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Bubberstation/code/modules/events/stray_cargo.dm
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RhialsandGitHub a066fd3be4 Adds dynamic blob/obsession to ghost popups, removes third rail popup, tweaks supply pod popup (#82234)
## About The Pull Request

Three changes to ghost orbit popups. Let's check them one-by-one.

First off -- The obsession awakening and blob host midrounds now have a
ghost popup when summoned via Dynamic. They already have them when
summoned by a random event roll, so this is mostly just bringing the two
different spawn methods in line with each other. None of the other
midround dynamic picks (autotraitor, revs, etc) have had this added,
because they're less focused on spectacle and require more mystery to
function properly.

Second -- The electrified railings on the tram no longer notify ghosts
every time someone gets shocked. Electrocute_act is called on anything
that passes by it, and the popup would be thrown regardless of whether
or not they've "fallen in the path of an oncoming tram" or not. Making
it check if the electrocute_act actually successfully stunned a player,
and that they're about to be hit, would probably require an unwieldy
rewrite to the behavior that I'd rather not resort to. I brought this
helper call into this world, and now I'm taking it out.

Lastly -- The supply pod random event can now be properly jumped to.
Originally, it would track the landing indicator, which would delete
almost immediately and leave an un-orbitable popup on your screen. Now
you jump to the landing zone, regardless of when you click the toast
popup.

This is really long PR body for such tiny changes please don't think
this is anything more than it actually is.
## Why It's Good For The Game

Minor improvements to some ghost orbit popups, because Observers are
players too!
## Changelog
🆑
qol: Dynamic midrounds "Obsession Awakening" and "Blob Host" now have
ghost orbit popups, so you can see them happening in real time.
qol: There is no longer a ghost orbit popup for players being shocked by
an electrified tram rail.
qol: The Stray Cargo orbit popup no longer has a half-second window to
orbit before it becomes useless.
/🆑
2024-03-26 20:03:06 -06:00

