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## About The Pull Request This PR: - Converts all of the blood types into their own datums, which can be set up to have their own colors, descriptions, and other fun unique properties. For example, the clown blood that is constantly randomizing itself. - Converts all the blood decals into greyscale, which in turn eliminates the need for separate xeno sprites. They both use the same ones now. - Audit of blood splatters/gibs/bodyparts/organs to make sure that they are getting the correct forensic data applied to them. - For the admins: Adds a clown blood smite. My primary goal with was to make the appearance of the new sprites look almost indistinguishable to the original ones. I consider this a "first pass", as in there are still some further refactors I would like to do on the backend side, but am satisfied with it enough to push it forward as a first step towards a better blood system! I didn't want to do too much at once because of A) fatigue and B) easier to test things to make sure I'm not breaking something important this way. This has been test-merged on Nova for over a week now and has been going great, so I finally got around to upstreaming the bones to TG. Although I did test it a bit you may want to TM it just in case I missed some things when copying it over.
235 lines
7.6 KiB
Plaintext
235 lines
7.6 KiB
Plaintext
/**
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* Forensics datum
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*
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* Placed onto atoms, and contains:
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* * List of fingerprints on the atom
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* * List of hidden prints (used for admins)
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* * List of blood on the atom
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* * List of clothing fibers on the atom
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*/
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/datum/forensics
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/// Ref to the parent owning this datum
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var/atom/parent
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/**
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* List of fingerprints on this atom
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*
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* Formatting:
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* * print = print
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*/
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var/list/fingerprints
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/**
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* List of hiddenprints on this atom
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*
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* Formatting:
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* * ckey = realname/gloves/ckey
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*/
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var/list/hiddenprints
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/**
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* List of blood dna on this atom
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*
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* Formatting:
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* * dna = bloodtype
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*/
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var/list/blood_DNA
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/**
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* List of clothing fibers on this atom
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*
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* Formatting:
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* * fiber = fiber
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*/
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var/list/fibers
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/datum/forensics/New(atom/parent, list/fingerprints, list/hiddenprints, list/blood_DNA, list/fibers)
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if(!isatom(parent))
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stack_trace("We tried adding a forensics datum to something that isnt an atom. What the hell are you doing?")
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qdel(src)
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return
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RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, PROC_REF(clean_act))
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src.parent = parent
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src.fingerprints = fingerprints
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src.hiddenprints = hiddenprints
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src.blood_DNA = blood_DNA
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src.fibers = fibers
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check_blood()
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/// Merges the given lists into the preexisting values
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/datum/forensics/proc/inherit_new(list/fingerprints, list/hiddenprints, list/blood_DNA, list/fibers) //Use of | and |= being different here is INTENTIONAL.
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if (fingerprints)
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src.fingerprints = LAZY_LISTS_OR(src.fingerprints, fingerprints)
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if (hiddenprints)
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src.hiddenprints = LAZY_LISTS_OR(src.hiddenprints, hiddenprints)
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if (blood_DNA)
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src.blood_DNA = LAZY_LISTS_OR(src.blood_DNA, blood_DNA)
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if (fibers)
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src.fibers = LAZY_LISTS_OR(src.fibers, fibers)
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check_blood()
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/datum/forensics/Destroy(force)
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UnregisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT)
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parent = null
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return ..()
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/// Empties the fingerprints list
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/datum/forensics/proc/wipe_fingerprints()
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fingerprints = null
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return TRUE
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/// Empties the blood_DNA list
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/datum/forensics/proc/wipe_blood_DNA()
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blood_DNA = null
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return TRUE
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/// Empties the fibers list
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/datum/forensics/proc/wipe_fibers()
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fibers = null
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return TRUE
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/// Handles cleaning up the various forensic types
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/datum/forensics/proc/clean_act(datum/source, clean_types)
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SIGNAL_HANDLER
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if(clean_types & CLEAN_TYPE_FINGERPRINTS)
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wipe_fingerprints()
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if(clean_types & CLEAN_TYPE_BLOOD)
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wipe_blood_DNA()
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if(clean_types & CLEAN_TYPE_FIBERS)
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wipe_fibers()
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/// Adds the given list into fingerprints
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/datum/forensics/proc/add_fingerprint_list(list/fingerprints)
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if(!length(fingerprints))
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return
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LAZYINITLIST(src.fingerprints)
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for(var/fingerprint in fingerprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
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src.fingerprints[fingerprint] = fingerprint
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return TRUE
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/// Adds a single fingerprint
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/datum/forensics/proc/add_fingerprint(mob/living/suspect, ignoregloves = FALSE)
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if(!isliving(suspect))
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if(!iseyemob(suspect))
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return
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if(isaicamera(suspect))
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var/mob/eye/camera/ai/ai_camera = suspect
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if(!ai_camera.ai)
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return
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suspect = ai_camera.ai
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add_hiddenprint(suspect)
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if(ishuman(suspect))
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var/mob/living/carbon/human/human_suspect = suspect
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add_fibers(human_suspect)
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var/obj/item/gloves = human_suspect.gloves
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if(gloves) //Check if the gloves (if any) hide fingerprints
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if(!(gloves.body_parts_covered & HANDS) || HAS_TRAIT(gloves, TRAIT_FINGERPRINT_PASSTHROUGH) || HAS_TRAIT(human_suspect, TRAIT_FINGERPRINT_PASSTHROUGH))
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ignoregloves = TRUE
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if(!ignoregloves)
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human_suspect.gloves.add_fingerprint(human_suspect, ignoregloves = TRUE) //ignoregloves = TRUE to avoid infinite loop.
