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https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request - Afterattack is a very simple proc now: All it does is this, and all it's used for is for having a convenient place to put effects an item does after a successful attack (IE, the attack was not blocked)  - An overwhelming majority of afterattack implementations have been moved to `interact_with_atom` or the new `ranged_interact_with_atom` I have manually tested many of the refactored procs but there was 200+ so it's kinda hard ## Why It's Good For The Game Afterattack is one of the worst parts of the attack chain, as it simultaneously serves as a way of doing random interactions NOT AT ALL related to attacks (despite the name) while ALSO serving as the defacto way to do a ranged interaction with an item This means careless coders (most of them) may throw stuff in afterattack without realizing how wide reaching it is, which causes bugs. By making two well defined, separate procs for handing adjacent vs ranged interactions, it becomes WAY WAY WAY more easy to develop for. If you want to do something when you click on something else and you're adjacent, use `interact_with_atom` If you want to do something when you click on something else and you're not adjacent, use 'ranged_interact_with_atom` This does result in some instances of boilerplate as shown here:  But I think it's acceptable, feel free to oppose if you don't I'm sure we can think of another solution ~~Additionally it makes it easier to implement swing combat. That's a bonus I guess~~ ## Changelog 🆑 Melbert refactor: Over 200 item interactions have been refactored to use a newer, easier-to-use system. Report any oddities with using items on other objects you may see (such as surgery, reagent containers like cups and spray bottles, or construction devices), especially using something at range (such as guns or chisels) refactor: Item-On-Modsuit interactions have changed slightly. While on combat mode, you will attempt to "use" the item on the suit instead of inserting it into the suit's storage. This means being on combat mode while the suit's panel is open will block you from inserting items entirely via click (but other methods such as hotkey, clicking on the storage boxes, and mousedrop will still work). refactor: The detective's scanner will now be inserted into storage items if clicked normally, and will scan the storage item if on combat mode /🆑
1064 lines
32 KiB
Plaintext
1064 lines
32 KiB
Plaintext
#define RANDOM_GRAFFITI "Random Graffiti"
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#define RANDOM_LETTER "Random Letter"
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#define RANDOM_PUNCTUATION "Random Punctuation"
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#define RANDOM_NUMBER "Random Number"
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#define RANDOM_SYMBOL "Random Symbol"
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#define RANDOM_DRAWING "Random Drawing"
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#define RANDOM_ORIENTED "Random Oriented"
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#define RANDOM_RUNE "Random Rune"
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#define RANDOM_ANY "Random Anything"
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#define PAINT_NORMAL 1
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#define PAINT_LARGE_HORIZONTAL 2
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#define PAINT_LARGE_HORIZONTAL_ICON 'icons/effects/96x32.dmi'
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#define AVAILABLE_SPRAYCAN_SPACE 8 // enough to fill one radial menu page
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#define DRAW_TIME 5 SECONDS
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#define INFINITE_CHARGES -1
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/*
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* Crayons
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*/
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/obj/item/toy/crayon
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name = "crayon"
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desc = "A colourful crayon. Looks tasty. Mmmm..."
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icon = 'icons/obj/art/crayons.dmi'
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icon_state = "crayonred"
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worn_icon_state = "crayon"
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w_class = WEIGHT_CLASS_TINY
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attack_verb_continuous = list("attacks", "colours")
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attack_verb_simple = list("attack", "colour")
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grind_results = list()
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interaction_flags_atom = parent_type::interaction_flags_atom | INTERACT_ATOM_IGNORE_MOBILITY
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/// Icon state to use when capped
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var/icon_capped
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/// Icon state to use when uncapped
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var/icon_uncapped
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/// If true, a coloured overlay is applied to display the currently selected colour
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var/overlay_paint_colour = FALSE
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/// Crayon overlay to use if placed into a crayon box
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var/crayon_color = "red"
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/// Current paint colour
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var/paint_color = COLOR_RED
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/// Contains chosen symbol to draw
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var/drawtype
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/// Stores buffer of text to draw, one character at a time
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var/text_buffer = ""
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/// Dictates how large of an area we cover with our paint
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var/paint_mode = PAINT_NORMAL
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/// Number of times this item can be used, INFINITE_CHARGES for unlimited
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var/charges = 30
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/// Number of remaining charges
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var/charges_left
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/// Multiplies effect of reagent when applied to mobs or surfaces
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var/volume_multiplier = 1
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/// If true, sprayed turfs should also have the internal chemical applied to them
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var/expose_turfs = FALSE
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/// If set to false, this just applies a chemical and cannot paint symbols
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var/actually_paints = TRUE
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/// If false a do_after is required to draw something, otherwise it applies immediately
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var/instant = FALSE
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/// If true, this deletes itself when empty
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var/self_contained = TRUE
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/// Whether or not you can eat this. Doesn't mean it is a good idea to eat it.
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var/edible = TRUE
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/// Reagents which are applied to things you use this on, or yourself if you eat it
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var/list/reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5)
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/// If the user can toggle the colour, a la vanilla spraycan
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var/can_change_colour = FALSE
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/// Whether this item has a cap that can be toggled on and off
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var/has_cap = FALSE
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/// Whether the cap is currently on or off
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var/is_capped = FALSE
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/// Whether to play a sound before using
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var/pre_noise = FALSE
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/// Whether to play a sound after using
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var/post_noise = FALSE
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/**
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* List of selectable graffiti options
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* If an associated value is present, the graffiti has its own cost
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* otherwise it'll be the default value.