188 lines
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///Spawns a cargo pod containing a random cargo supply pack on a random area of the station
/datum/round_event_control/stray_cargo
name = "Stray Cargo Pod"
typepath = /datum/round_event/stray_cargo
weight = 20
max_occurrences = 4
earliest_start = 10 MINUTES
category = EVENT_CATEGORY_BUREAUCRATIC
description = "A pod containing a random supply crate lands on the station."
admin_setup = list(/datum/event_admin_setup/set_location/stray_cargo, /datum/event_admin_setup/listed_options/stray_cargo)
/datum/event_admin_setup/set_location/stray_cargo
input_text = "Aim pod at turf we're on?"
/datum/event_admin_setup/set_location/stray_cargo/apply_to_event(datum/round_event/stray_cargo/event)
event.admin_override_turf = chosen_turf
/datum/event_admin_setup/listed_options/stray_cargo
input_text = "Choose a cargo crate to drop."
normal_run_option = "Random Crate"
/datum/event_admin_setup/listed_options/stray_cargo/get_list()
return sort_list(subtypesof(/datum/supply_pack), /proc/cmp_typepaths_asc)
/datum/event_admin_setup/listed_options/stray_cargo/apply_to_event(datum/round_event/stray_cargo/event)
event.admin_override_contents = chosen
var/log_message = "[key_name_admin(usr)] has aimed a stray cargo pod at [event.admin_override_turf ? AREACOORD(event.admin_override_turf) : "a random location"]. The pod contents are [chosen ? chosen : "random"]."
message_admins(log_message)
log_admin(log_message)
///Spawns a cargo pod containing a random cargo supply pack on a random area of the station
/datum/round_event/stray_cargo
var/area/impact_area ///Randomly picked area
announce_chance = 75
var/list/possible_pack_types = list() ///List of possible supply packs dropped in the pod, if empty picks from the cargo list
var/static/list/stray_spawnable_supply_packs = list() ///List of default spawnable supply packs, filtered from the cargo list
///Admin setable override that is used instead of selecting a random location
var/atom/admin_override_turf
///Admin setable override to spawn a specific cargo pack type
var/admin_override_contents
/datum/round_event/stray_cargo/announce(fake)
if(fake)
impact_area = find_event_area()
priority_announce("Stray cargo pod detected on long-range scanners. Expected location of impact: [impact_area.name].", "Collision Alert")
/**
* Tries to find a valid area, throws an error if none are found
* Also randomizes the start timer
*/
/datum/round_event/stray_cargo/setup()
start_when = rand(20, 40)
if(admin_override_turf)
impact_area = get_area(admin_override_turf)
else
impact_area = find_event_area()
if(!impact_area)
CRASH("No valid areas for cargo pod found.")
var/list/turf_test = get_area_turfs(impact_area)
if(!turf_test.len)
CRASH("Stray Cargo Pod : No valid turfs found for [impact_area] - [impact_area.type]")
if(!stray_spawnable_supply_packs.len)
stray_spawnable_supply_packs = SSshuttle.supply_packs.Copy()
for(var/pack in stray_spawnable_supply_packs)
var/datum/supply_pack/pack_type = pack
if(initial(pack_type.special))
stray_spawnable_supply_packs -= pack
///Spawns a random supply pack, puts it in a pod, and spawns it on a random tile of the selected area
/datum/round_event/stray_cargo/start()
var/list/turf/valid_turfs = get_area_turfs(impact_area)
//Only target non-dense turfs to prevent wall-embedded pods
for(var/i in valid_turfs)
var/turf/T = i
if(T.density)
valid_turfs -= T
var/turf/landing_zone
if(admin_override_turf)
landing_zone = admin_override_turf
else
landing_zone = pick(valid_turfs)
var/pack_type
if(admin_override_contents)
pack_type = admin_override_contents
else
if(possible_pack_types.len)
pack_type = pick(possible_pack_types)
else
pack_type = pick(stray_spawnable_supply_packs)
var/datum/supply_pack/supply_pack
if(ispath(pack_type, /datum/supply_pack))
supply_pack = new pack_type
else // treat this as a supply pack id and resolving it with SSshuttle
if(admin_override_contents)
supply_pack = admin_override_contents //Syndicate crates create a new datum while being customized which will result in this being triggered. Outside of this situation this should never trigger
else
supply_pack = SSshuttle.supply_packs[pack_type]
var/obj/structure/closet/crate/crate = supply_pack.generate(null)
if(crate) //empty supply packs are a thing! get memed on.
crate.locked = FALSE //Unlock secure crates
crate.update_appearance()
var/obj/structure/closet/supplypod/pod = make_pod()
var/obj/effect/pod_landingzone/landing_marker = new(landing_zone, pod, crate)
var/static/mutable_appearance/target_appearance = mutable_appearance('icons/obj/supplypods_32x32.dmi', "LZ")
notify_ghosts("[control.name] has summoned a supply crate!", source = get_turf(landing_marker), header = "Cargo Inbound", alert_overlay = target_appearance)
///Handles the creation of the pod, in case it needs to be modified beforehand
/datum/round_event/stray_cargo/proc/make_pod()
var/obj/structure/closet/supplypod/S = new
return S
///Picks an area that wouldn't risk critical damage if hit by a pod explosion
/datum/round_event/stray_cargo/proc/find_event_area()
var/static/list/allowed_areas
if(!allowed_areas)
///Places that shouldn't explode
var/static/list/safe_area_types = typecacheof(list(
/area/station/ai_monitored/turret_protected/ai,
/area/station/ai_monitored/turret_protected/ai_upload,
/area/station/engineering,
/area/shuttle,
))
///Subtypes from the above that actually should explode.
var/static/list/unsafe_area_subtypes = typecacheof(list(/area/station/engineering/break_room))
allowed_areas = make_associative(GLOB.the_station_areas) - safe_area_types + unsafe_area_subtypes
var/list/possible_areas = typecache_filter_list(GLOB.areas, allowed_areas)
if (length(possible_areas))
return pick(possible_areas)
///A rare variant that drops a crate containing syndicate uplink items
/datum/round_event_control/stray_cargo/syndicate
name = "Stray Syndicate Cargo Pod"
typepath = /datum/round_event/stray_cargo/syndicate
weight = 6
max_occurrences = 1
earliest_start = 30 MINUTES
description = "A pod containing syndicate gear lands on the station."
min_wizard_trigger_potency = 3
max_wizard_trigger_potency = 6
admin_setup = list(/datum/event_admin_setup/set_location/stray_cargo, /datum/event_admin_setup/syndicate_cargo_pod)
/datum/event_admin_setup/syndicate_cargo_pod
///Admin setable override to spawn a specific cargo pack type
var/pack_type_override
/datum/event_admin_setup/syndicate_cargo_pod/prompt_admins()
var/admin_selected_pack = tgui_alert(usr,"Customize Pod contents?", "Pod Contents", list("Yes", "No", "Cancel"))
switch(admin_selected_pack)
if("Yes")
override_contents()
if("No")
pack_type_override = null
else
return ADMIN_CANCEL_EVENT
///This proc prompts admins to set a TC value and uplink type for the crate, those values are then passed to a new syndicate pack's setup_contents() to generate the contents before spawning it.
/datum/event_admin_setup/syndicate_cargo_pod/proc/override_contents()
var/datum/supply_pack/misc/syndicate/custom_value/syndicate_pack = new
var/pack_telecrystals = tgui_input_number(usr, "Please input crate's value in telecrystals.", "Set Telecrystals.", 30)
if(isnull(pack_telecrystals))
return ADMIN_CANCEL_EVENT
var/list/possible_uplinks = list("Traitor" = UPLINK_TRAITORS, "Nuke Op" = UPLINK_NUKE_OPS, "Clown Op" = UPLINK_CLOWN_OPS)
var/uplink_type = tgui_input_list(usr, "Choose uplink to draw items from.", "Choose uplink type.", possible_uplinks)
var/selection
if(!isnull(uplink_type))
selection = possible_uplinks[uplink_type]
else
return ADMIN_CANCEL_EVENT
syndicate_pack.setup_contents(pack_telecrystals, selection)
pack_type_override = syndicate_pack
/datum/event_admin_setup/syndicate_cargo_pod/apply_to_event(datum/round_event/stray_cargo/syndicate/event)
event.admin_override_contents = pack_type_override
var/log_message = "[key_name_admin(usr)] has aimed a stray syndicate cargo pod at [event.admin_override_turf ? AREACOORD(event.admin_override_turf) : "a random location"]. The pod contents are [pack_type_override ? pack_type_override : "random"]."
message_admins(log_message)
log_admin(log_message)
/datum/round_event/stray_cargo/syndicate
possible_pack_types = list(/datum/supply_pack/misc/syndicate)
///Apply the syndicate pod skin
/datum/round_event/stray_cargo/syndicate/make_pod()
var/obj/structure/closet/supplypod/S = new
S.setStyle(STYLE_SYNDICATE)
return S