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111 lines
4.3 KiB
Plaintext
111 lines
4.3 KiB
Plaintext
/**
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* # Voucher Set
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*
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* A set consisting of a various equipment that can be then used as a reward for redeeming a voucher.
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*
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* See [Voucher Redeemer](/datum/element/voucher_redeemer) for where these sets are handled.
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*/
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/datum/voucher_set
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/// Required, Name of the set.
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var/name
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/// Optional, description of the set
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var/description
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/// Optional, Icon of the set. Defaults to first item if not set.
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var/icon
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/// Optional, Icon state of the set. Defaults to first item if not set.
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var/icon_state
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/// Required, List of items contained in the set
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var/list/atom/set_items
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/// Optional, what key to use for blackbox feedback. No data will be recorded if not set.
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var/blackbox_key
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/datum/voucher_set/New()
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. = ..()
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if(!length(set_items))
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stack_trace("Voucher set [type] has no items set.")
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return
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if(isnull(icon))
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icon = initial(set_items[1].icon)
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if(isnull(icon_state))
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icon_state = initial(set_items[1].icon_state)
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if(isnull(name))
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stack_trace("Voucher set [type] has no name set.")
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/datum/voucher_set/proc/spawn_set(atom/spawn_loc)
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for(var/item in set_items)
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new item(spawn_loc)
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/datum/voucher_set/mining
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blackbox_key = "mining_voucher_redeemed"
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/datum/voucher_set/mining/crusher_kit
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name = "Crusher Kit"
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description = "Contains a kinetic crusher and a pocket fire extinguisher. Kinetic crusher is a versatile melee mining tool capable both of mining and fighting local fauna, however it is difficult to use effectively for anyone but most skilled and/or suicidal miners."
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icon = 'icons/obj/mining.dmi'
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icon_state = "crusher"
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set_items = list(
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/obj/item/kinetic_crusher,
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/obj/item/extinguisher/mini,
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)
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/datum/voucher_set/mining/extraction_kit
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name = "Extraction and Rescue Kit"
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description = "Contains a fulton extraction pack and a beacon signaller, which allows you to send back home minerals, items and dead bodies without having to use the mining shuttle. And as a bonus, you get 30 marker beacons to help you better mark your path."
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icon = 'icons/obj/fulton.dmi'
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icon_state = "extraction_pack"
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set_items = list(
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/obj/item/extraction_pack,
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/obj/item/fulton_core,
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/obj/item/stack/marker_beacon/thirty,
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)
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/datum/voucher_set/mining/resonator_kit
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name = "Resonator Kit"
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description = "Contains a resonator and a pocket fire extinguisher. Resonator is a handheld device that creates small fields of energy that resonate until they detonate, crushing rock. It does increased damage in low pressure."
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icon = 'icons/obj/mining.dmi'
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icon_state = "resonator"
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set_items = list(
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/obj/item/resonator,
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/obj/item/extinguisher/mini,
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)
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/datum/voucher_set/mining/survival_capsule
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name = "Survival Capsule and Explorer's Webbing"
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description = "Contains an explorer's webbing, which allows you to carry even more mining equipment and already has a spare shelter capsule in it."
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icon = 'icons/obj/clothing/belts.dmi'
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icon_state = "explorer1"
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set_items = list(
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/obj/item/storage/belt/mining/vendor,
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)
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/datum/voucher_set/mining/minebot_kit
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name = "Minebot Kit"
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description = "Contains a little minebot companion that helps you in storing ore and hunting wildlife. Also comes with an upgraded industrial welding tool (80u), a welding mask and a KA modkit that allows shots to pass through the minebot."
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icon = 'icons/mob/silicon/aibots.dmi'
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icon_state = "mining_drone"
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set_items = list(
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/mob/living/basic/mining_drone,
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/obj/item/weldingtool/hugetank,
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/obj/item/clothing/head/utility/welding,
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/obj/item/borg/upgrade/modkit/minebot_passthrough,
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)
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/datum/voucher_set/mining/conscription_kit
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name = "Mining Conscription Kit"
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description = "Contains a whole new mining starter kit for one crewmember, consisting of a proto-kinetic accelerator, a survival knife, a seclite, an explorer's suit, mesons, an automatic mining scanner, a mining satchel, a gas mask, a mining radio key and a special ID card with a basic mining access."
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icon = 'icons/obj/storage/backpack.dmi'
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icon_state = "duffel-explorer"
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set_items = list(
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/obj/item/storage/backpack/duffelbag/mining_conscript,
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)
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/datum/voucher_set/mining/punching_mitts
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name = "Punching Mitts"
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description = "Contains a pair of punching mitts for turning the local wilderness into the local gravel pit with your BARE HANDS."
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icon = 'icons/obj/clothing/gloves.dmi'
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icon_state = "punch_mitts"
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set_items = list(
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/obj/item/clothing/gloves/fingerless/punch_mitts,
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/obj/item/clothing/head/cowboy,
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)
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