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* Ditto with the other other lists below.
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*/
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var/static/list/graffiti = list(
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"amyjon",
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"antilizard",
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"body",
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"cyka",
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"dwarf",
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"end",
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"engie",
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"face",
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"guy",
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"matt",
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"prolizard",
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"revolution",
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"star",
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"uboa",
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)
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/// List of selectable symbol options
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var/static/list/symbols = list(
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"biohazard",
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"credit",
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"danger",
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"electricdanger",
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"firedanger", // These symbols left intentionally un-alphabetised as they should be next to each other in the menu
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"evac",
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"food",
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"heart",
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"like",
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"med",
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"nay",
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"peace",
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"radiation",
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"safe",
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"shop",
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"skull",
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"space",
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"trade",
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)
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/// List of selectable drawing options
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var/static/list/drawings = list(
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"beepsky",
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"blueprint",
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"bottle",
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"brush",
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"carp",
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"cat",
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"clown",
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"corgi",
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"disk",
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"fireaxe",
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"ghost",
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"largebrush",
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"scroll",
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"shotgun",
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"smallbrush" = CRAYON_COST_SMALL,
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"snake",
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"splatter",
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"stickman",
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"taser",
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"toilet",
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"toolbox",
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)
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/// List of selectable orientable options
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var/static/list/oriented = list(
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"arrow" = CRAYON_COST_SMALL,
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"body",
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"chevron" = CRAYON_COST_SMALL,
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"clawprint" = CRAYON_COST_SMALL,
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"footprint" = CRAYON_COST_SMALL,
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"line",
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"pawprint" = CRAYON_COST_SMALL,
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"shortline" = CRAYON_COST_SMALL,
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"thinline",
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)
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/// List of selectable rune options
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var/static/list/runes = list(
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"rune1",
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"rune2",
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"rune3",
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"rune4",
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"rune5",
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"rune6",
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)
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/// List of selectable random options
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var/static/list/randoms = list(
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RANDOM_ANY,
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RANDOM_DRAWING,
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RANDOM_GRAFFITI,
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RANDOM_ORIENTED,
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RANDOM_LETTER,
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RANDOM_NUMBER,
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RANDOM_PUNCTUATION,
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RANDOM_RUNE,
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RANDOM_SYMBOL,
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)
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/// List of selectable large options
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var/static/list/graffiti_large_h = list(
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"furrypride" = CRAYON_COST_LARGE,
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"paint" = CRAYON_COST_LARGE,
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"secborg" = CRAYON_COST_LARGE,
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"yiffhell" = CRAYON_COST_LARGE,
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)
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/// Combined lists
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var/static/list/all_drawables = graffiti + symbols + drawings + oriented + runes + graffiti_large_h
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/obj/item/toy/crayon/proc/isValidSurface(surface)
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return isfloorturf(surface)
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/obj/item/toy/crayon/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] is jamming [src] up [user.p_their()] nose and into [user.p_their()] brain. It looks like [user.p_theyre()] trying to commit suicide!"))
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user.add_atom_colour(paint_color, ADMIN_COLOUR_PRIORITY)
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return (BRUTELOSS|OXYLOSS)
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/obj/item/toy/crayon/Initialize(mapload)
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. = ..()
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dye_color = crayon_color
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drawtype = pick(all_drawables)
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AddElement(/datum/element/venue_price, FOOD_PRICE_EXOTIC)
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if(can_change_colour)
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AddComponent(/datum/component/palette, AVAILABLE_SPRAYCAN_SPACE, paint_color)
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refill()
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if(edible)
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AddComponent(/datum/component/edible, bite_consumption = reagents.total_volume / (charges_left / 5), after_eat = CALLBACK(src, PROC_REF(after_eat)))
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/// Used for edible component to reduce charges_left on bite.
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/obj/item/toy/crayon/proc/after_eat(mob/user)
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use_charges(user, amount = 5, requires_full = FALSE, override_infinity = TRUE)
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if(check_empty(user, override_infinity = TRUE)) //Prevents division by zero
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return
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/// Sets painting color and updates appearance.
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/obj/item/toy/crayon/set_painting_tool_color(chosen_color)
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. = ..()
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paint_color = chosen_color
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update_appearance()
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/**
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* Refills charges_left in infinite crayons on use.
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* Sets charges_left in infinite crayons to 100 for spawning reagents.
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* Spawns reagents in crayons based on the amount of charges_left if not spawned yet.
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*/
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/obj/item/toy/crayon/proc/refill()
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if(charges == INFINITE_CHARGES)
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charges_left = 100
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else
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charges_left = charges
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if(!reagents)
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create_reagents(charges_left * volume_multiplier)
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reagents.clear_reagents()
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var/total_weight = 0
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for(var/key in reagent_contents)
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total_weight += reagent_contents[key]
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var/units_per_weight = reagents.maximum_volume / total_weight
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for(var/reagent in reagent_contents)
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var/weight = reagent_contents[reagent]
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var/amount = weight * units_per_weight
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reagents.add_reagent(reagent, amount)
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/**
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* Returns number of charges actually used.
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*
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* Arguments:
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* * user - the user.
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* * amount - how much charges do we reduce.
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* * requires_full - Seems to transfer its data to the same argument on check_empty(). I'm not sure tho.
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* * override_infinity - if TRUE stops infinite crayons from refilling.
