mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-06 06:52:39 +00:00
87 lines
2.5 KiB
Plaintext
87 lines
2.5 KiB
Plaintext
/* Table Frames
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* Contains:
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* Frames
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* Wooden Frames
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*/
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/*
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* Normal Frames
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*/
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/obj/structure/table_frame
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name = "table frame"
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desc = "Four metal legs with four framing rods for a table. You could easily pass through this."
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icon = 'icons/obj/structures.dmi'
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icon_state = "table_frame"
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density = 0
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anchored = 0
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layer = 2.8
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var/framestack = /obj/item/stack/rods
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var/framestackamount = 2
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/obj/structure/table_frame/attackby(var/obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weapon/wrench))
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user << "<span class='notice'>Now disassembling [src].</span>"
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playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
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if(do_after(user, 30))
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playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
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for(var/i = 1, i <= framestackamount, i++)
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new framestack(get_turf(src))
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qdel(src)
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return
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if(istype(I, /obj/item/stack/sheet/plasteel))
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var/obj/item/stack/sheet/plasteel/P = I
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user << "<span class='notice'>Now adding [P] to [src].</span>"
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if(do_after(user, 50))
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new /obj/structure/table/reinforced(src.loc)
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qdel(src)
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P.use(1)
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return
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if(istype(I, /obj/item/stack/sheet/metal))
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var/obj/item/stack/sheet/metal/M = I
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user << "<span class='notice'>Now adding [M] to [src].</span>"
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if(do_after(user, 20))
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new /obj/structure/table(src.loc)
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qdel(src)
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M.use(1)
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return
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if(istype(I, /obj/item/stack/sheet/glass))
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var/obj/item/stack/sheet/glass/G = I
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user << "<span class='notice'>Now adding [G] to [src].</span>"
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if(do_after(user, 20))
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new /obj/structure/table/glass(src.loc)
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qdel(src)
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G.use(1)
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return
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/*
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* Wooden Frames
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*/
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/obj/structure/table_frame/wood
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name = "wooden table frame"
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desc = "Four wooden legs with four framing wooden rods for a wooden table. You could easily pass through this."
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icon_state = "wood_frame"
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framestack = /obj/item/stack/sheet/mineral/wood
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framestackamount = 2
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/obj/structure/table_frame/wood/attackby(var/obj/item/I, mob/user, params)
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if(istype(I, /obj/item/weapon/wrench))
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..()
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if(istype(I, /obj/item/stack/sheet/mineral/wood))
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var/obj/item/stack/sheet/mineral/wood/W = I
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user << "<span class='notice'>Now adding [W] to [src].</span>"
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if(do_after(user, 20))
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new /obj/structure/table/wood(src.loc)
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qdel(src)
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W.use(1)
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return
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if(istype(I, /obj/item/stack/tile/carpet))
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var/obj/item/stack/tile/carpet/C = I
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user << "<span class='notice'>Now adding [C] to [src].</span>"
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if(do_after(user, 20))
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new /obj/structure/table/wood/poker(src.loc)
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qdel(src)
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C.use(1)
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return |