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## About The Pull Request - Afterattack is a very simple proc now: All it does is this, and all it's used for is for having a convenient place to put effects an item does after a successful attack (IE, the attack was not blocked)  - An overwhelming majority of afterattack implementations have been moved to `interact_with_atom` or the new `ranged_interact_with_atom` I have manually tested many of the refactored procs but there was 200+ so it's kinda hard ## Why It's Good For The Game Afterattack is one of the worst parts of the attack chain, as it simultaneously serves as a way of doing random interactions NOT AT ALL related to attacks (despite the name) while ALSO serving as the defacto way to do a ranged interaction with an item This means careless coders (most of them) may throw stuff in afterattack without realizing how wide reaching it is, which causes bugs. By making two well defined, separate procs for handing adjacent vs ranged interactions, it becomes WAY WAY WAY more easy to develop for. If you want to do something when you click on something else and you're adjacent, use `interact_with_atom` If you want to do something when you click on something else and you're not adjacent, use 'ranged_interact_with_atom` This does result in some instances of boilerplate as shown here:  But I think it's acceptable, feel free to oppose if you don't I'm sure we can think of another solution ~~Additionally it makes it easier to implement swing combat. That's a bonus I guess~~ ## Changelog 🆑 Melbert refactor: Over 200 item interactions have been refactored to use a newer, easier-to-use system. Report any oddities with using items on other objects you may see (such as surgery, reagent containers like cups and spray bottles, or construction devices), especially using something at range (such as guns or chisels) refactor: Item-On-Modsuit interactions have changed slightly. While on combat mode, you will attempt to "use" the item on the suit instead of inserting it into the suit's storage. This means being on combat mode while the suit's panel is open will block you from inserting items entirely via click (but other methods such as hotkey, clicking on the storage boxes, and mousedrop will still work). refactor: The detective's scanner will now be inserted into storage items if clicked normally, and will scan the storage item if on combat mode /🆑
807 lines
28 KiB
Plaintext
807 lines
28 KiB
Plaintext
/* First aid storage
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* Contains:
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* First Aid Kits
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* Pill Bottles
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* Dice Pack (in a pill bottle)
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*/
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/*
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* First Aid Kits
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*/
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/obj/item/storage/medkit
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name = "medkit"
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desc = "It's an emergency medical kit for those serious boo-boos."
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icon = 'icons/obj/storage/medkit.dmi'
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icon_state = "medkit"
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inhand_icon_state = "medkit"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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throw_speed = 3
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throw_range = 7
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var/empty = FALSE
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/// Defines damage type of the medkit. General ones stay null. Used for medibot healing bonuses
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var/damagetype_healed
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/// you just type this in holdables list of medkits instead of copypasting bunch of text.
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var/static/list/list_of_everything_medkits_can_hold = list(
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/obj/item/healthanalyzer,
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/obj/item/dnainjector,
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/obj/item/reagent_containers/dropper,
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/obj/item/reagent_containers/cup/beaker,
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/obj/item/reagent_containers/cup/bottle,
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/obj/item/reagent_containers/cup/tube,
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/obj/item/reagent_containers/pill,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/medigel,
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/obj/item/reagent_containers/spray,
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/obj/item/lighter,
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/obj/item/storage/box/bandages,
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/obj/item/storage/fancy/cigarettes,
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/obj/item/storage/pill_bottle,
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/obj/item/stack/medical,
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/obj/item/flashlight/pen,
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/obj/item/extinguisher/mini,
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/obj/item/reagent_containers/hypospray,
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/obj/item/sensor_device,
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/obj/item/radio,
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/obj/item/clothing/gloves,
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/obj/item/lazarus_injector,
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/obj/item/bikehorn/rubberducky,
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/obj/item/clothing/mask/surgical,
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/obj/item/clothing/mask/breath,
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/obj/item/clothing/mask/breath/medical,
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/obj/item/surgical_drapes,
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/obj/item/scalpel,
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/obj/item/circular_saw,
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/obj/item/bonesetter,
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/obj/item/surgicaldrill,
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/obj/item/retractor,
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/obj/item/cautery,
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/obj/item/hemostat,
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/obj/item/blood_filter,
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/obj/item/shears,
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/obj/item/geiger_counter,
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/obj/item/clothing/neck/stethoscope,
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/obj/item/stamp,
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/obj/item/clothing/glasses,
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/obj/item/wrench/medical,
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/obj/item/clothing/mask/muzzle,
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/obj/item/reagent_containers/blood,
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/obj/item/tank/internals/emergency_oxygen,
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/obj/item/gun/syringe/syndicate,
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/obj/item/implantcase,
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/obj/item/implant,
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/obj/item/implanter,
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/obj/item/pinpointer/crew,
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/obj/item/holosign_creator/medical,
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/obj/item/stack/sticky_tape,
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)
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/obj/item/storage/medkit/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_SMALL
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/obj/item/storage/medkit/regular
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icon_state = "medkit"
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desc = "A first aid kit with the ability to heal common types of injuries."