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*/
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/obj/item/toy/crayon/proc/use_charges(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
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if(charges == INFINITE_CHARGES && !override_infinity)
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refill()
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return TRUE
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if(check_empty(user, amount, requires_full))
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return FALSE
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charges_left -= min(charges_left, amount)
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return TRUE
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/**
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* When eating a crayon, check_empty() can be called twice producing two messages unless we check for being deleted first.
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*
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* Arguments:
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* * user - the user.
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* * amount - used for use_on() and when requires_full is TRUE
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* * requires_full - if TRUE and charges_left < amount it will balloon_alert you. Used just for borgs spraycan it seems.
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* * override_infinity - if TRUE it will override checks for infinite crayons.
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*/
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/obj/item/toy/crayon/proc/check_empty(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
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if(QDELETED(src))
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return TRUE
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// INFINITE_CHARGES is unlimited charges
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if(charges == INFINITE_CHARGES && !override_infinity)
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return FALSE
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if(!charges_left)
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if(self_contained)
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qdel(src)
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else
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balloon_alert(user, "empty!")
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return TRUE
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if(charges_left < amount && requires_full)
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balloon_alert(user, "not enough left!")
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return TRUE
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return FALSE
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/obj/item/toy/crayon/ui_state(mob/user)
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return GLOB.hands_state
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/obj/item/toy/crayon/ui_interact(mob/user, datum/tgui/ui)
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if (!actually_paints)
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return
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// tgui is a plague upon this codebase
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// no u
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Crayon", name)
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ui.open()
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/obj/item/toy/crayon/proc/staticDrawables()
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. = list()
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var/list/g_items = list()
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. += list(list("name" = "Graffiti", "items" = g_items))
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for(var/g in graffiti)
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g_items += list(list("item" = g))
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var/list/glh_items = list()
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. += list(list("name" = "Graffiti Large Horizontal", "items" = glh_items))
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for(var/glh in graffiti_large_h)
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glh_items += list(list("item" = glh))
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var/list/S_items = list()
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. += list(list("name" = "Symbols", "items" = S_items))
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for(var/S in symbols)
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S_items += list(list("item" = S))
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var/list/D_items = list()
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. += list(list("name" = "Drawings", "items" = D_items))
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for(var/D in drawings)
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D_items += list(list("item" = D))
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var/list/O_items = list()
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. += list(list(name = "Oriented", "items" = O_items))
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for(var/O in oriented)
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O_items += list(list("item" = O))
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var/list/R_items = list()
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. += list(list(name = "Runes", "items" = R_items))
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for(var/R in runes)
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R_items += list(list("item" = R))
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var/list/rand_items = list()
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. += list(list(name = "Random", "items" = rand_items))
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for(var/i in randoms)
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rand_items += list(list("item" = i))
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/obj/item/toy/crayon/ui_data()
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var/static/list/crayon_drawables
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if (!crayon_drawables)
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crayon_drawables = staticDrawables()
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. = list()
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.["drawables"] = crayon_drawables
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.["selected_stencil"] = drawtype
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.["text_buffer"] = text_buffer
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.["has_cap"] = has_cap
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.["is_capped"] = is_capped
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.["can_change_colour"] = can_change_colour
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.["selected_color"] = GLOB.pipe_color_name[paint_color] || paint_color
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.["paint_colors"] = GLOB.pipe_paint_colors
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/obj/item/toy/crayon/ui_act(action, list/params)
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. = ..()
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if(.)
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return
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switch(action)
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if("toggle_cap")
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if(has_cap)
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is_capped = !is_capped
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. = TRUE
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if("select_stencil")
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var/stencil = params["item"]
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if(stencil in all_drawables + randoms)
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drawtype = stencil
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. = TRUE
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text_buffer = ""
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if(stencil in graffiti_large_h)
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paint_mode = PAINT_LARGE_HORIZONTAL
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text_buffer = ""
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else
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paint_mode = PAINT_NORMAL
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if("custom_color")
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. = can_change_colour && pick_painting_tool_color(usr, paint_color)
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if("color")
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if(!can_change_colour)
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return
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paint_color = GLOB.pipe_paint_colors[params["paint_color"]]
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set_painting_tool_color(paint_color)
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. = TRUE
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if("enter_text")
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var/txt = tgui_input_text(usr, "Choose what to write", "Scribbles", text_buffer)
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if(isnull(txt))
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return
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txt = crayon_text_strip(txt)
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if(text_buffer == txt)
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return // No valid changes.
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text_buffer = txt
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. = TRUE
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paint_mode = PAINT_NORMAL
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drawtype = "a"
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update_appearance()
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/obj/item/toy/crayon/proc/crayon_text_strip(text)
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text = copytext(text, 1, MAX_MESSAGE_LEN)
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var/static/regex/crayon_regex = new /regex(@"[^\w!?,.=&%#+/\-]", "ig")
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return LOWER_TEXT(crayon_regex.Replace(text, ""))
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/// Attempts to color the target. Returns how many charges were used.
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/obj/item/toy/crayon/proc/use_on(atom/target, mob/user, list/modifiers)
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var/static/list/punctuation = list("!","?",".",",","/","+","-","=","%","#","&")
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if(istype(target, /obj/effect/decal/cleanable))
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target = target.loc
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if(!isturf(target))
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return
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if(!isValidSurface(target))
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target.balloon_alert(user, "can't use there!")
