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* Fixes issues with closing apps on tablets (#75117) ## About The Pull Request - Fixes background apps not reloading the UI - Standardizes opening/closing/backgrounding apps - Simplifies the way apps are closed instead of having 2 procs, one on the PC and one on the program, being named the same thing (wtf) - Removes program states. They existed so computers can know to update their UI every process tick, but since we now do this event based, this is no longer needed, which is good. - Replaces the 'forced' arg from kill_program as it was completely unused, with ``reload_ui``, which is now used to open the UI on close, and not to when we don't want it to. - Closing background apps no longer reloads the entire UI - Responding to an NT Message will no longer open the UI on your face. ## Why It's Good For The Game Closes https://github.com/tgstation/tgstation/issues/75046 Closes https://github.com/tgstation/tgstation/issues/75108 Makes tablet UIs more responsive and lag less, not checking if a program is closed every process to close it, and makes responding to messages not a hassle every time. Also makes the code easier to understand/read, ## Changelog 🆑 fix: Tablets' minimize apps feature works again. /🆑 * Fixes issues with closing apps on tablets * Update tablet.dm --------- Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
384 lines
12 KiB
Plaintext
384 lines
12 KiB
Plaintext
/datum/computer_file/program/radar //generic parent that handles most of the process
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filename = "genericfinder"
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filedesc = "debug_finder"
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category = PROGRAM_CATEGORY_CREW
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ui_header = "borg_mon.gif" //DEBUG -- new icon before PR
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program_icon_state = "radarntos"
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requires_ntnet = TRUE
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available_on_ntnet = FALSE
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usage_flags = PROGRAM_LAPTOP | PROGRAM_TABLET
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size = 5
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tgui_id = "NtosRadar"
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///List of trackable entities. Updated by the scan() proc.
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var/list/objects
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///Ref of the last trackable object selected by the user in the tgui window. Updated in the ui_act() proc.
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var/atom/selected
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///Used to store when the next scan is available. Updated by the scan() proc.
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var/next_scan = 0
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///Used to keep track of the last value program_icon_state was set to, to prevent constant unnecessary update_appearance() calls
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var/last_icon_state = ""
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///Used by the tgui interface, themed NT or Syndicate.
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var/arrowstyle = "ntosradarpointer.png"
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///Used by the tgui interface, themed for NT or Syndicate colors.
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var/pointercolor = "green"
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/datum/computer_file/program/radar/on_start(mob/living/user)
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. = ..()
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if(.)
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START_PROCESSING(SSfastprocess, src)
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return
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return FALSE
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/datum/computer_file/program/radar/kill_program()
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objects = list()
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selected = null
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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/datum/computer_file/program/radar/Destroy()
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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/datum/computer_file/program/radar/ui_assets(mob/user)
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return list(
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get_asset_datum(/datum/asset/simple/radar_assets),
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)
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/datum/computer_file/program/radar/ui_data(mob/user)
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var/list/data = list()
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data["selected"] = selected
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data["objects"] = list()
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data["scanning"] = (world.time < next_scan)
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for(var/list/i in objects)
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var/list/objectdata = list(
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ref = i["ref"],
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name = i["name"],
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)
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data["object"] += list(objectdata)
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data["target"] = list()
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var/list/trackinfo = track()
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if(trackinfo)
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data["target"] = trackinfo
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return data
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/datum/computer_file/program/radar/ui_act(action, params, datum/tgui/ui, datum/ui_state/state)
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switch(action)
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if("selecttarget")
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selected = params["ref"]
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if("scan")
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scan()
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/**
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*Updates tracking information of the selected target.
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*
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*The track() proc updates the entire set of information about the location
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*of the target, including whether the Ntos window should use a pinpointer
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*crosshair over the up/down arrows, or none in favor of a rotating arrow
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*for far away targets. This information is returned in the form of a list.
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*
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*/
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/datum/computer_file/program/radar/proc/track()
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var/atom/movable/signal = find_atom()
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if(!trackable(signal))
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return
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var/turf/here_turf = (get_turf(computer))
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var/turf/target_turf = (get_turf(signal))
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var/userot = FALSE
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var/rot = 0
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var/pointer="crosshairs"
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var/locx = (target_turf.x - here_turf.x) + 24
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var/locy = (here_turf.y - target_turf.y) + 24
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if(get_dist_euclidian(here_turf, target_turf) > 24)
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userot = TRUE
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rot = round(get_angle(here_turf, target_turf))
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else
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if(target_turf.z > here_turf.z)
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pointer="caret-up"
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else if(target_turf.z < here_turf.z)
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pointer="caret-down"
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var/list/trackinfo = list(
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"locx" = locx,
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"locy" = locy,
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"userot" = userot,
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"rot" = rot,
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"arrowstyle" = arrowstyle,
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"color" = pointercolor,
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"pointer" = pointer,
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)
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return trackinfo
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/**
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*
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*Checks the trackability of the selected target.
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*
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*If the target is on the computer's Z level, or both are on station Z
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*levels, and the target isn't untrackable, return TRUE.
