Files
Bubberstation/code/modules/admin/verbs/mapping.dm
SkyratBot 618bb34eea [MIRROR] Strays away from GLOB.machines when possible [MDB IGNORE] (#17478)
* Strays away from GLOB.machines when possible (#71100)

## About The Pull Request

This replaces needless GLOB.machines with more precise lists whenever
one existed, plus adding a new one for CTF machines.

## Why It's Good For The Game

GLOB.machines holds every single /obj/machinery in the game, so checking
the whole list for stuff is pretty big. This aims to cut that down by
using smaller lists whenever possible. I also gave CTF a new list
because it checked machines very often.

## Changelog

Nothing player facing.

* Strays away from GLOB.machines when possible

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2022-11-16 11:14:48 -05:00

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//- Are all the floors with or without air, as they should be? (regular or airless)
//- Does the area have an APC?
//- Does the area have an Air Alarm?
//- Does the area have a Request Console?
//- Does the area have lights?
//- Does the area have a light switch?
//- Does the area have enough intercoms?
//- Does the area have enough security cameras? (Use the 'Camera Range Display' verb under Debug)
//- Is the area connected to the scrubbers air loop?
//- Is the area connected to the vent air loop? (vent pumps)
//- Is everything wired properly?
//- Does the area have a fire alarm and firedoors?
//- Do all pod doors work properly?
//- Are accesses set properly on doors, pod buttons, etc.
//- Are all items placed properly? (not below vents, scrubbers, tables)
//- Does the disposal system work properly from all the disposal units in this room and all the units, the pipes of which pass through this room?
//- Check for any misplaced or stacked piece of pipe (air and disposal)
//- Check for any misplaced or stacked piece of wire
//- Identify how hard it is to break into the area and where the weak points are
//- Check if the area has too much empty space. If so, make it smaller and replace the rest with maintenance tunnels.
GLOBAL_LIST_INIT(admin_verbs_debug_mapping, list(
/client/proc/camera_view, //-errorage
/client/proc/sec_camera_report, //-errorage
/client/proc/intercom_view, //-errorage
/client/proc/air_status, //Air things
/client/proc/Cell, //More air things
/client/proc/atmosscan, //check plumbing
/client/proc/powerdebug, //check power
/client/proc/count_objects_on_z_level,
/client/proc/count_objects_all,
/client/proc/cmd_assume_direct_control, //-errorage
/client/proc/cmd_give_direct_control,
/client/proc/set_server_fps, //allows you to set the ticklag.
/client/proc/cmd_admin_grantfullaccess,
/client/proc/cmd_admin_areatest_all,
/client/proc/cmd_admin_areatest_station,
/client/proc/cmd_admin_areatest_station_no_maintenance,
#ifdef TESTING
/client/proc/see_dirty_varedits,
#endif
/client/proc/cmd_admin_rejuvenate,
/datum/admins/proc/show_traitor_panel,
/client/proc/disable_communication,
/client/proc/show_map_reports,
/client/proc/cmd_show_at_list,
/client/proc/cmd_show_at_markers,
/client/proc/manipulate_organs,
/client/proc/start_line_profiling,
/client/proc/stop_line_profiling,
/client/proc/show_line_profiling,
/client/proc/create_mapping_job_icons,
/client/proc/debug_z_levels,
/client/proc/place_ruin,
/client/proc/station_food_debug,
/client/proc/station_stack_debug,
/client/proc/check_atmos_controls,
/client/proc/check_for_obstructed_atmospherics,
))
GLOBAL_PROTECT(admin_verbs_debug_mapping)
/client/proc/camera_view()
set category = "Mapping"
set name = "Camera Range Display"
var/on = FALSE
for(var/turf/T in world)
if(T.maptext)
on = TRUE
T.maptext = null
if(!on)
var/list/seen = list()
for(var/obj/machinery/camera/C as anything in GLOB.cameranet.cameras)
for(var/turf/T in C.can_see())
seen[T]++
for(var/turf/T in seen)
T.maptext = MAPTEXT(seen[T])
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Range")
#ifdef TESTING
GLOBAL_LIST_EMPTY(dirty_vars)
/client/proc/see_dirty_varedits()
set category = "Mapping"
set name = "Dirty Varedits"
var/list/dat = list()
dat += "<h3>Abandon all hope ye who enter here</h3><br><br>"
for(var/thing in GLOB.dirty_vars)
dat += "[thing]<br>"
CHECK_TICK
var/datum/browser/popup = new(usr, "dirty_vars", "Dirty Varedits", 900, 750)
popup.set_content(dat.Join())
popup.open()
#endif
