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- EMP-Flashlight now has one charge less but recharges (slower than lasers/energy crossbows do) - EMP-Flashlight description no longer reveals the nature of the device - EMP implant now has two uses - EMP kit now contains two grenades - EMP and adrenaline implants now inform the user how many charges they contain to begin with (freedom doesn't because it's intentionally random) - Fixes EMP flashlight sometimes going down to -1 charges.