This is a global list of typepaths, these typepaths are atoms or reagents that are associated with cooking recipes.
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/// This includes stuff like recipe components and results.
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GLOBAL_LIST_EMPTY(cooking_recipes_atoms)
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/// list of Rapid Construction Devices.
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GLOBAL_LIST_EMPTY(rcd_list)
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/// list of wallmounted intercom radios.
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GLOBAL_LIST_EMPTY(intercoms_list)
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/// list of all pinpointers. Used to change stuff they are pointing to all at once.
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GLOBAL_LIST_EMPTY(pinpointer_list)
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/// A list of all zombie_infection organs, for any mass "animation"
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GLOBAL_LIST_EMPTY(zombie_infection_list)
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/// List of all meteors.
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GLOBAL_LIST_EMPTY(meteor_list)
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/// List of active radio jammers
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GLOBAL_LIST_EMPTY(active_jammers)
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GLOBAL_LIST_EMPTY(ladders)
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GLOBAL_LIST_EMPTY(stairs)
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GLOBAL_LIST_EMPTY(janitor_devices)
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GLOBAL_LIST_EMPTY(trophy_cases)
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GLOBAL_LIST_EMPTY(experiment_handlers)
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///This is a global list of all signs you can change an existing sign or new sign backing to, when using a pen on them.
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GLOBAL_LIST_INIT(editable_sign_types, populate_editable_sign_types())
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GLOBAL_LIST_EMPTY(wire_color_directory)
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GLOBAL_LIST_EMPTY(wire_name_directory)
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/// List of all instances of /obj/effect/mob_spawn/ghost_role in the game world
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GLOBAL_LIST_EMPTY(mob_spawners)
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/// List of all mobs with the "ghost_direct_control" component
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GLOBAL_LIST_EMPTY(joinable_mobs)
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/// List of area names of roundstart station cyborg rechargers, for the low charge/no charge cyborg screen alert tooltips.
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GLOBAL_LIST_EMPTY(roundstart_station_borgcharger_areas)
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/// List of area names of roundstart station mech rechargers, for the low charge/no charge mech screen alert tooltips.
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GLOBAL_LIST_EMPTY(roundstart_station_mechcharger_areas)
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// List of organ typepaths that are not unit test-able, and shouldn't be spawned by some things, such as certain class prototypes.
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GLOBAL_LIST_INIT(prototype_organs, typecacheof(list(
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/obj/item/organ,
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/obj/item/organ/wings,
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/obj/item/organ/wings/functional,
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/obj/item/organ/wings/functional/moth,
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/obj/item/organ/cyberimp,
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/obj/item/organ/cyberimp/brain,
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/obj/item/organ/cyberimp/mouth,
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/obj/item/organ/cyberimp/arm,
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/obj/item/organ/cyberimp/chest,
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/obj/item/organ/cyberimp/eyes,
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/obj/item/organ/alien,
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/obj/item/organ/brain/dullahan,
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/obj/item/organ/ears/dullahan,
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/obj/item/organ/tongue/dullahan,
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/obj/item/organ/eyes/dullahan,
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), only_root_path = TRUE))
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