/client/proc/sec_camera_report()
set category = "Mapping"
set name = "Camera Report"
if(!Master)
tgui_alert(usr,"Master_controller not found.","Sec Camera Report")
return FALSE
var/list/obj/machinery/camera/CL = list()
for(var/obj/machinery/camera/C as anything in GLOB.cameranet.cameras)
CL += C
var/output = {"<B>Camera Abnormalities Report</B><HR>
<B>The following abnormalities have been detected. The ones in red need immediate attention: Some of those in black may be intentional.</B><BR><ul>"}
for(var/obj/machinery/camera/C1 in CL)
for(var/obj/machinery/camera/C2 in CL)
if(C1 != C2)
if(C1.c_tag == C2.c_tag)
output += "<li><font color='red'>c_tag match for cameras at [ADMIN_VERBOSEJMP(C1)] and [ADMIN_VERBOSEJMP(C2)] - c_tag is [C1.c_tag]</font></li>"
if(C1.loc == C2.loc && C1.dir == C2.dir && C1.pixel_x == C2.pixel_x && C1.pixel_y == C2.pixel_y)
output += "<li><font color='red'>FULLY overlapping cameras at [ADMIN_VERBOSEJMP(C1)] Networks: [json_encode(C1.network)] and [json_encode(C2.network)]</font></li>"
if(C1.loc == C2.loc)
output += "<li>Overlapping cameras at [ADMIN_VERBOSEJMP(C1)] Networks: [json_encode(C1.network)] and [json_encode(C2.network)]</li>"
var/turf/T = get_step(C1,C1.dir)
if(!T || !isturf(T) || !T.density )
if(!(locate(/obj/structure/grille) in T))
var/window_check = 0
for(var/obj/structure/window/W in T)
if (W.dir == turn(C1.dir,180) || (W.dir in list(NORTHEAST,SOUTHEAST,NORTHWEST,SOUTHWEST)) )
window_check = 1
break
if(!window_check)
output += "<li><font color='red'>Camera not connected to wall at [ADMIN_VERBOSEJMP(C1)] Network: [json_encode(C1.network)]</font></li>"
output += "</ul>"
usr << browse(output,"window=airreport;size=1000x500")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Camera Report") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/intercom_view()
set category = "Mapping"
set name = "Intercom Range Display"
var/static/intercom_range_display_status = FALSE
intercom_range_display_status = !intercom_range_display_status //blame cyberboss if this breaks something //blamed
for(var/obj/effect/abstract/marker/intercom/marker in GLOB.all_abstract_markers)
qdel(marker)
if(intercom_range_display_status)
for(var/frequency in GLOB.all_radios)
for(var/obj/item/radio/intercom/intercom in GLOB.all_radios[frequency])
for(var/turf/turf in view(7,intercom.loc))
new /obj/effect/abstract/marker/intercom(turf)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Intercom Range") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/show_map_reports()
set category = "Mapping"
set name = "Show map report list"
set desc = "Displays a list of map reports"
var/dat = {"<b>List of all map reports:</b><br>"}
for(var/datum/map_report/report as anything in GLOB.map_reports)
dat += "[report.tag] ([report.original_path]) - <a href='?src=[REF(report)];[HrefToken()];show=1'>View</a><br>"
usr << browse(dat, "window=map_reports")
/client/proc/cmd_show_at_list()
set category = "Mapping"
set name = "Show roundstart AT list"
set desc = "Displays a list of active turfs coordinates at roundstart"
var/dat = {"<b>Coordinate list of Active Turfs at Roundstart</b>
<br>Real-time Active Turfs list you can see in Air Subsystem at active_turfs var<br>"}
for(var/t in GLOB.active_turfs_startlist)
var/turf/T = t
dat += "[ADMIN_VERBOSEJMP(T)]\n"
dat += "<br>"
usr << browse(dat, "window=at_list")
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Roundstart Active Turfs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_show_at_markers()
set category = "Mapping"
set name = "Show roundstart AT markers"
set desc = "Places a marker on all active-at-roundstart turfs"
var/count = 0
for(var/obj/effect/abstract/marker/at/AT in GLOB.all_abstract_markers)
qdel(AT)
count++
if(count)
to_chat(usr, "[count] AT markers removed.", confidential = TRUE)
else
for(var/t in GLOB.active_turfs_startlist)
new /obj/effect/abstract/marker/at(t)
count++
to_chat(usr, "[count] AT markers placed.", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Roundstart Active Turf Markers")
/client/proc/enable_mapping_verbs()
set category = "Debug"
set name = "Mapping verbs - Enable"
if(!check_rights(R_DEBUG))
return
remove_verb(src, /client/proc/enable_mapping_verbs)
add_verb(src, list(/client/proc/disable_mapping_verbs, GLOB.admin_verbs_debug_mapping))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Enable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/disable_mapping_verbs()