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/obj/item/storage/medkit/regular/suicide_act(mob/living/carbon/user)
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user.visible_message(span_suicide("[user] begins giving [user.p_them()]self aids with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return BRUTELOSS
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/obj/item/storage/medkit/regular/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/stack/medical/gauze = 1,
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/obj/item/stack/medical/suture = 2,
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/obj/item/stack/medical/mesh = 2,
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/obj/item/reagent_containers/hypospray/medipen = 1,
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/obj/item/healthanalyzer/simple = 1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/emergency
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icon_state = "medbriefcase"
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name = "emergency medkit"
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desc = "A very simple first aid kit meant to secure and stabilize serious wounds for later treatment."
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/obj/item/storage/medkit/emergency/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/healthanalyzer/simple = 1,
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/obj/item/stack/medical/gauze = 1,
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/obj/item/stack/medical/suture/emergency = 1,
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/obj/item/stack/medical/ointment = 1,
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/obj/item/reagent_containers/hypospray/medipen/ekit = 2,
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/obj/item/storage/pill_bottle/iron = 1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/surgery
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name = "surgical medkit"
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icon_state = "medkit_surgery"
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inhand_icon_state = "medkit"
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desc = "A high capacity aid kit for doctors, full of medical supplies and basic surgical equipment."
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/obj/item/storage/medkit/surgery/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL //holds the same equipment as a medibelt
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atom_storage.max_slots = 12
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atom_storage.max_total_storage = 24
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atom_storage.set_holdable(list_of_everything_medkits_can_hold)
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/obj/item/storage/medkit/surgery/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/healthanalyzer = 1,
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/obj/item/stack/medical/gauze/twelve = 1,
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/obj/item/stack/medical/suture = 2,
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/obj/item/stack/medical/mesh = 2,
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/obj/item/reagent_containers/hypospray/medipen = 1,
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/obj/item/surgical_drapes = 1,
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/obj/item/scalpel = 1,
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/obj/item/hemostat = 1,
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/obj/item/cautery = 1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/ancient
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icon_state = "oldfirstaid"
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desc = "A first aid kit with the ability to heal common types of injuries."
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/obj/item/storage/medkit/ancient/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/stack/medical/gauze = 1,
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/obj/item/stack/medical/bruise_pack = 3,
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/obj/item/stack/medical/ointment= 3)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/ancient/heirloom
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desc = "A first aid kit with the ability to heal common types of injuries. You start thinking of the good old days just by looking at it."
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empty = TRUE // long since been ransacked by hungry powergaming assistants breaking into med storage
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/obj/item/storage/medkit/fire
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name = "burn treatment kit"
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desc = "A specialized medical kit for when the ordnance lab <i>-spontaneously-</i> burns down."
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icon_state = "medkit_burn"
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inhand_icon_state = "medkit-ointment"
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damagetype_healed = BURN
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/obj/item/storage/medkit/fire/suicide_act(mob/living/carbon/user)
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user.visible_message(span_suicide("[user] begins rubbing \the [src] against [user.p_them()]self! It looks like [user.p_theyre()] trying to start a fire!"))
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return FIRELOSS
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/obj/item/storage/medkit/fire/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/reagent_containers/pill/patch/aiuri = 3,
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/obj/item/reagent_containers/spray/hercuri = 1,
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/obj/item/reagent_containers/hypospray/medipen/oxandrolone = 1,
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/obj/item/reagent_containers/hypospray/medipen = 1)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/toxin
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name = "toxin treatment kit"
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desc = "Used to treat toxic blood content and radiation poisoning."