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return
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var/drawing = drawtype
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switch(drawtype)
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if(RANDOM_LETTER)
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drawing = ascii2text(rand(97, 122)) // a-z
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if(RANDOM_PUNCTUATION)
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drawing = pick(punctuation)
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if(RANDOM_SYMBOL)
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drawing = pick(symbols)
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if(RANDOM_DRAWING)
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drawing = pick(drawings)
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if(RANDOM_GRAFFITI)
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drawing = pick(graffiti)
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if(RANDOM_RUNE)
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drawing = pick(runes)
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if(RANDOM_ORIENTED)
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drawing = pick(oriented)
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if(RANDOM_NUMBER)
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drawing = ascii2text(rand(48, 57)) // 0-9
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if(RANDOM_ANY)
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drawing = pick(all_drawables)
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|
|
var/istagger = HAS_TRAIT(user, TRAIT_TAGGER)
|
|
var/cost = all_drawables[drawing] || CRAYON_COST_DEFAULT
|
|
if(istype(target, /obj/item/canvas))
|
|
cost = 0
|
|
if (istagger)
|
|
cost *= 0.5
|
|
if(check_empty(user, cost))
|
|
return
|
|
|
|
var/temp = "rune"
|
|
var/ascii = (length(drawing) == 1)
|
|
if(ascii && is_alpha(drawing))
|
|
temp = "letter"
|
|
else if(ascii && is_digit(drawing))
|
|
temp = "number"
|
|
else if(drawing in punctuation)
|
|
temp = "punctuation mark"
|
|
else if(drawing in symbols)
|
|
temp = "symbol"
|
|
else if(drawing in drawings)
|
|
temp = "drawing"
|
|
else if(drawing in graffiti|oriented)
|
|
temp = "graffiti"
|
|
|
|
var/graf_rot
|
|
if(drawing in oriented)
|
|
switch(user.dir)
|
|
if(EAST)
|
|
graf_rot = 90
|
|
if(SOUTH)
|
|
graf_rot = 180
|
|
if(WEST)
|
|
graf_rot = 270
|
|
else
|
|
graf_rot = 0
|
|
|
|
var/clickx
|
|
var/clicky
|
|
|
|
if(LAZYACCESS(modifiers, ICON_X) && LAZYACCESS(modifiers, ICON_Y))
|
|
clickx = clamp(text2num(LAZYACCESS(modifiers, ICON_X)) - 16, -(world.icon_size/2), world.icon_size/2)
|
|
clicky = clamp(text2num(LAZYACCESS(modifiers, ICON_Y)) - 16, -(world.icon_size/2), world.icon_size/2)
|
|
|
|
if(!instant)
|
|
to_chat(user, span_notice("You start drawing a [temp] on the [target.name]..."))
|
|
|
|
if(pre_noise)
|
|
audible_message(span_notice("You hear spraying."))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
|
|
var/wait_time = DRAW_TIME
|
|
if(paint_mode == PAINT_LARGE_HORIZONTAL)
|
|
wait_time *= 3
|
|
if(istagger)
|
|
wait_time *= 0.5
|
|
|
|
if(!instant && !do_after(user, wait_time, target = target, max_interact_count = 4))
|
|
return
|
|
|
|
if(!use_charges(user, cost))
|
|
return
|
|
|
|
if(length(text_buffer))
|
|
drawing = text_buffer[1]
|
|
|
|
|
|
var/list/turf/affected_turfs = list(target)
|
|
|
|
if(actually_paints)
|
|
var/obj/effect/decal/cleanable/crayon/created_art
|
|
switch(paint_mode)
|
|
if(PAINT_NORMAL)
|
|
created_art = new(target, paint_color, drawing, temp, graf_rot)
|
|
created_art.pixel_x = clickx
|
|
created_art.pixel_y = clicky
|
|
if(PAINT_LARGE_HORIZONTAL)
|
|
var/turf/left = locate(target.x-1,target.y,target.z)
|
|
var/turf/right = locate(target.x+1,target.y,target.z)
|
|
if(isValidSurface(left) && isValidSurface(right))
|
|
created_art = new(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
|
|
affected_turfs += left
|
|
affected_turfs += right
|
|
else
|
|
balloon_alert(user, "no room!")
|
|
return
|
|
created_art.add_hiddenprint(user)
|
|
if(istagger)
|
|
created_art.AddElement(/datum/element/art, GOOD_ART)
|
|
else
|
|
created_art.AddElement(/datum/element/art, BAD_ART)
|
|
|
|
if(!instant)
|
|
to_chat(user, span_notice("You finish drawing \the [temp]."))