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*Arguments:
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**arg1 is the atom being evaluated.
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*/
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/datum/computer_file/program/radar/proc/trackable(atom/movable/signal)
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if(!signal || !computer)
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return FALSE
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var/turf/here = get_turf(computer)
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var/turf/there = get_turf(signal)
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if(!here || !there)
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return FALSE //I was still getting a runtime even after the above check while scanning, so fuck it
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return (there.z == here.z) || (is_station_level(here.z) && is_station_level(there.z))
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/**
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*
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*Runs a scan of all the trackable atoms.
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*
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*Checks each entry in the GLOB of the specific trackable atoms against
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*the track() proc, and fill the objects list with lists containing the
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*atoms' names and REFs. The objects list is handed to the tgui screen
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*for displaying to, and being selected by, the user. A two second
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*sleep is used to delay the scan, both for thematical reasons as well
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*as to limit the load players may place on the server using these
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*somewhat costly loops.
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*/
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/datum/computer_file/program/radar/proc/scan()
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return
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/**
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*
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*Finds the atom in the appropriate list that the `selected` var indicates
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*
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*The `selected` var holds a REF, which is a string. A mob REF may be
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*something like "mob_209". In order to find the actual atom, we need
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*to search the appropriate list for the REF string. This is dependant
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*on the program (Lifeline uses GLOB.human_list, while Fission360 uses
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*GLOB.poi_list), but the result will be the same; evaluate the string and
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*return an atom reference.
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*/
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/datum/computer_file/program/radar/proc/find_atom()
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return
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//We use SSfastprocess for the program icon state because it runs faster than process_tick() does.
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/datum/computer_file/program/radar/process()
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if(computer.active_program != src)
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STOP_PROCESSING(SSfastprocess, src) //We're not the active program, it's time to stop.
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return
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if(!selected)
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return
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var/atom/movable/signal = find_atom()
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if(!trackable(signal))
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program_icon_state = "[initial(program_icon_state)]lost"
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if(last_icon_state != program_icon_state)
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computer.update_appearance()
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last_icon_state = program_icon_state
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return
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var/here_turf = get_turf(computer)
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var/target_turf = get_turf(signal)
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var/trackdistance = get_dist_euclidian(here_turf, target_turf)
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switch(trackdistance)
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if(0)
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program_icon_state = "[initial(program_icon_state)]direct"
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if(1 to 12)
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program_icon_state = "[initial(program_icon_state)]close"
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if(13 to 24)
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program_icon_state = "[initial(program_icon_state)]medium"
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if(25 to INFINITY)
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program_icon_state = "[initial(program_icon_state)]far"
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if(last_icon_state != program_icon_state)
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computer.update_appearance()
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last_icon_state = program_icon_state
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computer.setDir(get_dir(here_turf, target_turf))
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//We can use process_tick to restart fast processing, since the computer will be running this constantly either way.
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/datum/computer_file/program/radar/process_tick(seconds_per_tick)
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if(computer.active_program == src)
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START_PROCESSING(SSfastprocess, src)
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///////////////////
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//Suit Sensor App//
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///////////////////
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///A program that tracks crew members via suit sensors
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/datum/computer_file/program/radar/lifeline
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filename = "lifeline"
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filedesc = "Lifeline"
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extended_desc = "This program allows for tracking of crew members via their suit sensors."
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requires_ntnet = TRUE
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transfer_access = list(ACCESS_MEDICAL)
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available_on_ntnet = TRUE
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program_icon = "heartbeat"
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/datum/computer_file/program/radar/lifeline/find_atom()
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return locate(selected) in GLOB.human_list
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/datum/computer_file/program/radar/lifeline/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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for(var/i in GLOB.human_list)
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var/mob/living/carbon/human/humanoid = i
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if(!trackable(humanoid))
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continue
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var/crewmember_name = "Unknown"
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if(humanoid.wear_id)
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var/obj/item/card/id/ID = humanoid.wear_id.GetID()
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if(ID?.registered_name)
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crewmember_name = ID.registered_name
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var/list/crewinfo = list(
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ref = REF(humanoid),
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name = crewmember_name,
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)
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objects += list(crewinfo)
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/datum/computer_file/program/radar/lifeline/trackable(mob/living/carbon/human/humanoid)
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if(!humanoid || !istype(humanoid))
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return FALSE
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if(..())
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if (istype(humanoid.w_uniform, /obj/item/clothing/under))
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var/obj/item/clothing/under/uniform = humanoid.w_uniform
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if(uniform.has_sensor && uniform.sensor_mode >= SENSOR_COORDS) // Suit sensors must be on maximum
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return TRUE
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return FALSE
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///Tracks all janitor equipment
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/datum/computer_file/program/radar/custodial_locator
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filename = "custodiallocator"
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filedesc = "Custodial Locator"
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extended_desc = "This program allows for tracking of custodial equipment."