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icon_state = "medkit_toxin"
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inhand_icon_state = "medkit-toxin"
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damagetype_healed = TOX
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/obj/item/storage/medkit/toxin/suicide_act(mob/living/carbon/user)
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user.visible_message(span_suicide("[user] begins licking the lead paint off \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return TOXLOSS
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/obj/item/storage/medkit/toxin/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/storage/pill_bottle/multiver/less = 1,
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/obj/item/reagent_containers/syringe/syriniver = 3,
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/obj/item/storage/pill_bottle/potassiodide = 1,
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/obj/item/reagent_containers/hypospray/medipen/penacid = 1,
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/obj/item/healthanalyzer/simple/disease = 1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/o2
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name = "oxygen deprivation treatment kit"
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desc = "A box full of oxygen goodies."
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icon_state = "medkit_o2"
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inhand_icon_state = "medkit-o2"
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damagetype_healed = OXY
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/obj/item/storage/medkit/o2/suicide_act(mob/living/carbon/user)
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user.visible_message(span_suicide("[user] begins hitting [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return OXYLOSS
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/obj/item/storage/medkit/o2/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/reagent_containers/syringe/convermol = 3,
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/obj/item/reagent_containers/hypospray/medipen/salbutamol = 1,
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/obj/item/reagent_containers/hypospray/medipen = 1,
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/obj/item/storage/pill_bottle/iron = 1)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/brute
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name = "brute trauma treatment kit"
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desc = "A first aid kit for when you get toolboxed."
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icon_state = "medkit_brute"
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inhand_icon_state = "medkit-brute"
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damagetype_healed = BRUTE
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/obj/item/storage/medkit/brute/suicide_act(mob/living/carbon/user)
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user.visible_message(span_suicide("[user] begins beating [user.p_them()]self over the head with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return BRUTELOSS
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/obj/item/storage/medkit/brute/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/reagent_containers/pill/patch/libital = 3,
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/obj/item/stack/medical/gauze = 1,
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/obj/item/storage/pill_bottle/probital = 1,
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/obj/item/reagent_containers/hypospray/medipen/salacid = 1,
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/obj/item/healthanalyzer/simple = 1,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/advanced
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name = "advanced first aid kit"
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desc = "An advanced kit to help deal with advanced wounds."
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icon_state = "medkit_advanced"
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inhand_icon_state = "medkit-rad"
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custom_premium_price = PAYCHECK_COMMAND * 6
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damagetype_healed = HEAL_ALL_DAMAGE
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/obj/item/storage/medkit/advanced/PopulateContents()
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if(empty)
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return
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var/static/items_inside = list(
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/obj/item/reagent_containers/pill/patch/synthflesh = 3,
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/obj/item/reagent_containers/hypospray/medipen/atropine = 2,
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/obj/item/stack/medical/gauze = 1,
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/obj/item/storage/pill_bottle/penacid = 1)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/tactical_lite
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name = "combat first aid kit"
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icon_state = "medkit_tactical"
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inhand_icon_state = "medkit-tactical"
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damagetype_healed = HEAL_ALL_DAMAGE
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/obj/item/storage/medkit/tactical_lite/PopulateContents()
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if(empty)
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return
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var/static/list/items_inside = list(
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/obj/item/healthanalyzer/advanced = 1,
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/obj/item/reagent_containers/hypospray/medipen/atropine = 1,
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/obj/item/stack/medical/gauze = 1,
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/obj/item/stack/medical/suture/medicated = 2,
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/obj/item/stack/medical/mesh/advanced = 2,
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)
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generate_items_inside(items_inside, src)
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/obj/item/storage/medkit/tactical
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name = "combat medical kit"
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desc = "I hope you've got insurance."
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icon_state = "medkit_tactical"
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inhand_icon_state = "medkit-tactical"
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damagetype_healed = HEAL_ALL_DAMAGE
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/obj/item/storage/medkit/tactical/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_slots = 21
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atom_storage.max_total_storage = 24
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atom_storage.set_holdable(list_of_everything_medkits_can_hold)
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/obj/item/storage/medkit/tactical/PopulateContents()
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if(empty)
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return
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var/static/list/items_inside = list(
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/obj/item/cautery = 1,
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/obj/item/scalpel = 1,
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/obj/item/healthanalyzer/advanced = 1,
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/obj/item/hemostat = 1,
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/obj/item/reagent_containers/medigel/sterilizine = 1,
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/obj/item/storage/box/bandages = 1,
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/obj/item/surgical_drapes = 1,
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/obj/item/reagent_containers/hypospray/medipen/atropine = 2,
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/obj/item/stack/medical/gauze = 2,
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/obj/item/stack/medical/suture/medicated = 2,
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/obj/item/stack/medical/mesh/advanced = 2,
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/obj/item/reagent_containers/pill/patch/libital = 4,
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/obj/item/reagent_containers/pill/patch/aiuri = 4,
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)
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generate_items_inside(items_inside,src)
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/obj/item/storage/medkit/tactical/premium
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name = "premium combat medical kit"
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desc = "May or may not contain traces of lead."
