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Bubberstation/code/modules/wiremod/shell/controller.dm
SkyratBot 5ab9aba9d4 [MIRROR] Added circuit component UI details, added multiplexer and allowed inserting components directly into shells. (#6479)
* Added circuit component UI details, added multiplexer and allowed inserting components directly into shells. (#59635)

Adds the multiplexer circuit component - en.wikipedia.org/wiki/Multiplexer
Circuit components can now be directly inserted into shells rather than having to take the integrated circuit out.
Special information can be accessed from components now through the "Info" button besides the eject button on a component.

* Added circuit component UI details, added multiplexer and allowed inserting components directly into shells.

Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com>
2021-06-23 22:50:59 +01:00

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/**
* # Compact Remote
*
* A handheld device with several buttons.
* In game, this translates to having different signals for normal usage, alt-clicking, and ctrl-clicking when in your hand.
*/
/obj/item/controller
name = "controller"
icon = 'icons/obj/wiremod.dmi'
icon_state = "setup_small_calc"
inhand_icon_state = "electronic"
worn_icon_state = "electronic"
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
light_system = MOVABLE_LIGHT_DIRECTIONAL
light_on = FALSE
/obj/item/controller/Initialize()
. = ..()
AddComponent(/datum/component/shell, list(
new /obj/item/circuit_component/controller()
), SHELL_CAPACITY_MEDIUM)
/obj/item/circuit_component/controller
display_name = "Controller"
display_desc = "Used to receive inputs from the controller shell. Use the shell in hand to trigger the output signal. Alt-click for the alternate signal. Right click for the extra signal."
/// The three separate buttons that are called in attack_hand on the shell.
var/datum/port/output/signal
var/datum/port/output/alt
var/datum/port/output/right
/obj/item/circuit_component/controller/Initialize()
. = ..()
signal = add_output_port("Signal", PORT_TYPE_SIGNAL)
alt = add_output_port("Alternate Signal", PORT_TYPE_SIGNAL)
right = add_output_port("Extra Signal", PORT_TYPE_SIGNAL)
/obj/item/circuit_component/controller/Destroy()
signal = null
alt = null
right = null
return ..()
/obj/item/circuit_component/controller/register_shell(atom/movable/shell)
RegisterSignal(shell, COMSIG_ITEM_ATTACK_SELF, .proc/send_trigger)
RegisterSignal(shell, COMSIG_CLICK_ALT, .proc/send_alternate_signal)
RegisterSignal(shell, COMSIG_CLICK_RIGHT, .proc/send_right_signal)
/obj/item/circuit_component/controller/unregister_shell(atom/movable/shell)
UnregisterSignal(shell, list(
COMSIG_ITEM_ATTACK_SELF,
COMSIG_CLICK_RIGHT,
COMSIG_CLICK_ALT,
))
/**
* Called when the shell item is used in hand, including right click.
*/
/obj/item/circuit_component/controller/proc/send_trigger(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked primary button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
signal.set_output(COMPONENT_SIGNAL)
/**
* Called when the shell item is alt-clicked
*/
/obj/item/circuit_component/controller/proc/send_alternate_signal(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked alternate button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
alt.set_output(COMPONENT_SIGNAL)
/obj/item/circuit_component/controller/proc/send_right_signal(atom/source, mob/user)
SIGNAL_HANDLER
if(!user.Adjacent(source))
return
source.balloon_alert(user, "clicked extra button")
playsound(source, get_sfx("terminal_type"), 25, FALSE)
right.set_output(COMPONENT_SIGNAL)