|
|
else
|
|
to_chat(user, span_notice("You spray a [temp] on \the [target.name]"))
|
|
|
|
if(length(text_buffer) > 1)
|
|
text_buffer = copytext(text_buffer, length(text_buffer[1]) + 1)
|
|
SStgui.update_uis(src)
|
|
|
|
if(post_noise)
|
|
audible_message(span_hear("You hear spraying."))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
if(affected_turfs.len)
|
|
fraction /= affected_turfs.len
|
|
if (expose_turfs)
|
|
for(var/turf/draw_turf as anything in affected_turfs)
|
|
reagents.expose(draw_turf, methods = TOUCH, volume_modifier = volume_multiplier)
|
|
check_empty(user)
|
|
|
|
/obj/item/toy/crayon/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
if (!check_allowed_items(interacting_with))
|
|
return NONE
|
|
|
|
use_on(interacting_with, user, modifiers)
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
/obj/item/toy/crayon/get_writing_implement_details()
|
|
return list(
|
|
interaction_mode = MODE_WRITING,
|
|
font = CRAYON_FONT,
|
|
color = paint_color,
|
|
use_bold = TRUE,
|
|
)
|
|
|
|
/obj/item/toy/crayon/red
|
|
name = "red crayon"
|
|
icon_state = "crayonred"
|
|
paint_color = COLOR_CRAYON_RED
|
|
crayon_color = "red"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/red/crayon = 1.5)
|
|
dye_color = DYE_RED
|
|
|
|
/obj/item/toy/crayon/orange
|
|
name = "orange crayon"
|
|
icon_state = "crayonorange"
|
|
paint_color = COLOR_CRAYON_ORANGE
|
|
crayon_color = "orange"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/orange/crayon = 1.5)
|
|
dye_color = DYE_ORANGE
|
|
|
|
/obj/item/toy/crayon/yellow
|
|
name = "yellow crayon"
|
|
icon_state = "crayonyellow"
|
|
paint_color = COLOR_CRAYON_YELLOW
|
|
crayon_color = "yellow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/yellow/crayon = 1.5)
|
|
dye_color = DYE_YELLOW
|
|
|
|
/obj/item/toy/crayon/green
|
|
name = "green crayon"
|
|
icon_state = "crayongreen"
|
|
paint_color = COLOR_CRAYON_GREEN
|
|
crayon_color = "green"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/green/crayon = 1.5)
|
|
dye_color = DYE_GREEN
|
|
|
|
/obj/item/toy/crayon/blue
|
|
name = "blue crayon"
|
|
icon_state = "crayonblue"
|
|
paint_color = COLOR_CRAYON_BLUE
|
|
crayon_color = "blue"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/blue/crayon = 1.5)
|
|
dye_color = DYE_BLUE
|
|
|
|
/obj/item/toy/crayon/purple
|
|
name = "purple crayon"
|
|
icon_state = "crayonpurple"
|
|
paint_color = COLOR_CRAYON_PURPLE
|
|
crayon_color = "purple"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/purple/crayon = 1.5)
|
|
dye_color = DYE_PURPLE
|
|
|
|
/obj/item/toy/crayon/black
|
|
name = "black crayon"
|
|
icon_state = "crayonblack"
|
|
paint_color = COLOR_CRAYON_BLACK
|
|
crayon_color = "black"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/black/crayon = 1.5)
|
|
dye_color = DYE_BLACK
|
|
|
|
/obj/item/toy/crayon/white
|
|
name = "white crayon"
|
|
icon_state = "crayonwhite"
|
|
paint_color = COLOR_WHITE
|
|
crayon_color = "white"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/white/crayon = 1.5)
|
|
dye_color = DYE_WHITE
|
|
|
|
/obj/item/toy/crayon/mime
|
|
name = "mime crayon"
|
|
icon_state = "crayonmime"
|
|
desc = "A very sad-looking crayon."
|
|
paint_color = COLOR_WHITE
|
|
crayon_color = "mime"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent/powder/invisible = 1.5)
|
|
charges = INFINITE_CHARGES
|
|
dye_color = DYE_MIME
|
|
|
|
/obj/item/toy/crayon/rainbow
|
|
name = "rainbow crayon"
|
|
icon_state = "crayonrainbow"
|
|
paint_color = COLOR_CRAYON_RAINBOW
|
|
crayon_color = "rainbow"
|
|
reagent_contents = list(/datum/reagent/consumable/nutriment = 0.5, /datum/reagent/colorful_reagent = 1.5)
|
|
drawtype = RANDOM_ANY // just the default starter.
|
|
charges = INFINITE_CHARGES
|
|
dye_color = DYE_RAINBOW
|
|
|
|
/obj/item/toy/crayon/rainbow/interact_with_atom(atom/interacting_with, mob/living/user, list/modifiers)
|
|
set_painting_tool_color(rgb(rand(0,255), rand(0,255), rand(0,255)))
|
|
return ..()
|
|
|
|
/*
|
|
* Crayon Box
|
|
*/
|
|
|
|
/obj/item/storage/crayons
|
|
name = "box of crayons"
|
|
desc = "A box of crayons for all your rune drawing needs."
|
|
icon = 'icons/obj/art/crayons.dmi'
|
|
icon_state = "crayonbox"
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_materials = list(/datum/material/cardboard = SHEET_MATERIAL_AMOUNT)
|
|
|
|
/obj/item/storage/crayons/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.set_holdable(
|
|
can_hold_list = /obj/item/toy/crayon,
|
|
cant_hold_list = list(
|
|
/obj/item/toy/crayon/spraycan,
|
|
/obj/item/toy/crayon/mime,
|
|
/obj/item/toy/crayon/rainbow,
|
|
),
|
|
)
|
|
|
|
/obj/item/storage/crayons/PopulateContents()
|
|
new /obj/item/toy/crayon/red(src)
|
|
new /obj/item/toy/crayon/orange(src)
|
|
new /obj/item/toy/crayon/yellow(src)
|
|
new /obj/item/toy/crayon/green(src)
|
|
new /obj/item/toy/crayon/blue(src)
|
|
new /obj/item/toy/crayon/purple(src)
|
|
new /obj/item/toy/crayon/black(src)
|
|
update_appearance()
|
|
|
|
/obj/item/storage/crayons/update_overlays()
|
|
. = ..()
|
|
for(var/obj/item/toy/crayon/crayon in contents)
|
|
. += mutable_appearance('icons/obj/art/crayons.dmi', crayon.crayon_color)
|
|
|
|
/obj/item/storage/crayons/attack_self(mob/user)
|
|
. = ..()
|
|
if(contents.len > 0)
|
|
balloon_alert(user, "too full to fold!")
