Files
Bubberstation/code/game/objects/structures/votingbox.dm
MrMelbert 5261efb67f Re-refactors batons / Refactors attack chain force modifiers (#90809)
## About The Pull Request

Melee attack chain now has a list passed along with it,
`attack_modifiers`, which you can stick force modifiers to change the
resulting attack

This is basically a soft implementation of damage packets until a more
definitive pr, but one that only applies to item attack chain, and not
unarmed attacks.

This change was done to facilitate a baton refactor - batons no longer
hack together their own attack chain, and are now integrated straight
into the real attack chain. This refactor itself was done because batons
don't send any attack signals, which has been annoying in the past (for
swing combat).

## Changelog

🆑 Melbert
refactor: Batons have been refactored again. Baton stuns now properly
count as an attack, when before it was a nothing. Report any oddities,
particularly in regards to harmbatonning vs normal batonning.
refactor: The method of adjusting item damage mid-attack has been
refactored - some affected items include the Nullblade and knives.
Report any strange happenings with damage numbers.
refactor: A few objects have been moved to the new interaction chain -
records consoles, mawed crucible, alien weeds and space vines, hedges,
restaurant portals, and some mobs - to name a few.
fix: Spears only deal bonus damage against secure lockers, not all
closet types (including crates)
/🆑
2025-05-19 13:32:12 +10:00