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grind_results = list(/datum/reagent/lead = 10)
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/obj/item/storage/medkit/tactical/premium/Initialize(mapload)
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. = ..()
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atom_storage.allow_big_nesting = TRUE // so you can put back the box you took out
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_slots = 21
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atom_storage.max_total_storage = 34
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atom_storage.set_holdable(list_of_everything_medkits_can_hold)
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/obj/item/storage/medkit/tactical/premium/PopulateContents()
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if(empty)
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return
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var/static/list/items_inside = list(
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/obj/item/stack/medical/suture/medicated = 2,
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/obj/item/stack/medical/mesh/advanced = 2,
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/obj/item/reagent_containers/pill/patch/libital = 3,
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/obj/item/reagent_containers/pill/patch/aiuri = 3,
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/obj/item/healthanalyzer/advanced = 1,
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/obj/item/stack/medical/gauze = 2,
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/obj/item/mod/module/thread_ripper = 1,
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/obj/item/mod/module/surgical_processor/preloaded = 1,
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/obj/item/mod/module/defibrillator/combat = 1,
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/obj/item/mod/module/health_analyzer = 1,
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/obj/item/autosurgeon/syndicate/emaggedsurgerytoolset = 1,
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/obj/item/reagent_containers/hypospray/combat/empty = 1,
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/obj/item/storage/box/bandages = 1,
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/obj/item/storage/box/evilmeds = 1,
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/obj/item/reagent_containers/medigel/sterilizine = 1,
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/obj/item/clothing/glasses/hud/health/night/science = 1,
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)
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generate_items_inside(items_inside,src)
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list_of_everything_medkits_can_hold += items_inside
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/obj/item/storage/medkit/coroner
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name = "compact coroner's medkit"
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desc = "A smaller medical kit designed primarily for assisting in dissecting the deceased, rather than treating the living."
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icon = 'icons/obj/storage/medkit.dmi'
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icon_state = "compact_coronerkit"
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inhand_icon_state = "coronerkit"
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/obj/item/storage/medkit/coroner/Initialize(mapload)
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. = ..()
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atom_storage.max_specific_storage = WEIGHT_CLASS_NORMAL
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atom_storage.max_slots = 14
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atom_storage.max_total_storage = 24
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atom_storage.set_holdable(list(
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/obj/item/reagent_containers,
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/obj/item/bodybag,
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/obj/item/toy/crayon,
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/obj/item/pen,
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/obj/item/paper,
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/obj/item/surgical_drapes,
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/obj/item/scalpel,
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/obj/item/retractor,
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/obj/item/hemostat,
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/obj/item/cautery,
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/obj/item/autopsy_scanner,
|
|
))
|
|
|
|
/obj/item/storage/medkit/coroner/PopulateContents()
|
|
if(empty)
|
|
return
|
|
var/static/items_inside = list(
|
|
/obj/item/reagent_containers/cup/bottle/formaldehyde = 1,
|
|
/obj/item/reagent_containers/medigel/sterilizine = 1,
|
|
/obj/item/reagent_containers/blood = 1,
|
|
/obj/item/bodybag = 2,
|
|
/obj/item/reagent_containers/syringe = 1,
|
|
)
|
|
generate_items_inside(items_inside,src)
|
|
|
|
//medibot assembly
|
|
/obj/item/storage/medkit/storage_insert_on_interacted_with(datum/storage, obj/item/inserted, mob/living/user)
|
|
if(!istype(inserted, /obj/item/bodypart/arm/left/robot) && !istype(inserted, /obj/item/bodypart/arm/right/robot))
|
|
return TRUE
|
|
//Making a medibot!
|
|
if(contents.len >= 1)
|
|
balloon_alert(user, "items inside!")