|
|
return
|
|
if(flags_1 & HOLOGRAM_1)
|
|
return
|
|
|
|
var/obj/item/stack/sheet/cardboard/cardboard = new /obj/item/stack/sheet/cardboard(user.drop_location())
|
|
to_chat(user, span_notice("You fold the [src] into cardboard."))
|
|
user.put_in_active_hand(cardboard)
|
|
qdel(src)
|
|
|
|
//Spraycan stuff
|
|
|
|
/obj/item/toy/crayon/spraycan
|
|
name = "spray can"
|
|
icon_state = "spraycan"
|
|
worn_icon_state = "spraycan"
|
|
|
|
icon_capped = "spraycan_cap"
|
|
icon_uncapped = "spraycan"
|
|
overlay_paint_colour = TRUE
|
|
paint_color = null
|
|
|
|
inhand_icon_state = "spraycan"
|
|
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/hydroponics_righthand.dmi'
|
|
desc = "A metallic container containing tasty paint."
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
custom_price = PAYCHECK_CREW * 2.5
|
|
|
|
instant = TRUE
|
|
edible = FALSE
|
|
has_cap = TRUE
|
|
is_capped = TRUE
|
|
self_contained = FALSE // Don't disappear when they're empty
|
|
can_change_colour = TRUE
|
|
|
|
reagent_contents = list(/datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol = 1)
|
|
|
|
pre_noise = TRUE
|
|
post_noise = FALSE
|
|
interaction_flags_click = NEED_DEXTERITY|NEED_HANDS|ALLOW_RESTING
|
|
|
|
/obj/item/toy/crayon/spraycan/Initialize(mapload)
|
|
. = ..()
|
|
var/static/list/slapcraft_recipe_list = list(/datum/crafting_recipe/improvised_coolant)
|
|
|
|
AddComponent(
|
|
/datum/component/slapcrafting,\
|
|
slapcraft_recipes = slapcraft_recipe_list,\
|
|
)
|
|
register_context()
|
|
register_item_context()
|
|
|
|
/obj/item/toy/crayon/spraycan/add_context(atom/source, list/context, obj/item/held_item, mob/living/user)
|
|
. = ..()
|
|
|
|
if(!user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|SILENT_ADJACENCY))
|
|
return .
|
|
|
|
if(has_cap)
|
|
context[SCREENTIP_CONTEXT_ALT_LMB] = "Toggle cap"
|
|
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
/obj/item/toy/crayon/spraycan/add_item_context(datum/source, list/context, atom/target, mob/living/user)
|
|
. = ..()
|
|
|
|
if(!user.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS|SILENT_ADJACENCY))
|
|
return .
|
|
|
|
context[SCREENTIP_CONTEXT_LMB] = "Paint"
|
|
context[SCREENTIP_CONTEXT_RMB] = "Copy color"
|
|
|
|
return CONTEXTUAL_SCREENTIP_SET
|
|
|
|
/obj/item/toy/crayon/spraycan/isValidSurface(surface)
|
|
return (isfloorturf(surface) || iswallturf(surface))
|
|
|
|
/obj/item/toy/crayon/spraycan/suicide_act(mob/living/user)
|
|
var/mob/living/carbon/human/H = user
|
|
var/used = min(charges_left, 10)
|
|
if(is_capped || !actually_paints || !use_charges(user, 10, FALSE))
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, but nothing happens!"))
|
|
user.say("MEDIOCRE!!", forced = "spraycan suicide")
|
|
return SHAME
|
|
|
|
user.visible_message(span_suicide("[user] shakes up [src] with a rattle and lifts it to [user.p_their()] mouth, spraying paint across [user.p_their()] teeth!"))
|
|
user.say("WITNESS ME!!", forced = "spraycan suicide")
|
|
if(pre_noise || post_noise)
|
|
playsound(src, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
if(can_change_colour)
|
|
set_painting_tool_color(COLOR_SILVER)
|
|
update_appearance()
|
|
if(actually_paints)
|
|
H.update_lips("spray_face", paint_color)
|
|
reagents.trans_to(user, used, volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
return OXYLOSS
|
|
|
|
/obj/item/toy/crayon/spraycan/Initialize(mapload)
|
|
. = ..()
|
|
// If default crayon red colour, pick a more fun spraycan colour
|
|
if(!paint_color)
|
|
set_painting_tool_color(pick(COLOR_CRAYON_RED, COLOR_CRAYON_ORANGE, COLOR_CRAYON_YELLOW, COLOR_CRAYON_GREEN, COLOR_CRAYON_BLUE, COLOR_CRAYON_PURPLE))
|
|
refill()
|
|
|
|
/obj/item/toy/crayon/spraycan/examine(mob/user)
|
|
. = ..()
|
|
if(charges != INFINITE_CHARGES)
|
|
if(charges_left)
|
|
. += "It's roughly [PERCENT(charges_left/charges)]% full."
|
|
else
|
|
. += "It is empty."
|
|
. += span_notice("Alt-click [src] to [ is_capped ? "take the cap off" : "put the cap on"]. Right-click a colored object to match its existing color.")
|
|
|
|
/obj/item/toy/crayon/spraycan/use_on(atom/target, mob/user, list/modifiers)
|
|
if(is_capped)
|
|
balloon_alert(user, "take the cap off first!")