225 lines
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#define VOTE_TEXT_LIMIT 255
#define MAX_VOTES 255
/obj/structure/votebox
name = "voting box"
desc = "An automatic voting box."
icon = 'icons/obj/storage/box.dmi'
icon_state = "votebox_maint"
anchored = TRUE
var/obj/item/card/id/owner //Slapping the box with this ID starts/ends the vote.
var/voting_active = FALSE //Voting or Maintenance Mode
var/id_auth = FALSE //One vote per ID.
var/vote_description = ""
var/list/voted //List of ID's that already voted.
COOLDOWN_DECLARE(vote_print_cooldown)
/obj/structure/votebox/attackby(obj/item/I, mob/living/user, list/modifiers, list/attack_modifiers)
if(istype(I,/obj/item/card/id))
if(!owner)
register_owner(I,user)
return
if(istype(I,/obj/item/paper))
if(voting_active)
apply_vote(I,user)
else
to_chat(user,span_warning("[src] is in maintenance mode. Voting is not possible at the moment."))
return
return ..()
/obj/structure/votebox/interact(mob/user)
..()
ui_interact(user)
/obj/structure/votebox/ui_interact(mob/user)
. = ..()
var/list/dat = list()
if(!owner)
dat += "<h1> Unregistered. Swipe ID card to register as voting box operator </h1>"
dat += "<h1>[vote_description]</h1>"
if(is_operator(user))
dat += "Voting: <a href='byond://?src=[REF(src)];act=toggle_vote'>[voting_active ? "Active" : "Maintenance Mode"]</a><br>"
dat += "Set Description: <a href='byond://?src=[REF(src)];act=set_desc'>Set Description</a><br>"
dat += "One vote per ID: <a href='byond://?src=[REF(src)];act=toggle_auth'>[id_auth ? "Yes" : "No"]</a><br>"
dat += "Reset voted ID's: <a href='byond://?src=[REF(src)];act=reset_voted'>Reset</a><br>"
dat += "Draw random vote: <a href='byond://?src=[REF(src)];act=raffle'>Raffle</a><br>"
dat += "Shred votes: <a href='byond://?src=[REF(src)];act=shred'>Shred</a><br>"
dat += "Tally votes: <a href='byond://?src=[REF(src)];act=tally'>Tally</a><br>"
var/datum/browser/popup = new(user, "votebox", "Voting Box", 300, 300)
popup.set_content(dat.Join())
popup.open()
/obj/structure/votebox/Topic(href, href_list)
if(..())
return
var/mob/user = usr
if(!can_interact(user))
return
if(!is_operator(user))
to_chat(user,span_warning("Voting box operator authorization required!"))
return
if(href_list["act"])
switch(href_list["act"])
if("toggle_vote")
voting_active = !voting_active
update_appearance()
if("toggle_auth")
id_auth = !id_auth
if("reset_voted")
if(voted)
voted.Cut()
to_chat(user,span_notice("You reset the voter buffer. Everyone can vote again."))
if("raffle")
raffle(user)
if("shred")
shred(user)
if("tally")
print_tally(user)
if("set_desc")
set_description(user)
interact(user)
/obj/structure/votebox/proc/register_owner(obj/item/card/id/I,mob/living/user)
owner = I
to_chat(user,span_notice("You register [src] to your ID card."))
ui_interact(user)
/obj/structure/votebox/proc/set_description(mob/user)
var/new_description = tgui_input_text(user, "Enter a new description", "Vote Description", vote_description, multiline = TRUE, max_length = MAX_DESC_LEN)
if(new_description)
vote_description = new_description
/obj/structure/votebox/proc/is_operator(mob/living/user)
return (istype(user) && user?.get_idcard() == owner)
/obj/structure/votebox/proc/apply_vote(obj/item/paper/I,mob/living/user)
var/obj/item/card/id/voter_card = user.get_idcard()
if(id_auth)
if(!voter_card)
to_chat(user,span_warning("[src] requires a valid ID card to vote!"))
return
if(voted && (voter_card in voted))
to_chat(user,span_warning("[src] allows only one vote per person."))
return
if(user.transferItemToLoc(I,src))
if(!voted)
voted = list()
voted += voter_card
to_chat(user,span_notice("You cast your vote."))
/obj/structure/votebox/proc/valid_vote(obj/item/paper/voting_slip)
if(voting_slip.get_total_length() > VOTE_TEXT_LIMIT)
return FALSE
for(var/datum/paper_input/text as anything in voting_slip.raw_text_inputs)
if(findtext(text.raw_text, "<h1>Voting Results:</h1><hr><ol>"))
return FALSE
return TRUE
/obj/structure/votebox/proc/shred(mob/user)
for(var/obj/item/paper/P in contents)
qdel(P)
to_chat(user,span_notice("You shred the current votes."))
/obj/structure/votebox/wrench_act(mob/living/user, obj/item/tool)
. = ..()
default_unfasten_wrench(user, tool, time = 4 SECONDS)
return ITEM_INTERACT_SUCCESS
/obj/structure/votebox/crowbar_act(mob/living/user, obj/item/I)
. = ..()
if(voting_active)
to_chat(user,span_warning("You can only retrieve votes if maintenance mode is active!"))
return FALSE
dump_contents()
to_chat(user,span_notice("You open vote retrieval hatch and dump all the votes."))
return TRUE
/obj/structure/votebox/dump_contents()
var/atom/droppoint = drop_location()
for(var/atom/movable/AM in contents)
AM.forceMove(droppoint)
/obj/structure/votebox/atom_deconstruct(disassembled)
dump_contents()
/obj/structure/votebox/proc/raffle(mob/user)
var/list/options = list()
for(var/obj/item/paper/P in contents)
options += P
if(!length(options))
to_chat(user, span_warning("[src] is empty!"))
else
var/obj/item/paper/P = pick(options)
user.put_in_hands(P)
to_chat(user, span_notice("[src] pops out random vote."))
/obj/structure/votebox/proc/print_tally(mob/user)
var/list/results = list()
var/i = 0
for(var/obj/item/paper/paper_content in contents)
if(i++ > MAX_VOTES)
break
if(!valid_vote(paper_content))
continue
var/full_vote_text = ""
for(var/datum/paper_input/text as anything in paper_content.raw_text_inputs)
full_vote_text += "[text.raw_text]"
if(!results[full_vote_text])
results[full_vote_text] = 1
else
results[full_vote_text] += 1
sortTim(results, cmp=/proc/cmp_numeric_dsc, associative = TRUE)
if(!COOLDOWN_FINISHED(src, vote_print_cooldown))
return
COOLDOWN_START(src, vote_print_cooldown, 60 SECONDS)
var/obj/item/paper/vote_tally_paper = new(drop_location())
var/list/tally = list()
tally += {"
<style>
.vote_box_content{
max-width:250px;
display:inline-block;
overflow:hidden;
text-overflow:ellipsis;
white-space:nowrap;
vertical-align:bottom
}
.vote_box_content br {
display: none;
}
.vote_box_content hr {
display: none;
}
</style>"}
tally += "<h1>Voting Results:</h1><br/><h2>[vote_description]</h2><hr><ol>"
for(var/option in results)
tally += "<li>\"<span class='vote_box_content'>[option]</span>\" - [results[option]] Vote[results[option] > 1 ? "s" : ""].</li>"
tally += "</ol>"
vote_tally_paper.add_raw_text(tally.Join())
vote_tally_paper.name = "Voting Results"
vote_tally_paper.update_appearance()
user.put_in_hands(vote_tally_paper)
to_chat(user,span_notice("[src] prints out the voting tally."))
/obj/structure/votebox/update_icon_state()
icon_state = "votebox_[voting_active ? "active" : "maint"]"
return ..()
#undef VOTE_TEXT_LIMIT
#undef MAX_VOTES