|
|
return FALSE
|
|
|
|
///if you add a new one don't forget to update /datum/crafting_recipe/medbot/on_craft_completion()
|
|
var/obj/item/bot_assembly/medbot/medbot_assembly = new
|
|
if (istype(src, /obj/item/storage/medkit/fire))
|
|
medbot_assembly.set_skin("ointment")
|
|
else if (istype(src, /obj/item/storage/medkit/toxin))
|
|
medbot_assembly.set_skin("tox")
|
|
else if (istype(src, /obj/item/storage/medkit/o2))
|
|
medbot_assembly.set_skin("o2")
|
|
else if (istype(src, /obj/item/storage/medkit/brute))
|
|
medbot_assembly.set_skin("brute")
|
|
else if (istype(src, /obj/item/storage/medkit/advanced))
|
|
medbot_assembly.set_skin("advanced")
|
|
else if (istype(src, /obj/item/storage/medkit/tactical))
|
|
medbot_assembly.set_skin("bezerk")
|
|
user.put_in_hands(medbot_assembly)
|
|
medbot_assembly.balloon_alert(user, "arm added")
|
|
medbot_assembly.robot_arm = inserted.type
|
|
medbot_assembly.medkit_type = type
|
|
qdel(inserted)
|
|
qdel(src)
|
|
return FALSE
|
|
|
|
/*
|
|
* Pill Bottles
|
|
*/
|
|
|
|
/obj/item/storage/pill_bottle
|
|
name = "pill bottle"
|
|
desc = "It's an airtight container for storing medication."
|
|
icon_state = "pill_canister"
|
|
icon = 'icons/obj/medical/chemical.dmi'
|
|
inhand_icon_state = "contsolid"
|
|
worn_icon_state = "nothing"
|
|
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
|
|
/obj/item/storage/pill_bottle/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.allow_quick_gather = TRUE
|
|
atom_storage.set_holdable(list(
|
|
/obj/item/reagent_containers/pill,
|
|
/obj/item/food/bait/natural,
|
|
))
|
|
|
|
/obj/item/storage/pill_bottle/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is trying to get the cap off [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return TOXLOSS
|
|
|
|
/obj/item/storage/pill_bottle/multiver
|
|
name = "bottle of multiver pills"
|
|
desc = "Contains pills used to counter toxins."
|
|
|
|
/obj/item/storage/pill_bottle/multiver/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/multiver(src)
|
|
|
|
/obj/item/storage/pill_bottle/multiver/less
|
|
|
|
/obj/item/storage/pill_bottle/multiver/less/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new /obj/item/reagent_containers/pill/multiver(src)
|
|
|
|
/obj/item/storage/pill_bottle/epinephrine
|
|
name = "bottle of epinephrine pills"
|
|
desc = "Contains pills used to stabilize patients."
|
|
|
|
/obj/item/storage/pill_bottle/epinephrine/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/epinephrine(src)
|
|
|
|
/obj/item/storage/pill_bottle/mutadone
|
|
name = "bottle of mutadone pills"
|
|
desc = "Contains pills used to treat genetic abnormalities."
|
|
|
|
/obj/item/storage/pill_bottle/mutadone/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/mutadone(src)
|
|
|
|
/obj/item/storage/pill_bottle/potassiodide
|
|
name = "bottle of potassium iodide pills"
|
|
desc = "Contains pills used to reduce radiation damage."
|
|
|
|
/obj/item/storage/pill_bottle/potassiodide/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new /obj/item/reagent_containers/pill/potassiodide(src)
|
|
|
|
/obj/item/storage/pill_bottle/probital
|
|
name = "bottle of probital pills"
|
|
desc = "Contains pills used to treat brute damage. The tag in the bottle states 'Eat before ingesting, may cause fatigue'."
|
|
|
|
/obj/item/storage/pill_bottle/probital/PopulateContents()
|
|
for(var/i in 1 to 4)
|
|
new /obj/item/reagent_containers/pill/probital(src)
|
|
|
|
/obj/item/storage/pill_bottle/iron
|
|
name = "bottle of iron pills"
|
|
desc = "Contains pills used to reduce blood loss slowly. The tag in the bottle states 'Only take one each five minutes'."
|
|
|
|
/obj/item/storage/pill_bottle/iron/PopulateContents()
|
|
for(var/i in 1 to 4)
|
|
new /obj/item/reagent_containers/pill/iron(src)
|
|
|
|
/obj/item/storage/pill_bottle/mannitol
|
|
name = "bottle of mannitol pills"
|
|
desc = "Contains pills used to treat brain damage."
