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Bubberstation/code/modules/bitrunning/virtual_domain/domains/island_brawl.dm
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carlarctgandGitHub 987aedde4c [IDED] Replaces UZI domain reward with ballistic chameleon gun (#87600)
## About The Pull Request

Replaces the mini-UZI beach battle domain reward with a ballistic
chameleon gun.

Also added a separate possible reward for an uzi bitrunning disk.
2024-11-21 23:43:51 +00:00

55 lines
2.1 KiB
Plaintext

/datum/lazy_template/virtual_domain/island_brawl
name = "Island Brawl"
announce_to_ghosts = TRUE
cost = BITRUNNER_COST_HIGH
desc = "A 'peaceful' island tucked away in the middle of nowhere. This map will auto-complete after a number of deaths have occurred."
difficulty = BITRUNNER_DIFFICULTY_HIGH
forced_outfit = /datum/outfit/beachbum_combat
help_text = "There may be bounties laid out across the island, but the primary objective is to survive. Deaths on the island will count towards the final score."
key = "island_brawl"
map_name = "island_brawl"
reward_points = BITRUNNER_REWARD_HIGH
secondary_loot = list(
/obj/item/toy/beach_ball = 2,
/obj/item/clothing/shoes/sandal = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/gun/energy/laser/chameleon/ballistic_only = 1,
/obj/item/bitrunning_disk/item/mini_uzi = 1,
)
/datum/lazy_template/virtual_domain/island_brawl/setup_domain(list/created_atoms)
for(var/obj/effect/mob_spawn/ghost_role/human/virtual_domain/islander/spawner in created_atoms)
custom_spawns += spawner
RegisterSignal(spawner, COMSIG_QDELETING, PROC_REF(on_spawner_qdeleted))
RegisterSignals(spawner, list(COMSIG_GHOSTROLE_SPAWNED, COMSIG_BITRUNNER_SPAWNED), PROC_REF(on_spawn))
/datum/lazy_template/virtual_domain/island_brawl/proc/on_spawner_qdeleted(obj/effect/mob_spawn/ghost_role/human/virtual_domain/islander/source)
SIGNAL_HANDLER
custom_spawns -= source
UnregisterSignal(source, COMSIG_QDELETING)
/// Someone has spawned in, so we check for their death
/datum/lazy_template/virtual_domain/island_brawl/proc/on_spawn(datum/source, mob/living/spawned_mob)
SIGNAL_HANDLER
RegisterSignals(spawned_mob, list(COMSIG_LIVING_DEATH), PROC_REF(on_death))
/// Mob has died, so we add a point to the domain
/datum/lazy_template/virtual_domain/island_brawl/proc/on_death(datum/source, gibbed)
SIGNAL_HANDLER
add_points(1)
/obj/effect/mob_spawn/ghost_role/human/virtual_domain/islander
name = "Islander"
outfit = /datum/outfit/beachbum_combat
prompt_name = "a combat beach bum"
you_are_text = "You are a virtual islander."
flavour_text = "Don't let anyone ruin your idyllic vacation spot. Coordinate with others- or don't!"