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52b19df3216e4acedd54f479283bce7784e7c2e8
Bubberstation/code/game/objects
History
Time-Green 52b19df321 makes snow tiles not fucking kill
2019-01-28 15:10:58 +01:00
..
effects
The spraycan now works on walls again. (#42519)
2019-01-26 12:57:49 -05:00
items
makes snow tiles not fucking kill
2019-01-28 15:10:58 +01:00
structures
Properly adds a drill sergeant hat to the warden's locker (#42533)
2019-01-28 03:10:57 -05:00
buckling.dm
[READY]IMMERSIVE ROLEPLAY - Mobs now turn towards and are shifted based on grab state towards something pulling them (#41768)
2018-12-16 12:51:42 +13:00
empulse.dm
…
items.dm
Refactors NODROP flag into TRAIT_NODROP (#42109)
2019-01-17 15:24:30 -05:00
obj_defense.dm
Passes thrownthing to hitby (#41411)
2018-11-15 10:25:04 +01:00
objs.dm
Removes an unused movement var and proc (#40416)
2018-09-24 13:18:14 +03:00
structures.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
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