## About The Pull Request
Fixes cursed/bad luck always spawning with only 1 incident.
incidents_left should not have a default value for the arg, as if it's
called with null it will use the incidents_left var.
Fixes https://github.com/tgstation/tgstation/issues/79790
## Changelog
🆑 LT3
fix: Cursed/bad luck omen will now stick with the player for more than 1
incident
/🆑