|
|
return
|
|
|
|
if(check_empty(user))
|
|
return
|
|
|
|
if(iscarbon(target))
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 25, TRUE, 5)
|
|
|
|
var/mob/living/carbon/carbon_target = target
|
|
user.visible_message(span_danger("[user] sprays [src] into the face of [target]!"))
|
|
to_chat(target, span_userdanger("[user] sprays [src] into your face!"))
|
|
|
|
if(carbon_target.client)
|
|
carbon_target.set_eye_blur_if_lower(6 SECONDS)
|
|
carbon_target.adjust_temp_blindness(2 SECONDS)
|
|
if(carbon_target.get_eye_protection() <= 0) // no eye protection? ARGH IT BURNS. Warning: don't add a stun here. It's a roundstart item with some quirks.
|
|
carbon_target.adjust_jitter(1 SECONDS)
|
|
carbon_target.adjust_eye_blur(0.5 SECONDS)
|
|
flash_color(carbon_target, flash_color=paint_color, flash_time=40)
|
|
if(ishuman(carbon_target) && actually_paints)
|
|
var/mob/living/carbon/human/human_target = carbon_target
|
|
human_target.update_lips("spray_face", paint_color)
|
|
use_charges(user, 10, FALSE)
|
|
var/fraction = min(1, . / reagents.maximum_volume)
|
|
reagents.expose(carbon_target, VAPOR, fraction * volume_multiplier)
|
|
|
|
else if(actually_paints && target.is_atom_colour(paint_color, min_priority_index = WASHABLE_COLOUR_PRIORITY))
|
|
balloon_alert(user, "[target.p_theyre()] already that color!")
|
|
return FALSE
|
|
|
|
if(ismob(target) && (HAS_TRAIT(target, TRAIT_SPRAY_PAINTABLE)))
|
|
if(actually_paints)
|
|
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
|
SEND_SIGNAL(target, COMSIG_LIVING_MOB_PAINTED)
|
|
use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return
|
|
|
|
if(isobj(target) && !(target.flags_1 & UNPAINTABLE_1))
|
|
var/color_is_dark = FALSE
|
|
if(actually_paints)
|
|
color_is_dark = is_color_dark(paint_color)
|
|
|
|
if (color_is_dark && !(target.flags_1 & ALLOW_DARK_PAINTS_1))
|
|
to_chat(user, span_warning("A color that dark on an object like this? Surely not..."))
|
|
return FALSE
|
|
|
|
if(istype(target, /obj/item/pipe))
|
|
if(GLOB.pipe_color_name.Find(paint_color))
|
|
var/obj/item/pipe/target_pipe = target
|
|
target_pipe.pipe_color = paint_color
|
|
target.add_atom_colour(paint_color, FIXED_COLOUR_PRIORITY)
|
|
balloon_alert(user, "painted in [GLOB.pipe_color_name[paint_color]] color")
|
|
else
|
|
balloon_alert(user, "invalid pipe color!")
|
|
return FALSE
|
|
else if(istype(target, /obj/machinery/atmospherics))
|
|
if(GLOB.pipe_color_name.Find(paint_color))
|
|
var/obj/machinery/atmospherics/target_pipe = target
|
|
target_pipe.paint(paint_color)
|
|
balloon_alert(user, "painted in [GLOB.pipe_color_name[paint_color]] color")
|
|
else
|
|
balloon_alert(user, "invalid pipe color!")
|
|
return FALSE
|
|
else
|
|
target.add_atom_colour(paint_color, WASHABLE_COLOUR_PRIORITY)
|
|
|
|
if(isitem(target) && isliving(target.loc))
|
|
var/obj/item/target_item = target
|
|
var/mob/living/holder = target.loc
|
|
if(holder.is_holding(target_item))
|
|
holder.update_held_items()
|
|
else
|
|
holder.update_clothing(target_item.slot_flags)
|
|
|
|
if(!(SEND_SIGNAL(target, COMSIG_OBJ_PAINTED, user, src, color_is_dark) & DONT_USE_SPRAYCAN_CHARGES))
|
|
use_charges(user, 2, requires_full = FALSE)
|
|
reagents.trans_to(target, ., volume_multiplier, transferred_by = user, methods = VAPOR)
|
|
|
|
if(pre_noise || post_noise)
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
user.visible_message(span_notice("[user] coats [target] with spray paint!"), span_notice("You coat [target] with spray paint."))
|
|
return
|
|
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
|
|
if(is_capped)
|
|
balloon_alert(user, "take the cap off first!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
if(check_empty(user))
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
if(isbodypart(interacting_with) && actually_paints)
|
|
var/obj/item/bodypart/limb = interacting_with
|
|
if(!IS_ORGANIC_LIMB(limb))
|
|
var/list/skins = list()
|
|
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
|
|
for(var/skin_option in style_list_icons)
|
|
var/image/part_image = image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.body_zone]")
|
|
if(limb.aux_zone) //Hands
|
|
part_image.overlays += image(icon = style_list_icons[skin_option], icon_state = "[limb.limb_id]_[limb.aux_zone]")
|
|
skins += list("[skin_option]" = part_image)
|
|
var/choice = show_radial_menu(user, src, skins, require_near = TRUE)
|
|
if(choice && (use_charges(user, 5, requires_full = FALSE)))
|
|
playsound(user.loc, 'sound/effects/spray.ogg', 5, TRUE, 5)
|
|
limb.change_appearance(style_list_icons[choice], greyscale = FALSE)
|
|
return ITEM_INTERACT_SUCCESS
|
|
if(interacting_with.color)
|
|
paint_color = interacting_with.color
|
|
balloon_alert(user, "matched colour of target")
|
|
update_appearance()
|
|
return ITEM_INTERACT_BLOCKING
|
|
balloon_alert(user, "can't match those colours!")
