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## About The Pull Request Basically just goes through and adds `mouse_over_pointer = MOUSE_HAND_POINTER` to a bunch of screen elements (player hud and lobby menu) Also adds it to very small wall mounted objects like buttons, fire alarms, and light switches https://github.com/user-attachments/assets/c501cd3d-8efd-4fd0-a486-a53f2102a2cb https://github.com/user-attachments/assets/89f7cdcb-b40c-4ef3-b578-fee66ddf1ce2 ## Why It's Good For The Game - Makes interacting with screen elements a bit more tactile - Makes it a bit easier to click on tiny buttons and such (being able to know when you're actually hovering the thing) - Maybe can be expanded to more world objects to indicate they are clickable vs non-interactable? ## Changelog 🆑 Melbert qol: Hovering over clickable screen elements will now update your mouse cursor to indicate they're clickable qol: Hovering over small wall mounts (light switches, buttons, fire alarms) will now update to mouse cursor indicating you're hovering them /🆑
37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
/atom/movable/screen/tutorial_skip
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icon = 'icons/effects/alphacolors.dmi'
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icon_state = "white"
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screen_loc = "TOP,LEFT"
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color = COLOR_NEARLY_ALL_BLACK
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alpha = 0
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mouse_opacity = MOUSE_OPACITY_OPAQUE
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layer = TUTORIAL_INSTRUCTIONS_LAYER
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mouse_over_pointer = MOUSE_HAND_POINTER
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var/atom/movable/screen/tutorial_skip_text/skip_text
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/atom/movable/screen/tutorial_skip/Initialize(mapload, datum/hud/hud_owner)
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. = ..()
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transform = transform.Scale(9, 1)
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skip_text = new(null, hud_owner)
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vis_contents += skip_text
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maptext = MAPTEXT_VCR_OSD_MONO("<span style='font-size: 10px; text-align: left'>Remind me later</span>")
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animate(src, alpha = 245, time = 0.8 SECONDS, easing = SINE_EASING)
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/atom/movable/screen/tutorial_skip/Destroy()
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QDEL_NULL(skip_text)
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return ..()
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/atom/movable/screen/tutorial_skip_text
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alpha = 0
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layer = TUTORIAL_INSTRUCTIONS_LAYER
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mouse_opacity = MOUSE_OPACITY_TRANSPARENT
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maptext_height = 32
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maptext_width = 200
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maptext_x = 20
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maptext_y = 9
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/atom/movable/screen/tutorial_skip_text/Initialize(mapload, datum/hud/hud_owner)
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. = ..()
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var/newtext = MAPTEXT_VCR_OSD_MONO("<span style='font-size: 10px; text-align: left'>Remind me later</span>")
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animate(src, alpha = 255, time = 0.5 SECONDS, maptext=newtext)
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