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Bubberstation/code/modules/surgery/organs/appendix.dm
SkyratBot 0a1f06a2d1 [MIRROR] This tail refactor turned into an organ refactor. Funny how that works. [MDB IGNORE] (#14017)
* This tail refactor turned into an organ refactor. Funny how that works.

* Firstly, fixing all the conflicts.

* Fixes all our maps (hopefully)

* Actually, this should fix pod people hair :)

* Almost everything is working, just two major things to fix

* Fixed a certain kind of external organ

* Cleaning up some more stuff

* Turned tail_cat into tail because why the fuck are they separate?

* Moved all the tails into tails.dmi because that was just dumb to have like 3 in a different file

* Adds relevant_layers to organs to help with rendering

* Makes stored_feature_id also check mutant_bodyparts

* Fixes the icon_state names of ALL the tails (pain)

* Fixes wagging, gotta refactor most mutant bodyparts later on

* I Love Added Failures

* Fixed some organs that slipped through my searches

* This could possibly fix the CI for this?

* It doesn't look like it did fix it

* This will make it pass, even if it's ugly as sin.

* Fixed Felinids having a weird ghost tail

* Fixes instances of snouts and tails not being properly colored

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
2022-06-11 23:20:16 -04:00

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// A 10% chance that out of a group of 25 people, one person will get appendicitis in 1 hour.
#define APPENDICITIS_PROB 100 * (0.1 * (1 / 25) / 3600)
#define INFLAMATION_ADVANCEMENT_PROB 2
/obj/item/organ/internal/appendix
name = "appendix"
icon_state = "appendix"
base_icon_state = "appendix"
visual = FALSE
zone = BODY_ZONE_PRECISE_GROIN
slot = ORGAN_SLOT_APPENDIX
food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/toxin/bad_food = 5)
grind_results = list(/datum/reagent/toxin/bad_food = 5)
healing_factor = STANDARD_ORGAN_HEALING
decay_factor = STANDARD_ORGAN_DECAY
now_failing = "<span class='warning'>An explosion of pain erupts in your lower right abdomen!</span>"
now_fixed = "<span class='info'>The pain in your abdomen has subsided.</span>"
var/inflamation_stage = 0
/obj/item/organ/internal/appendix/update_name()
. = ..()
name = "[inflamation_stage ? "inflamed " : null][initial(name)]"
/obj/item/organ/internal/appendix/update_icon_state()
icon_state = "[base_icon_state][inflamation_stage ? "inflamed" : ""]"
return ..()
/obj/item/organ/internal/appendix/on_life(delta_time, times_fired)
..()
var/mob/living/carbon/organ_owner = owner
if(!organ_owner)
return
if(organ_flags & ORGAN_FAILING)
// forced to ensure people don't use it to gain tox as slime person
organ_owner.adjustToxLoss(2 * delta_time, updating_health = TRUE, forced = TRUE)
else if(inflamation_stage)
inflamation(delta_time)
else if(DT_PROB(APPENDICITIS_PROB, delta_time))
become_inflamed()
/obj/item/organ/internal/appendix/proc/become_inflamed()
inflamation_stage = 1
update_appearance()
if(owner)
ADD_TRAIT(owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
owner.med_hud_set_status()
/obj/item/organ/internal/appendix/proc/inflamation(delta_time)
var/mob/living/carbon/organ_owner = owner
if(inflamation_stage < 3 && DT_PROB(INFLAMATION_ADVANCEMENT_PROB, delta_time))
inflamation_stage += 1
switch(inflamation_stage)
if(1)
if(DT_PROB(2.5, delta_time))
organ_owner.emote("cough")
if(2)
if(DT_PROB(1.5, delta_time))
to_chat(organ_owner, span_warning("You feel a stabbing pain in your abdomen!"))
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 5)
organ_owner.Stun(rand(40, 60))
organ_owner.adjustToxLoss(1, updating_health = TRUE, forced = TRUE)
if(3)
if(DT_PROB(0.5, delta_time))
organ_owner.vomit(95)
organ_owner.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 15)
/obj/item/organ/internal/appendix/get_availability(datum/species/owner_species)
return !(TRAIT_NOHUNGER in owner_species.inherent_traits)
/obj/item/organ/internal/appendix/Remove(mob/living/carbon/organ_owner, special = FALSE)
REMOVE_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
..()
/obj/item/organ/internal/appendix/Insert(mob/living/carbon/organ_owner, special = FALSE)
. = ..()
if(.)
if(inflamation_stage)
ADD_TRAIT(organ_owner, TRAIT_DISEASELIKE_SEVERITY_MEDIUM, type)
organ_owner.med_hud_set_status()
/obj/item/organ/internal/appendix/get_status_text()
if((!(organ_flags & ORGAN_FAILING)) && inflamation_stage)
return "<font color='#ff9933'>Inflamed</font>"
else
return ..()
#undef APPENDICITIS_PROB
#undef INFLAMATION_ADVANCEMENT_PROB