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Bubberstation/code/modules/mining/satchel_ore_box.dm
T
SyncIt21andGitHub 6b6a22ee71 General maintenance for ore box (#81459)
## About The Pull Request
**1. Qol**
- Adds examines & screentips for crowbar, ore & boulder insertion
- Empty button of ore box greys out when the box is empty

**2. Code**
- Cleaned up `dump_box_contents()` proc. It was doing way too much
excessive checking for if the box or its contents was deleted & was
setting the plane of the ore when dropped onto the turf via tick check?
Just completely unnecessary
- Removed `type` when sending ui data, use the `id` provided by the ui
instead. Boulders & ores are wrapped up in the same `materials` list &
we use only 1 for loop when checking for content types
- Corrected return value of `crowbar_act`
- `attack_hand()` & `attack_robot()` are unnecessary because
`ui_interact()` covers both cases

**3. Spellcheck**
- Corrected description & ui notice of ore box to specify it can carry
boulders as well

## Changelog
🆑
qol: adds examines & screentips for ore box
code: cleans up some procs for ore box
spellcheck: corrected description & ui notice of ore box to specify it
can hold boulders too
/🆑
2024-02-16 19:48:52 +01:00

112 lines
3.2 KiB
Plaintext

/**********************Ore box**************************/
/obj/structure/ore_box
icon = 'icons/obj/mining.dmi'
icon_state = "orebox"
name = "ore box"
desc = "A heavy wooden box, which can be filled with a lot of ores or boulders"
density = TRUE
pressure_resistance = 5 * ONE_ATMOSPHERE
/obj/structure/ore_box/Initialize(mapload)
. = ..()
register_context()
///Dumps all contents of this ore box on the turf
/obj/structure/ore_box/proc/dump_box_contents()
var/drop = drop_location()
for(var/obj/item/weapon in src)
weapon.forceMove(drop)
/obj/structure/ore_box/deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/mineral/wood(loc, 4)
dump_box_contents()
return ..()
/obj/structure/ore_box/add_context(atom/source, list/context, obj/item/held_item, mob/user)
. = NONE
if(isnull(held_item))
return
if(held_item.tool_behaviour == TOOL_CROWBAR)
context[SCREENTIP_CONTEXT_LMB] = "Deconstruct"
return CONTEXTUAL_SCREENTIP_SET
else if(istype(held_item, /obj/item/stack/ore) || istype(held_item, /obj/item/boulder))
context[SCREENTIP_CONTEXT_LMB] = "Insert Item"
return CONTEXTUAL_SCREENTIP_SET
else if(held_item.atom_storage)
context[SCREENTIP_CONTEXT_LMB] = "Transfer Contents"
return CONTEXTUAL_SCREENTIP_SET
/obj/structure/ore_box/examine(mob/living/user)
. = ..()
if(in_range(src, user) || isobserver(user))
. += span_notice("Can be [EXAMINE_HINT("pried")] apart.")
ui_interact(user)
/obj/structure/ore_box/crowbar_act(mob/living/user, obj/item/I)
. = ITEM_INTERACT_BLOCKING
if(I.use_tool(src, user, 50, volume = 50))
user.visible_message(span_notice("[user] pries \the [src] apart."),
span_notice("You pry apart \the [src]."),
span_hear("You hear splitting wood."))
deconstruct(TRUE)
return ITEM_INTERACT_SUCCESS
/obj/structure/ore_box/attackby(obj/item/weapon, mob/user, params)
if(istype(weapon, /obj/item/stack/ore) || istype(weapon, /obj/item/boulder))
user.transferItemToLoc(weapon, src)
return TRUE
else if(weapon.atom_storage)
weapon.atom_storage.remove_type(/obj/item/stack/ore, src, INFINITY, TRUE, FALSE, user, null)
to_chat(user, span_notice("You empty the ore in [weapon] into \the [src]."))
return TRUE
else
return ..()
/obj/structure/ore_box/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "OreBox", name)
ui.open()
/obj/structure/ore_box/ui_data()
var/list/materials = list()
var/name
var/amount
for(var/obj/item/stack/ore/potental_ore as anything in contents)
if(istype(potental_ore, /obj/item/stack/ore))
name = potental_ore.name
amount = potental_ore.amount
else
name = "Boulders"
amount = 1
var/item_found = FALSE
for(var/list/item as anything in materials)
if(item["name"] == name)
item_found = TRUE
item["amount"] += amount
break
if(!item_found)
materials += list(list("name" = name, "amount" = amount))
return list("materials" = materials)
/obj/structure/ore_box/ui_act(action, params)
. = ..()
if(.)
return
if(action == "removeall")
dump_box_contents()
return TRUE
/// Special override for notify_contents = FALSE.
/obj/structure/ore_box/on_changed_z_level(turf/old_turf, turf/new_turf, same_z_layer, notify_contents = FALSE)
return ..()