|
|
return ITEM_INTERACT_BLOCKING
|
|
|
|
/obj/item/toy/crayon/spraycan/click_alt(mob/user)
|
|
if(!has_cap)
|
|
return CLICK_ACTION_BLOCKING
|
|
is_capped = !is_capped
|
|
balloon_alert(user, is_capped ? "capped" : "cap removed")
|
|
update_appearance()
|
|
return CLICK_ACTION_SUCCESS
|
|
|
|
/obj/item/toy/crayon/spraycan/storage_insert_on_interaction(datum/storage, atom/storage_holder, mob/user)
|
|
return is_capped
|
|
|
|
/obj/item/toy/crayon/spraycan/update_icon_state()
|
|
icon_state = is_capped ? icon_capped : icon_uncapped
|
|
return ..()
|
|
|
|
/obj/item/toy/crayon/spraycan/update_overlays()
|
|
. = ..()
|
|
if(overlay_paint_colour)
|
|
var/mutable_appearance/spray_overlay = mutable_appearance('icons/obj/art/crayons.dmi', "[is_capped ? "spraycan_cap_colors" : "spraycan_colors"]")
|
|
spray_overlay.color = paint_color
|
|
. += spray_overlay
|
|
|
|
/obj/item/toy/crayon/spraycan/borg
|
|
name = "cyborg spraycan"
|
|
desc = "A metallic container containing shiny synthesised paint."
|
|
charges = INFINITE_CHARGES
|
|
|
|
/obj/item/toy/crayon/spraycan/borg/use_charges(mob/user, amount = 1, requires_full = TRUE, override_infinity = FALSE)
|
|
if(!iscyborg(user))
|
|
to_chat(user, span_notice("How did you get this?"))
|
|
qdel(src)
|
|
return FALSE
|
|
|
|
var/mob/living/silicon/robot/borgy = user
|
|
// 25 is our cost per unit of paint, making it cost 25 energy per
|
|
// normal tag, 50 per window, and 250 per attack
|
|
if(!borgy.cell?.use(amount * 25))
|
|
return FALSE
|
|
return ..()
|
|
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan
|
|
name = "hellcan"
|
|
desc = "This spraycan doesn't seem to be filled with paint..."
|
|
icon_state = "deathcan2_cap"
|
|
icon_capped = "deathcan2_cap"
|
|
icon_uncapped = "deathcan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
volume_multiplier = 25
|
|
actually_paints = FALSE
|
|
expose_turfs = TRUE
|
|
charges = 100
|
|
reagent_contents = list(/datum/reagent/clf3 = 1)
|
|
paint_color = COLOR_BLACK
|
|
|
|
/obj/item/toy/crayon/spraycan/hellcan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan
|
|
name = "slippery spraycan"
|
|
desc = "You can barely keep hold of this thing."
|
|
icon_state = "clowncan2_cap"
|
|
icon_capped = "clowncan2_cap"
|
|
icon_uncapped = "clowncan2"
|
|
overlay_paint_colour = FALSE
|
|
|
|
reagent_contents = list(/datum/reagent/lube = 1, /datum/reagent/consumable/banana = 1)
|
|
volume_multiplier = 5
|
|
expose_turfs = TRUE
|
|
|
|
/obj/item/toy/crayon/spraycan/lubecan/isValidSurface(surface)
|
|
return isfloorturf(surface)
|
|
|
|
/obj/item/toy/crayon/spraycan/mimecan
|
|
name = "silent spraycan"
|
|
desc = "Art is best seen, not heard."
|
|
icon_state = "mimecan_cap"
|
|
icon_capped = "mimecan_cap"
|
|
icon_uncapped = "mimecan"
|
|
overlay_paint_colour = FALSE
|
|
|
|
can_change_colour = FALSE
|
|
paint_color = COLOR_WHITE //RGB
|
|
|
|
pre_noise = FALSE
|
|
post_noise = FALSE
|
|
reagent_contents = list(/datum/reagent/consumable/nothing = 1, /datum/reagent/toxin/mutetoxin = 1)
|
|
|
|
/obj/item/toy/crayon/spraycan/infinite
|
|
name = "infinite spraycan"
|
|
charges = INFINITE_CHARGES
|
|
desc = "Now with 30% more bluespace technology."
|
|
|
|
#undef RANDOM_GRAFFITI
|
|
#undef RANDOM_LETTER
|
|
#undef RANDOM_PUNCTUATION
|
|
#undef RANDOM_SYMBOL
|
|
#undef RANDOM_DRAWING
|
|
#undef RANDOM_NUMBER
|
|
#undef RANDOM_ORIENTED
|
|
#undef RANDOM_RUNE
|
|
#undef RANDOM_ANY
|
|
|
|
#undef AVAILABLE_SPRAYCAN_SPACE
|
|
|
|
#undef PAINT_NORMAL
|
|
#undef PAINT_LARGE_HORIZONTAL
|
|
#undef PAINT_LARGE_HORIZONTAL_ICON
|
|
|
|
#undef INFINITE_CHARGES
|
|
#undef DRAW_TIME
|