Files
Bubberstation/code/datums/elements/muffles_speech.dm
T
MrMelbertandGitHub 1abff5184c Muzzles prevent verbal spellcasting (#96581)
## About The Pull Request

Being muzzles prevents you from casting verbal spells, like it used to
pre-rework.

## Why It's Good For The Game

Feels like an oversight from when rework.

## Changelog

🆑 Melbert
balance: Muzzles prevent verbal spellcasting
/🆑
2026-06-19 12:12:00 -06:00

68 lines
2.6 KiB
Plaintext

/datum/element/muffles_speech
/datum/element/muffles_speech/Attach(datum/target)
. = ..()
if(!isitem(target))
return ELEMENT_INCOMPATIBLE
RegisterSignal(target, COMSIG_ITEM_EQUIPPED, PROC_REF(equipped))
RegisterSignal(target, COMSIG_ITEM_DROPPED, PROC_REF(dropped))
/datum/element/muffles_speech/Detach(datum/source)
. = ..()
UnregisterSignal(source, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
/datum/element/muffles_speech/proc/equipped(obj/item/source, mob/user, slot)
SIGNAL_HANDLER
if(source.slot_flags & slot)
RegisterSignal(user, COMSIG_MOB_SAY, PROC_REF(muzzle_talk))
RegisterSignal(user, COMSIG_MOB_PRE_EMOTED, PROC_REF(emote_override))
RegisterSignal(user, COMSIG_MOB_BEFORE_SPELL_CAST, PROC_REF(try_spellcast))
/datum/element/muffles_speech/proc/dropped(obj/item/source, mob/user)
SIGNAL_HANDLER
UnregisterSignal(user, list(COMSIG_MOB_PRE_EMOTED, COMSIG_MOB_SAY, COMSIG_MOB_BEFORE_SPELL_CAST))
/datum/element/muffles_speech/proc/emote_override(mob/living/source, key, params, type_override, intentional, datum/emote/emote)
SIGNAL_HANDLER
if(!emote.hands_use_check && (emote.emote_type & EMOTE_AUDIBLE))
source.audible_message("makes a [pick("strong ", "weak ", "")]noise.", audible_message_flags = EMOTE_MESSAGE|ALWAYS_SHOW_SELF_MESSAGE)
return COMPONENT_CANT_EMOTE
return NONE
/datum/element/muffles_speech/proc/muzzle_talk(datum/source, list/speech_args)
SIGNAL_HANDLER
if(HAS_TRAIT(source, TRAIT_SIGN_LANG))
return
var/spoken_message = speech_args[SPEECH_MESSAGE]
if(spoken_message)
var/list/words = splittext(spoken_message, " ")
var/yell_suffix = copytext(spoken_message, findtext(spoken_message, "!"))
spoken_message = ""
for(var/ind = 1 to length(words))
var/new_word = ""
for(var/i = 1 to length(words[ind]) + rand(-1,1))
new_word += "m"
new_word += "f"
words[ind] = yell_suffix ? uppertext(new_word) : new_word
spoken_message = "[jointext(words, " ")][yell_suffix]"
speech_args[SPEECH_MESSAGE] = spoken_message
/datum/element/muffles_speech/proc/try_spellcast(mob/living/source, datum/action/cooldown/spell/spell, ...)
SIGNAL_HANDLER
if(spell.invocation_type != INVOCATION_WHISPER && spell.invocation_type != INVOCATION_SHOUT)
return NONE
INVOKE_ASYNC(src, PROC_REF(fail_spellcast), source, spell)
return SPELL_CANCEL_CAST
/datum/element/muffles_speech/proc/fail_spellcast(mob/living/source, datum/action/cooldown/spell/spell)
spell.invocation(source)
to_chat(source, span_warning("Your mouth covering is making it difficult to say the correct words to cast [spell]..."))
if(source.click_intercept == spell)
spell.unset_click_ability(source, refund_cooldown = TRUE)
spell.StartCooldown(2 SECONDS)