|
|
|
|
/obj/item/storage/pill_bottle/mannitol/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/mannitol(src)
|
|
|
|
//Contains 4 pills instead of 7, and 5u pills instead of 50u (50u pills heal 250 brain damage, 5u pills heal 25)
|
|
/obj/item/storage/pill_bottle/mannitol/braintumor
|
|
desc = "Contains diluted pills used to treat brain tumor symptoms. Take one when feeling lightheaded."
|
|
|
|
/obj/item/storage/pill_bottle/mannitol/braintumor/PopulateContents()
|
|
for(var/i in 1 to 4)
|
|
new /obj/item/reagent_containers/pill/mannitol/braintumor(src)
|
|
|
|
/obj/item/storage/pill_bottle/stimulant
|
|
name = "bottle of stimulant pills"
|
|
desc = "Guaranteed to give you that extra burst of energy during a long shift!"
|
|
|
|
/obj/item/storage/pill_bottle/stimulant/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/stimulant(src)
|
|
|
|
/obj/item/storage/pill_bottle/sansufentanyl
|
|
name = "bottle of experimental medication"
|
|
desc = "A bottle of pills developed by Interdyne Pharmaceuticals. They're used to treat Hereditary Manifold Sickness."
|
|
|
|
/obj/item/storage/pill_bottle/sansufentanyl/PopulateContents()
|
|
for(var/i in 1 to 6)
|
|
new /obj/item/reagent_containers/pill/sansufentanyl(src)
|
|
|
|
/obj/item/storage/pill_bottle/mining
|
|
name = "bottle of patches"
|
|
desc = "Contains patches used to treat brute and burn damage."
|
|
|
|
/obj/item/storage/pill_bottle/mining/PopulateContents()
|
|
new /obj/item/reagent_containers/pill/patch/aiuri(src)
|
|
for(var/i in 1 to 3)
|
|
new /obj/item/reagent_containers/pill/patch/libital(src)
|
|
|
|
/obj/item/storage/pill_bottle/zoom
|
|
name = "suspicious pill bottle"
|
|
desc = "The label is pretty old and almost unreadable, you recognize some chemical compounds."
|
|
|
|
/obj/item/storage/pill_bottle/zoom/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/zoom(src)
|
|
|
|
/obj/item/storage/pill_bottle/happy
|
|
name = "suspicious pill bottle"
|
|
desc = "There is a smiley on the top."
|
|
|
|
/obj/item/storage/pill_bottle/happy/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/happy(src)
|
|
|
|
/obj/item/storage/pill_bottle/lsd
|
|
name = "suspicious pill bottle"
|
|
desc = "There is a crude drawing which could be either a mushroom, or a deformed moon."
|
|
|
|
/obj/item/storage/pill_bottle/lsd/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/lsd(src)
|
|
|
|
/obj/item/storage/pill_bottle/aranesp
|
|
name = "suspicious pill bottle"
|
|
desc = "The label has 'fuck disablers' hastily scrawled in black marker."
|
|
|
|
/obj/item/storage/pill_bottle/aranesp/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/aranesp(src)
|
|
|
|
/obj/item/storage/pill_bottle/psicodine
|
|
name = "bottle of psicodine pills"
|
|
desc = "Contains pills used to treat mental distress and traumas."
|
|
|
|
/obj/item/storage/pill_bottle/psicodine/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/psicodine(src)
|
|
|
|
/obj/item/storage/pill_bottle/penacid
|
|
name = "bottle of pentetic acid pills"
|
|
desc = "Contains pills to expunge radiation and toxins."
|
|
|
|
/obj/item/storage/pill_bottle/penacid/PopulateContents()
|
|
for(var/i in 1 to 3)
|
|
new /obj/item/reagent_containers/pill/penacid(src)
|
|
|
|
|
|
/obj/item/storage/pill_bottle/neurine
|
|
name = "bottle of neurine pills"
|
|
desc = "Contains pills to treat non-severe mental traumas."
|
|
|
|
/obj/item/storage/pill_bottle/neurine/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/neurine(src)
|
|
|
|
/obj/item/storage/pill_bottle/maintenance_pill
|
|
name = "bottle of maintenance pills"
|
|
desc = "An old pill bottle. It smells musty."
