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* Fix loading templates in new z-levels being off by one turf (#54135) Due to how byond maps start at 1,1 and not 0,0 when loading a map that is the same size as the world the map will start loading at 0,0 in the world which is outside the map. load_map defaults the x and y offsets to 1 for a reason! Though you can load a map that is larger (257 x 257) than the world as a band aid for issue. * Fix loading templates in new z-levels being off by one turf. Co-authored-by: TheChosenEvilOne <34602646+TheChosenEvilOne@users.noreply.github.com>