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cyberpresidentvanellope/Bubberstation
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5be8bde77ffd4eacf0290a58a6d97f2bd6ffac97
Bubberstation/code/game/objects/items/tools
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itseasytosee 878e3b8d37 Implements a Demolition Modifier variable to items, affects damage vs structures and robots. (#66967)
Adds a modifier variable which can be used to increase or decrease a given items damage to structures, machinery, vehicles, and robots (including cyborgs, simple-bots, and anything else with the MOB_ROBOTIC biotype)
2022-06-06 15:29:57 -05:00
..
crowbar.dm
Implements a Demolition Modifier variable to items, affects damage vs structures and robots. (#66967)
2022-06-06 15:29:57 -05:00
screwdriver.dm
Implements a Demolition Modifier variable to items, affects damage vs structures and robots. (#66967)
2022-06-06 15:29:57 -05:00
weldingtool.dm
Advanced tools are medium sized, toolboxes can carry medium sized items. (#66900)
2022-05-13 12:34:26 -04:00
wirebrush.dm
Modernizing Radiation -- TL;DR: Radiation is now a status effect healed by tox healing, and contamination is removed (#62265)
2021-11-01 04:20:39 -03:00
wirecutters.dm
Removes "strandling" status effect from a bunch of random places / refactors it (#66711)
2022-05-09 09:58:00 -07:00
wrench.dm
Implements a Demolition Modifier variable to items, affects damage vs structures and robots. (#66967)
2022-06-06 15:29:57 -05:00
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