|
|
|
|
/obj/item/storage/pill_bottle/maintenance_pill/Initialize(mapload)
|
|
. = ..()
|
|
var/obj/item/reagent_containers/pill/P = locate() in src
|
|
name = "bottle of [P.name]s"
|
|
|
|
/obj/item/storage/pill_bottle/maintenance_pill/PopulateContents()
|
|
for(var/i in 1 to rand(1,7))
|
|
new /obj/item/reagent_containers/pill/maintenance(src)
|
|
|
|
/obj/item/storage/pill_bottle/maintenance_pill/full/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/reagent_containers/pill/maintenance(src)
|
|
|
|
///////////////////////////////////////// Psychologist inventory pillbottles
|
|
/obj/item/storage/pill_bottle/happinesspsych
|
|
name = "happiness pills"
|
|
desc = "Contains pills used as a last resort means to temporarily stabilize depression and anxiety. WARNING: side effects may include slurred speech, drooling, and severe addiction."
|
|
|
|
/obj/item/storage/pill_bottle/happinesspsych/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/happinesspsych(src)
|
|
|
|
/obj/item/storage/pill_bottle/lsdpsych
|
|
name = "mindbreaker toxin pills"
|
|
desc = "!FOR THERAPEUTIC USE ONLY! Contains pills used to alleviate the symptoms of Reality Dissociation Syndrome."
|
|
|
|
/obj/item/storage/pill_bottle/lsdpsych/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/lsdpsych(src)
|
|
|
|
/obj/item/storage/pill_bottle/paxpsych
|
|
name = "pax pills"
|
|
desc = "Contains pills used to temporarily pacify patients that are deemed a harm to themselves or others."
|
|
|
|
/obj/item/storage/pill_bottle/paxpsych/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/paxpsych(src)
|
|
|
|
/obj/item/storage/pill_bottle/naturalbait
|
|
name = "freshness jar"
|
|
desc = "Full of natural fish bait."
|
|
|
|
/obj/item/storage/pill_bottle/naturalbait/PopulateContents()
|
|
for(var/i in 1 to 7)
|
|
new /obj/item/food/bait/natural(src)
|
|
|
|
/obj/item/storage/pill_bottle/ondansetron
|
|
name = "ondansetron patches"
|
|
desc = "A bottle containing patches of ondansetron, a drug used to treat nausea and vomiting. May cause drowsiness."
|
|
|
|
/obj/item/storage/pill_bottle/ondansetron/PopulateContents()
|
|
for(var/i in 1 to 5)
|
|
new /obj/item/reagent_containers/pill/patch/ondansetron(src)
|
|
|
|
/// A box which takes in coolant and uses it to preserve organs and body parts
|
|
/obj/item/storage/organbox
|
|
name = "organ transport box"
|
|
desc = "An advanced box with an cooling mechanism that uses cryostylane or other cold reagents to keep the organs or bodyparts inside preserved."
|
|
icon = 'icons/obj/storage/case.dmi'
|
|
icon_state = "organbox"
|
|
base_icon_state = "organbox"
|
|
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
|
throw_speed = 3
|
|
throw_range = 7
|
|
custom_premium_price = PAYCHECK_CREW * 4
|
|
/// var to prevent it freezing the same things over and over
|
|
var/cooling = FALSE
|
|
|
|
/obj/item/storage/organbox/Initialize(mapload)
|
|
. = ..()
|
|
|
|
create_storage(
|
|
storage_type = /datum/storage/organ_box,
|
|
max_specific_storage = WEIGHT_CLASS_BULKY,
|
|
max_total_storage = 21,
|
|
canhold = list(
|
|
/obj/item/organ,
|
|
/obj/item/bodypart,
|
|
/obj/item/food/icecream,
|
|
),
|
|
)
|
|
|
|
create_reagents(100, TRANSPARENT)
|
|
START_PROCESSING(SSobj, src)
|
|
|
|
/obj/item/storage/organbox/process(seconds_per_tick)
|
|
///if there is enough coolant var
|
|
var/using_coolant = coolant_to_spend()
|
|
if (isnull(using_coolant))
|
|
if (cooling)
|
|
cooling = FALSE
|
|
update_appearance()
|
|
for(var/obj/stored in contents)
|
|
stored.unfreeze()
|
|
return
|
|
|
|
var/amount_used = 0.05 * seconds_per_tick
|
|
if (using_coolant != /datum/reagent/cryostylane)
|
|
amount_used *= 2
|
|
reagents.remove_reagent(using_coolant, amount_used)
|
|
|
|
if(cooling)
|
|
return
|
|
cooling = TRUE
|
|
update_appearance()
|
|
