Files
Bubberstation/code/modules/movespeed/modifiers/status_effects.dm

78 lines
2.4 KiB
Plaintext

/datum/movespeed_modifier/status_effect/bloodchill
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/bonechill
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/lightpink
multiplicative_slowdown = -0.5
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/tarfoot
multiplicative_slowdown = 0.5
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/sepia
variable = TRUE
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/power_chord
multiplicative_slowdown = -0.2
/datum/movespeed_modifier/status_effect/hazard_area
multiplicative_slowdown = 4
/datum/movespeed_modifier/status_effect/lobster_rush
multiplicative_slowdown = -0.2
blacklisted_movetypes = (FLYING|FLOATING)
/datum/movespeed_modifier/status_effect/brimdust_concussion
multiplicative_slowdown = 1.5
/datum/movespeed_modifier/status_effect/inflated
multiplicative_slowdown = 3.5
/datum/movespeed_modifier/status_effect/light_speed
multiplicative_slowdown = -0.2 // lighting is pretty slow in BYOND
/datum/movespeed_modifier/status_effect/tired_post_charge
multiplicative_slowdown = 3
/datum/movespeed_modifier/status_effect/tired_post_charge/lesser
multiplicative_slowdown = 2
/// Get slower the more gold is in your system.
/datum/movespeed_modifier/status_effect/midas_blight
id = MOVESPEED_ID_MIDAS_BLIGHT
/datum/movespeed_modifier/status_effect/spooked
multiplicative_slowdown = 0.25
/datum/movespeed_modifier/status_effect/midas_blight/soft
multiplicative_slowdown = 0.25
/datum/movespeed_modifier/status_effect/midas_blight/medium
multiplicative_slowdown = 0.75
/datum/movespeed_modifier/status_effect/midas_blight/hard
multiplicative_slowdown = 1.5
/datum/movespeed_modifier/status_effect/midas_blight/gold
multiplicative_slowdown = 2
/datum/movespeed_modifier/status_effect/guardian_shield
multiplicative_slowdown = 1
/datum/movespeed_modifier/status_effect/yellow_orb
multiplicative_slowdown = -0.65
blacklisted_movetypes = (FLYING|FLOATING)
///movespeed modifier that makes you go faster when wet and lying on the floor once past the fish organ set threshold.
/datum/movespeed_modifier/fish_flopping
blacklisted_movetypes = MOVETYPES_NOT_TOUCHING_GROUND
multiplicative_slowdown = - (CRAWLING_ADD_SLOWDOWN * 0.65)
///speed malus given by the fish organ set when dry
/datum/movespeed_modifier/fish_waterless
multiplicative_slowdown = 0.36