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* Fixes Invisimin to not show up on HUDs (#79605) ## About The Pull Request Adds _**2 lines of code**_ that enables and disables being able to be spotted with sec/med huds. ## Why It's Good For The Game Fixes https://github.com/tgstation/tgstation/issues/72198 and https://github.com/tgstation/tgstation/issues/36709 since they're the same issue. This has been around for almost a year now which suggets that maybe this verb wasn't being used much anyways. But fixes are fixes and fixed code is healthy code. ## Changelog 🆑 TwistedSilicon fix: invisimin verb now makes you invisible to all HUDs too! No more floating healthbars or job identifiers giving you away while you sneak around. /🆑 <details> <summary>Before</summary> https://github.com/tgstation/tgstation/assets/106436013/02b7999b-ae7b-4f79-bd0e-d353d0026db2 </details> <details> <summary>After</summary> ### MedHuds https://github.com/tgstation/tgstation/assets/106436013/0845c623-8ea1-4c95-825b-008d0be1a428 ### SecHuds https://github.com/tgstation/tgstation/assets/106436013/8af5cd9d-ad6a-4758-8efd-1cce9ca7a643 </details> No more of this:  (So for the love of GOD do not invismin next to a chasm or SM shard, since not even you know where you are anymore.) * Fixes Invisimin to not show up on HUDs --------- Co-authored-by: TwistedCicrularConvexLens <106436013+TwistedCicrularConvexLens@users.noreply.github.com>