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requires_ntnet = TRUE
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transfer_access = list(ACCESS_JANITOR)
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available_on_ntnet = TRUE
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program_icon = "broom"
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size = 2
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detomatix_resistance = DETOMATIX_RESIST_MINOR
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/datum/computer_file/program/radar/custodial_locator/find_atom()
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return locate(selected) in GLOB.janitor_devices
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/datum/computer_file/program/radar/custodial_locator/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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for(var/obj/custodial_tools as anything in GLOB.janitor_devices)
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if(!trackable(custodial_tools))
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continue
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var/tool_name = custodial_tools.name
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if(istype(custodial_tools, /obj/item/mop))
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var/obj/item/mop/wet_mop = custodial_tools
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tool_name = "[wet_mop.reagents.total_volume ? "Wet" : "Dry"] [wet_mop.name]"
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if(istype(custodial_tools, /obj/structure/mop_bucket/janitorialcart))
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var/obj/structure/mop_bucket/janitorialcart/janicart = custodial_tools
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tool_name = "[janicart.name] - Water level: [janicart.reagents.total_volume] / [janicart.reagents.maximum_volume]"
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if(istype(custodial_tools, /mob/living/simple_animal/bot/cleanbot))
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var/mob/living/simple_animal/bot/cleanbot/cleanbots = custodial_tools
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tool_name = "[cleanbots.name] - [cleanbots.bot_mode_flags & BOT_MODE_ON ? "Online" : "Offline"]"
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var/list/tool_information = list(
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ref = REF(custodial_tools),
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name = tool_name,
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)
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objects += list(tool_information)
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////////////////////////
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//Nuke Disk Finder App//
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////////////////////////
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///A program that tracks nukes and nuclear accessories
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/datum/computer_file/program/radar/fission360
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filename = "fission360"
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filedesc = "Fission360"
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category = PROGRAM_CATEGORY_MISC
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program_icon_state = "radarsyndicate"
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extended_desc = "This program allows for tracking of nuclear authorization disks and warheads."
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requires_ntnet = FALSE
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available_on_ntnet = FALSE
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available_on_syndinet = TRUE
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tgui_id = "NtosRadarSyndicate"
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program_icon = "bomb"
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arrowstyle = "ntosradarpointerS.png"
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pointercolor = "red"
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/datum/computer_file/program/radar/fission360/on_start(mob/living/user)
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. = ..()
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if(!.)
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return
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RegisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED, PROC_REF(on_nuke_armed))
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/datum/computer_file/program/radar/fission360/kill_program()
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UnregisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED)
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return ..()
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/datum/computer_file/program/radar/fission360/Destroy()
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UnregisterSignal(SSdcs, COMSIG_GLOB_NUKE_DEVICE_ARMED)
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return ..()
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/datum/computer_file/program/radar/fission360/find_atom()
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return SSpoints_of_interest.get_poi_atom_by_ref(selected)
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/datum/computer_file/program/radar/fission360/scan()
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if(world.time < next_scan)
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return
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next_scan = world.time + (2 SECONDS)
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objects = list()
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// All the nukes
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for(var/obj/machinery/nuclearbomb/nuke as anything in GLOB.nuke_list)
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var/list/nuke_info = list(
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ref = REF(nuke),
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name = nuke.name,
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)
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objects += list(nuke_info)
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// Dat fukken disk
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var/obj/item/disk/nuclear/disk = locate() in SSpoints_of_interest.real_nuclear_disks
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var/list/disk_info = list(
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ref = REF(disk),
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name = "Nuke Auth. Disk",
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)
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objects += list(disk_info)
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// The infiltrator
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var/obj/docking_port/mobile/infiltrator = SSshuttle.getShuttle("syndicate")
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var/list/ship_info = list(
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ref = REF(infiltrator),
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name = "Infiltrator",
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)
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objects += list(ship_info)
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///Shows how long until the nuke detonates, if one is active.
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/datum/computer_file/program/radar/fission360/on_examine(obj/item/modular_computer/source, mob/user)
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var/list/examine_list = list()
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for(var/obj/machinery/nuclearbomb/bomb as anything in GLOB.nuke_list)
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if(bomb.timing)
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examine_list += span_danger("Extreme danger. Arming signal detected. Time remaining: [bomb.get_time_left()].")
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return examine_list
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/*
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* Signal proc for [COMSIG_GLOB_NUKE_DEVICE_ARMED].
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* Warns anyone nearby or holding the computer that a nuke was armed.
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*/
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/datum/computer_file/program/radar/fission360/proc/on_nuke_armed(datum/source, obj/machinery/nuclearbomb/bomb)
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SIGNAL_HANDLER
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if(!computer)
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return
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playsound(computer, 'sound/items/nuke_toy_lowpower.ogg', 50, FALSE)
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if(isliving(computer.loc))
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to_chat(computer.loc, span_userdanger("Your [computer.name] vibrates and lets out an ominous alarm. Uh oh."))
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else
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computer.audible_message(
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span_danger("[computer] vibrates and lets out an ominous alarm. Uh oh."),
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span_notice("[computer] begins to vibrate rapidly. Wonder what that means..."),
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)
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