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## About The Pull Request This is was created because I found several rare and exciting canisters in game and then finding out there is no way to actually construct the vendor they belong to!... <img width="768" height="385" alt="image" src="https://github.com/user-attachments/assets/70261cea-daaf-41df-a212-21cef6d6bd0c" /> ### This PR: * Makes all noteable vendors constructable, if you have the canister. * Adds canisters to syndismokes, syndiechem, liberation station, magivend, shambler's juice and bombuddy * Replaces the old tptally random canisters spawner, with a variety of spawners weighted for power and split according to different themes. * Adds the new main canister spawner to maint. ### Spawner weights The random canister spawner from maintenance has a: * **93,5%** chance to spawn a common station vendor refill(with weights for wardrobes being somewhat reduced.) * **6%** chance to spawn a rare and special vendor refill. * **0.5%** chance to spawn a oddity level., super powerful vendor refill. ## Why It's Good For The Game One must never place a filled canister in maint if it isn't going to be constructed It's wrong to make promises you don't mean to keep. ## Changelog 🆑 add: Nearly all notable vendors are now constructable if you have the canister. add Added refill canisters for syndiesmokes, liberation station, magivend, bombuddy 3000, shambler's juice and syndichem. add: Random vending refill canisters now have a chance to spawn in maint. image: Robco Toolmaker and Centdrobe canisters have new sprites. /🆑
76 lines
2.2 KiB
Plaintext
76 lines
2.2 KiB
Plaintext
/obj/machinery/vending/dinnerware
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name = "\improper Plasteel Chef's Dinnerware Vendor"
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desc = "A kitchen and restaurant equipment vendor."
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product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
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icon_state = "dinnerware"
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panel_type = "panel4"
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product_categories = list(
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list(
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"name" = "Kitchen Utensils",
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"icon" = FA_ICON_KITCHEN_SET,
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"products" = list(
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/obj/item/storage/bag/tray = 8,
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/obj/item/reagent_containers/cup/soup_pot = 3,
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/obj/item/kitchen/spoon/soup_ladle = 3,
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/obj/item/clothing/suit/apron/chef = 2,
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/obj/item/kitchen/rollingpin = 2,
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/obj/item/kitchen/tongs = 2,
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/obj/item/knife/kitchen = 2,
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),
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),
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list(
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"name" = "Eating Utensils",
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"icon" = FA_ICON_UTENSILS,
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"products" = list(
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/obj/item/kitchen/fork = 6,
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/obj/item/kitchen/spoon = 10,
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),
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),
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list(
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"name" = "Dinnerware",
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"icon" = FA_ICON_PLATE_WHEAT,
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"products" = list(
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/obj/item/plate/small = 5,
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/obj/item/plate = 10,
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/obj/item/plate/large = 5,
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/obj/item/reagent_containers/cup/bowl = 30,
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/obj/item/reagent_containers/cup/glass/drinkingglass = 8,
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),
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),
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list(
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"name" = "Condiments",
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"icon" = FA_ICON_BOTTLE_DROPLET,
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"products" = list(
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/obj/item/reagent_containers/condiment/pack/ketchup = 5,
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/obj/item/reagent_containers/condiment/pack/hotsauce = 5,
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/obj/item/reagent_containers/condiment/pack/astrotame = 5,
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/obj/item/reagent_containers/condiment/saltshaker = 5,
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/obj/item/reagent_containers/condiment/peppermill = 5,
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),
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),
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list(
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"name" = "Recipes",
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"icon" = FA_ICON_BOOK_OPEN_READER,
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"products" = list(
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/obj/item/book/granter/crafting_recipe/cooking_sweets_101 = 2,
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),
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),
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)
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premium = list(
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/obj/item/skillchip/chefs_kiss = 2
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)
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contraband = list(
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/obj/item/kitchen/rollingpin/illegal = 2,
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/obj/item/knife/butcher = 2,
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)
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refill_canister = /obj/item/vending_refill/dinnerware
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default_price = PAYCHECK_CREW * 0.8
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extra_price = PAYCHECK_CREW * 2.4
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payment_department = ACCOUNT_SRV
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light_mask = "dinnerware-light-mask"
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/obj/item/vending_refill/dinnerware
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machine_name = "Plasteel Chef's Dinnerware Vendor"
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icon_state = "refill_smoke"
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