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5b4d7c4291c0add7f8dfddc3df6ea6aafcf759d2
Bubberstation/code
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Barhandar 5b4d7c4291 Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)
fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
..
__DEFINES
New sprites for gases (#40873)
2018-10-14 16:43:08 +03:00
__HELPERS
Merge pull request #40785 from Jordie0608/anothergreatstepforwardforbadminning
2018-10-10 18:29:45 -04:00
_globalvars
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
_js
…
_onclick
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
controllers
Stops using the rad insulation component to provide default rad insulation features in order to save a bit of memory (#40662)
2018-10-06 14:28:28 +02:00
datums
Turn a runtime component sanity check into a unit test (#40851)
2018-10-12 15:41:55 -07:00
game
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)
2018-10-14 15:09:51 -04:00
modules
New sprites for gases (#40873)
2018-10-14 16:43:08 +03:00
_compile_options.dm
…
world.dm
…
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