for(var/obj/stored in contents)
|
|
stored.freeze()
|
|
|
|
/// Returns which coolant we are about to use, or null if there isn't any
|
|
/obj/item/storage/organbox/proc/coolant_to_spend()
|
|
if (reagents.get_reagent_amount(/datum/reagent/cryostylane))
|
|
return /datum/reagent/cryostylane
|
|
if (reagents.get_reagent_amount(/datum/reagent/consumable/ice))
|
|
return /datum/reagent/consumable/ice
|
|
return null
|
|
|
|
/obj/item/storage/organbox/update_icon_state()
|
|
icon_state = "[base_icon_state][cooling ? "-working" : null]"
|
|
return ..()
|
|
|
|
/obj/item/storage/organbox/storage_insert_on_interacted_with(datum/storage, obj/item/inserted, mob/living/user)
|
|
if(is_reagent_container(inserted) && inserted.is_open_container())
|
|
return FALSE
|
|
if(istype(inserted, /obj/item/plunger))
|
|
return FALSE
|
|
return TRUE
|
|
|
|
/obj/item/storage/organbox/item_interaction(mob/living/user, obj/item/tool, list/modifiers)
|
|
if(is_reagent_container(tool) && tool.is_open_container())
|
|
var/obj/item/reagent_containers/RC = tool
|
|
var/units = RC.reagents.trans_to(src, RC.amount_per_transfer_from_this, transferred_by = user)
|
|
if(units)
|
|
balloon_alert(user, "[units]u transferred")
|
|
return ITEM_INTERACT_SUCCESS
|
|
return ITEM_INTERACT_BLOCKING
|
|
if(istype(tool, /obj/item/plunger))
|
|
balloon_alert(user, "plunging...")
|
|
if(do_after(user, 1 SECONDS, target = src))
|
|
balloon_alert(user, "plunged")
|
|
reagents.clear_reagents()
|
|
return ITEM_INTERACT_SUCCESS
|
|
return NONE
|
|
|
|
/obj/item/storage/organbox/suicide_act(mob/living/carbon/user)
|
|
if(HAS_TRAIT(user, TRAIT_RESISTCOLD)) //if they're immune to cold, just do the box suicide
|
|
var/obj/item/bodypart/head/myhead = user.get_bodypart(BODY_ZONE_HEAD)
|
|
if(myhead)
|
|
user.visible_message(span_suicide("[user] puts [user.p_their()] head into \the [src] and begins closing it! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
myhead.dismember()
|
|
myhead.forceMove(src) //force your enemies to kill themselves with your head collection box!
|
|
playsound(user, "desecration-01.ogg", 50, TRUE, -1)
|
|
return BRUTELOSS
|
|
user.visible_message(span_suicide("[user] is beating [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return BRUTELOSS
|
|
user.visible_message(span_suicide("[user] is putting [user.p_their()] head inside the [src], it looks like [user.p_theyre()] trying to commit suicide!"))
|
|
user.adjust_bodytemperature(-300)
|
|
user.apply_status_effect(/datum/status_effect/freon)
|
|
return FIRELOSS
|
|
|
|
/// A subtype of organ storage box which starts with a full coolant tank
|
|
/obj/item/storage/organbox/preloaded
|
|
|
|
/obj/item/storage/organbox/preloaded/Initialize(mapload)
|
|
. = ..()
|
|
reagents.add_reagent(/datum/reagent/cryostylane, reagents.maximum_volume)
|
|
|
|
/obj/item/storage/test_tube_rack
|
|
name = "test tube rack"
|
|
desc = "A wooden rack for storing test tubes."
|
|
icon_state = "rack"
|
|
base_icon_state = "rack"
|
|
icon = 'icons/obj/medical/chemical.dmi'
|
|
inhand_icon_state = "contsolid"
|
|
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
|
|
/obj/item/storage/test_tube_rack/Initialize(mapload)
|
|
. = ..()
|
|
atom_storage.allow_quick_gather = TRUE
|
|
atom_storage.max_slots = 8
|
|
atom_storage.screen_max_columns = 4
|
|
atom_storage.screen_max_rows = 2
|
|
atom_storage.set_holdable(/obj/item/reagent_containers/cup/tube)
|
|
|
|
/obj/item/storage/test_tube_rack/attack_self(mob/user)
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emptyStorage()
|
|
|
|
/obj/item/storage/test_tube_rack/update_icon_state()
|
|
icon_state = "[base_icon_state][contents.len > 0 ? contents.len : null]"
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return ..()
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