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return
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var/full_print = md5(human_suspect.dna.unique_identity)
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LAZYSET(fingerprints, full_print, full_print)
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return TRUE
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/// Adds the given list into fibers
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/datum/forensics/proc/add_fiber_list(list/fibers)
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if(!length(fibers))
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return
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LAZYINITLIST(src.fibers)
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for(var/fiber in fibers) //We use an associative list, make sure we don't just merge a non-associative list into ours.
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src.fibers[fiber] = fiber
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return TRUE
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#define ITEM_FIBER_MULTIPLIER 1.2
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#define NON_ITEM_FIBER_MULTIPLIER 1
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/// Adds a single fiber
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/datum/forensics/proc/add_fibers(mob/living/carbon/human/suspect)
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var/fibertext
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var/item_multiplier = isitem(parent) ? ITEM_FIBER_MULTIPLIER : NON_ITEM_FIBER_MULTIPLIER
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if(suspect.wear_suit)
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fibertext = "Material from \a [suspect.wear_suit]."
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if(prob(10 * item_multiplier) && !LAZYACCESS(fibers, fibertext))
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LAZYSET(fibers, fibertext, fibertext)
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if(!(suspect.wear_suit.body_parts_covered & CHEST))
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if(suspect.w_uniform)
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fibertext = "Fibers from \a [suspect.w_uniform]."
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if(prob(12 * item_multiplier) && !LAZYACCESS(fibers, fibertext)) //Wearing a suit means less of the uniform exposed.
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LAZYSET(fibers, fibertext, fibertext)
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if(!(suspect.wear_suit.body_parts_covered & HANDS))
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if(suspect.gloves)
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fibertext = "Material from a pair of [suspect.gloves.name]."
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if(prob(20 * item_multiplier) && !LAZYACCESS(fibers, fibertext))
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LAZYSET(fibers, fibertext, fibertext)
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else if(suspect.w_uniform)
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fibertext = "Fibers from \a [suspect.w_uniform]."
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if(prob(15 * item_multiplier) && !LAZYACCESS(fibers, fibertext))
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LAZYSET(fibers, fibertext, fibertext)
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if(suspect.gloves)
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fibertext = "Material from a pair of [suspect.gloves.name]."
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if(prob(20 * item_multiplier) && !LAZYACCESS(fibers, fibertext))
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LAZYSET(fibers, fibertext, fibertext)
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else if(suspect.gloves)
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fibertext = "Material from a pair of [suspect.gloves.name]."
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if(prob(20 * item_multiplier) && !LAZYACCESS(fibers, fibertext))
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LAZYSET(fibers, fibertext, fibertext)
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return TRUE
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#undef ITEM_FIBER_MULTIPLIER
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#undef NON_ITEM_FIBER_MULTIPLIER
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/// Adds the given list into hiddenprints
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/datum/forensics/proc/add_hiddenprint_list(list/hiddenprints) //list(ckey = text)
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if(!length(hiddenprints))
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return
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LAZYINITLIST(src.hiddenprints)
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for(var/hidden_print in hiddenprints) //We use an associative list, make sure we don't just merge a non-associative list into ours.
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src.hiddenprints[hidden_print] = hiddenprints[hidden_print]
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return TRUE
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/// Adds a single hiddenprint
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/datum/forensics/proc/add_hiddenprint(mob/suspect)
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if(!isliving(suspect))
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if(!iseyemob(suspect))
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return
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if(isaicamera(suspect))
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var/mob/eye/camera/ai/ai_camera = suspect
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if(!ai_camera.ai)
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return
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suspect = ai_camera.ai
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if(!suspect.key)
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return
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var/has_gloves = ""
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if(ishuman(suspect))
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var/mob/living/carbon/human/human_suspect = suspect
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if(human_suspect.gloves)
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has_gloves = "(gloves)"
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var/current_time = time_stamp()
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if(!LAZYACCESS(hiddenprints, suspect.key))
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LAZYSET(hiddenprints, suspect.key, "First: \[[current_time]\] \"[suspect.real_name]\"[has_gloves]. Ckey: [suspect.ckey]")
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else
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var/last_stamp_pos = findtext(LAZYACCESS(hiddenprints, suspect.key), "\nLast: ")
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if(last_stamp_pos)
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LAZYSET(hiddenprints, suspect.key, copytext(hiddenprints[suspect.key], 1, last_stamp_pos))
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hiddenprints[suspect.key] += "\nLast: \[[current_time]\] \"[suspect.real_name]\"[has_gloves]. Ckey: [suspect.ckey]" //made sure to be existing by if(!LAZYACCESS);else
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parent.fingerprintslast = suspect.ckey
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return TRUE
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/// Adds the given list into blood_DNA
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/datum/forensics/proc/add_blood_DNA(list/blood_DNA)
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if(!length(blood_DNA))
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return
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LAZYINITLIST(src.blood_DNA)
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for(var/gene in blood_DNA)
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src.blood_DNA[gene] = blood_DNA[gene]
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check_blood()
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return TRUE
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/// Updates the blood displayed on parent
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/datum/forensics/proc/check_blood()
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if(!isitem(parent) || isorgan(parent)) // organs don't spawn with blood decals by default
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return
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if(!length(blood_DNA))
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return
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parent.AddElement(/datum/element/decal/blood, _color = get_blood_dna_color(blood_DNA))
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