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## About The Pull Request 1. Renames `NO_DECONSTRUCTION` -> `NO_DEBRIS_AFTER_DECONSTRUCTION`. As the name suggests when the object is deconstructed it won't drop any items/debris. After my last refactor for this flag it now serves a new purpose so its name has been changed to match that 2. Fixes objects that are now using `NO_DECONSTRUCTION` incorrectly. Some of these changes include - Removing the flag in objects where there are no means to deconstruct them (e.g. jukebox, hydroponics soil, flora etc) - Replacing the flags old purpose by overriding its tool procs so that it regains its old behaviour(e.g. You once again cannot deconstruct ctf reinforced tables, survival pods, indestructible windows etc) ## Changelog 🆑 code: renamed `NO_DECONSTRUCTION` to `NO_DEBRIS_AFTER_DECONSTRUCTION` so its name matches its intended purpose fix: fixes some items that incorrectly used `NO_DECONSTRUCTION` prior to its refactor, meaning makes some objects non deconstructable again /🆑
72 lines
2.7 KiB
Plaintext
72 lines
2.7 KiB
Plaintext
#define SYNDICATE_CHALLENGE_TIMER (20 MINUTES)
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/obj/machinery/computer/shuttle/syndicate
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name = "syndicate shuttle terminal"
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desc = "The terminal used to control the syndicate transport shuttle."
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circuit = /obj/item/circuitboard/computer/syndicate_shuttle
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icon_screen = "syndishuttle"
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icon_keyboard = "syndie_key"
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light_color = COLOR_SOFT_RED
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req_access = list(ACCESS_SYNDICATE)
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shuttleId = "syndicate"
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possible_destinations = "syndicate_away;syndicate_z5;syndicate_ne;syndicate_nw;syndicate_n;syndicate_se;syndicate_sw;syndicate_s;syndicate_custom"
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/machinery/computer/shuttle/syndicate/screwdriver_act(mob/living/user, obj/item/I)
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return NONE
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/obj/machinery/computer/shuttle/syndicate/launch_check(mob/user)
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. = ..()
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if(!.)
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return FALSE
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var/obj/item/circuitboard/computer/syndicate_shuttle/board = circuit
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if(board?.challenge && world.time < SYNDICATE_CHALLENGE_TIMER)
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to_chat(user, span_warning("You've issued a combat challenge to the station! You've got to give them at least [DisplayTimeText(SYNDICATE_CHALLENGE_TIMER - world.time)] more to allow them to prepare."))
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return FALSE
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board.moved = TRUE
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return TRUE
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/obj/machinery/computer/shuttle/syndicate/recall
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name = "syndicate shuttle recall terminal"
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desc = "Use this if your friends left you behind."
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possible_destinations = "syndicate_away"
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/obj/machinery/computer/shuttle/syndicate/drop_pod
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name = "syndicate assault pod control"
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desc = "Controls the drop pod's launch system."
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icon = 'icons/obj/machines/wallmounts.dmi'
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icon_state = "pod_off"
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icon_keyboard = null
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icon_screen = "pod_on"
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light_color = LIGHT_COLOR_BLUE
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req_access = list(ACCESS_SYNDICATE)
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shuttleId = "steel_rain"
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possible_destinations = null
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/obj/machinery/computer/shuttle/syndicate/drop_pod/launch_check(mob/user)
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. = ..()
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if(!.)
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return FALSE
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if(!is_reserved_level(z))
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to_chat(user, span_warning("Pods are one way!"))
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return FALSE
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return TRUE
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/obj/machinery/computer/camera_advanced/shuttle_docker/syndicate
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name = "syndicate shuttle navigation computer"
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desc = "Used to designate a precise transit location for the syndicate shuttle."
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icon_screen = "syndishuttle"
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icon_keyboard = "syndie_key"
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shuttleId = "syndicate"
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lock_override = CAMERA_LOCK_STATION
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shuttlePortId = "syndicate_custom"
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jump_to_ports = list("syndicate_ne" = 1, "syndicate_nw" = 1, "syndicate_n" = 1, "syndicate_se" = 1, "syndicate_sw" = 1, "syndicate_s" = 1)
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view_range = 5.5
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x_offset = -7
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y_offset = -1
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whitelist_turfs = list(/turf/open/space, /turf/open/floor/plating, /turf/open/lava, /turf/closed/mineral, /turf/open/openspace, /turf/open/misc)
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see_hidden = TRUE
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circuit = /obj/item/circuitboard/computer/syndicate_shuttle_docker
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#undef SYNDICATE_CHALLENGE_TIMER
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