Files
Bubberstation/code/modules/mob
chemistrymain2 38471bc5c7 lowers the firedelay of syndicate simplemobs from 2.5 seconds to 1 second (#76150)
## Why It's Good For The Game

johnfulpwillard previously edited this to 2.5 seconds because their
delay of .2 seconds was ludicrously low

however at 2.5 seconds they're basically not a threat and will barely
shoot

now they fire every second, which i think is a happy medium between
'insanely slow' and 'insanely fast', so that they are still sizeably
deadly, but not at _nearly the slow firerate of the syndie shotgunner_
with none of the power

## Changelog

🆑
balance: Syndicate simplemob fire-rate raised to one shot per second.
/🆑
2023-06-27 20:55:39 -06:00
..
2023-05-07 22:45:20 +00:00