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* Add baking and grilling results to the blackbox (#71632) ## About The Pull Request Adds baking and grilling results to the blackbox. Microwaved and crafted foods were being logged here, but the logging messages were lost when we got the grilling and baking components. ## Why It's Good For The Game More food logging yeehaw ## Changelog No player-facing changes Co-authored-by: tattle <article.disaster@ gmail.com> * Add baking and grilling results to the blackbox Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com> Co-authored-by: tattle <article.disaster@ gmail.com>
134 lines
5.1 KiB
Plaintext
134 lines
5.1 KiB
Plaintext
/datum/component/grillable
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dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS // So you can change grill results with various cookstuffs
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///Result atom type of grilling this object
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var/atom/cook_result
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///Amount of time required to cook the food
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var/required_cook_time = 2 MINUTES
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///Is this a positive grill result?
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var/positive_result = TRUE
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///Time spent cooking so far
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var/current_cook_time = 0
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///Do we use the large steam sprite?
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var/use_large_steam_sprite = FALSE
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/// REF() to the mob which placed us on the griddle
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var/who_placed_us
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/// What type of pollutant we spread around as we are grilleed, can be none // SKYRAT EDIT ADDITION
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var/pollutant_type // SKYRAT EDIT ADDITION
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/datum/component/grillable/Initialize(cook_result, required_cook_time, positive_result, use_large_steam_sprite, pollutant_type) //SKYRAT EDIT CHANGE
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. = ..()
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if(!isitem(parent)) //Only items support grilling at the moment
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return COMPONENT_INCOMPATIBLE
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src.cook_result = cook_result
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src.required_cook_time = required_cook_time
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src.positive_result = positive_result
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src.use_large_steam_sprite = use_large_steam_sprite
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src.pollutant_type = pollutant_type //SKYRAT EDIT ADDITION
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/datum/component/grillable/RegisterWithParent()
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RegisterSignal(parent, COMSIG_ITEM_GRILL_PLACED_ON, PROC_REF(on_grill_start))
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RegisterSignal(parent, COMSIG_ITEM_GRILL_PROCESS, PROC_REF(on_grill))
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RegisterSignal(parent, COMSIG_PARENT_EXAMINE, PROC_REF(on_examine))
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/datum/component/grillable/UnregisterFromParent()
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UnregisterSignal(parent, list(COMSIG_ITEM_GRILL_PLACED_ON, COMSIG_ITEM_GRILL_PROCESS, COMSIG_PARENT_EXAMINE))
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// Inherit the new values passed to the component
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/datum/component/grillable/InheritComponent(datum/component/grillable/new_comp, original, cook_result, required_cook_time, positive_result, use_large_steam_sprite)
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if(!original)
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return
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if(cook_result)
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src.cook_result = cook_result
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if(required_cook_time)
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src.required_cook_time = required_cook_time
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if(positive_result)
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src.positive_result = positive_result
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if(use_large_steam_sprite)
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src.use_large_steam_sprite = use_large_steam_sprite
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/// Signal proc for [COMSIG_ITEM_GRILL_PLACED_ON], starts the grilling process.
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/datum/component/grillable/proc/on_grill_start(datum/source, mob/griller)
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SIGNAL_HANDLER
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if(griller)
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who_placed_us = REF(griller)
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(on_moved))
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RegisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS, PROC_REF(add_grilled_item_overlay))
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var/atom/atom_parent = parent
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atom_parent.update_appearance()
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///Ran every time an item is grilled by something
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/datum/component/grillable/proc/on_grill(datum/source, atom/used_grill, delta_time = 1)
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SIGNAL_HANDLER
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. = COMPONENT_HANDLED_GRILLING
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//SKYRAT EDIT ADDITION
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if(pollutant_type)
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var/turf/parent_turf = get_turf(parent)
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parent_turf.pollute_turf(pollutant_type, 10)
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//SKYRAT EDIT END
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current_cook_time += delta_time * 10 //turn it into ds
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if(current_cook_time >= required_cook_time)
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finish_grilling(used_grill)
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///Ran when an object finished grilling
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/datum/component/grillable/proc/finish_grilling(atom/grill_source)
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var/atom/original_object = parent
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var/atom/grilled_result
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if(isstack(parent)) //Check if its a sheet, for grilling multiple things in a stack
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var/obj/item/stack/stack_parent = original_object
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grilled_result = new cook_result(original_object.loc, stack_parent.amount)
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else
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grilled_result = new cook_result(original_object.loc)
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if(original_object.custom_materials)
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grilled_result.set_custom_materials(original_object.custom_materials)
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if(IS_EDIBLE(grilled_result))
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BLACKBOX_LOG_FOOD_MADE(grilled_result.type)
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SEND_SIGNAL(parent, COMSIG_ITEM_GRILLED, grilled_result)
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if(who_placed_us)
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ADD_TRAIT(grilled_result, TRAIT_FOOD_CHEF_MADE, who_placed_us)
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grill_source.visible_message("<span class='[positive_result ? "notice" : "warning"]'>[parent] turns into \a [grilled_result]!</span>")
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grilled_result.pixel_x = original_object.pixel_x
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grilled_result.pixel_y = original_object.pixel_y
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qdel(parent)
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///Ran when an object almost finishes grilling
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/datum/component/grillable/proc/on_examine(atom/A, mob/user, list/examine_list)
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SIGNAL_HANDLER
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if(!current_cook_time) //Not grilled yet
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if(positive_result)
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examine_list += span_notice("[parent] can be <b>grilled</b> into \a [initial(cook_result.name)].")
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return
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if(positive_result)
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if(current_cook_time <= required_cook_time * 0.75)
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examine_list += span_notice("[parent] probably needs to be cooked a bit longer!")
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else if(current_cook_time <= required_cook_time)
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examine_list += span_notice("[parent] seems to be almost finished cooking!")
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else
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examine_list += span_danger("[parent] should probably not be cooked for much longer!")
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///Ran when an object moves from the grill
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/datum/component/grillable/proc/on_moved(atom/source, atom/OldLoc, Dir, Forced)
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SIGNAL_HANDLER
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UnregisterSignal(parent, COMSIG_ATOM_UPDATE_OVERLAYS)
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UnregisterSignal(parent, COMSIG_MOVABLE_MOVED)
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source.update_appearance()
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/datum/component/grillable/proc/add_grilled_item_overlay(datum/source, list/overlays)
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SIGNAL_HANDLER
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overlays += mutable_appearance('icons/effects/steam.dmi', "[use_large_steam_sprite ? "steam_triple" : "steam_single"]", ABOVE_OBJ_LAYER)
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