set category = "Debug"
set name = "Mapping verbs - Disable"
remove_verb(src, list(/client/proc/disable_mapping_verbs, GLOB.admin_verbs_debug_mapping))
add_verb(src, /client/proc/enable_mapping_verbs)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Disable Debug Verbs") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_on_z_level()
set category = "Mapping"
set name = "Count Objects On Level"
var/level = input("Which z-level?","Level?") as text|null
if(!level)
return
var/num_level = text2num(level)
if(!num_level)
return
if(!isnum(num_level))
return
var/type_text = input("Which type path?","Path?") as text|null
if(!type_text)
return
var/type_path = text2path(type_text)
if(!type_path)
return
var/count = 0
var/list/atom/atom_list = list()
for(var/atom/A in world)
if(istype(A,type_path))
var/atom/B = A
while(!(isturf(B.loc)))
if(B?.loc)
B = B.loc
else
break
if(B)
if(B.z == num_level)
count++
atom_list += A
to_chat(world, "There are [count] objects of type [type_path] on z-level [num_level]", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Count Objects Zlevel") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_all()
set category = "Mapping"
set name = "Count Objects All"
var/type_text = input("Which type path?","") as text|null
if(!type_text)
return
var/type_path = text2path(type_text)
if(!type_path)
return
var/count = 0
for(var/atom/A in world)
if(istype(A,type_path))
count++
to_chat(world, "There are [count] objects of type [type_path] in the game world", confidential = TRUE)
SSblackbox.record_feedback("tally", "admin_verb", 1, "Count Objects All") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//This proc is intended to detect lag problems relating to communication procs
GLOBAL_VAR_INIT(say_disabled, FALSE)
/client/proc/disable_communication()
set category = "Mapping"
set name = "Disable all communication verbs"
GLOB.say_disabled = !GLOB.say_disabled
if(GLOB.say_disabled)
message_admins("[key] used 'Disable all communication verbs', killing all communication methods.")
else
message_admins("[key] used 'Disable all communication verbs', restoring all communication methods.")
/* SKYRAT EDIT: lol, lmao, fuck icon bugs from byond
//This generates the icon states for job starting location landmarks.
/client/proc/create_mapping_job_icons()
set name = "Generate job landmarks icons"
set category = "Mapping"
var/icon/final = icon()
var/mob/living/carbon/human/dummy/D = new(locate(1,1,1)) //spawn on 1,1,1 so we don't have runtimes when items are deleted
D.setDir(SOUTH)
for(var/job in subtypesof(/datum/job))
var/datum/job/JB = new job
switch(JB.title)
if(JOB_AI)
final.Insert(icon('icons/mob/silicon/ai.dmi', "ai", SOUTH, 1), "AI")
if(JOB_CYBORG)
final.Insert(icon('icons/mob/silicon/robots.dmi', "robot", SOUTH, 1), "Cyborg")
else
for(var/obj/item/I in D)
qdel(I)
randomize_human(D)
D.dress_up_as_job(JB, TRUE)
var/icon/I = icon(getFlatIcon(D), frame = 1)
final.Insert(I, JB.title)
qdel(D)
//Also add the x
for(var/x_number in 1 to 4)
final.Insert(icon('icons/hud/screen_gen.dmi', "x[x_number == 1 ? "" : x_number]"), "x[x_number == 1 ? "" : x_number]")
fcopy(final, "icons/mob/landmarks.dmi")
*/
// SKYRAT EDIT BEGIN: THIS SHIT WAS BROKEN due to an issue with byond and how icons cache
//This generates the icon states for job starting location landmarks.
/client/proc/create_mapping_job_icons()
set name = "Generate job landmarks icons"
set category = "Mapping"
var/list/job_key_to_icon = list()
for(var/job in subtypesof(/datum/job))
var/mob/living/carbon/human/dummy/D = new(locate(1,1,1)) //spawn on 1,1,1 so we don't have runtimes when items are deleted
D.setDir(SOUTH)
var/datum/job/JB = new job
to_chat(world, "Generating icon for job [JB.title]")
switch(JB.title)
if("AI")
job_key_to_icon["AI"] = icon('icons/mob/silicon/ai.dmi', "ai", SOUTH, 1)
if("Cyborg")
job_key_to_icon["Cyborg"] = icon('icons/mob/silicon/robots.dmi', "robot", SOUTH, 1)
else
randomize_human(D)
if(JB.outfit)
D.equipOutfit(JB.outfit, TRUE)
var/icon/I = icon(getFlatIcon(D), frame = 1)
job_key_to_icon[JB.title] = I
qdel(D)
to_chat(world, "Done generating icons.")
var/icon/final = icon()
for(var/job_key in job_key_to_icon)
final.Insert(job_key_to_icon[job_key], job_key)
//Also add the x
for(var/x_number in 1 to 4)
final.Insert(icon('icons/hud/screen_gen.dmi', "x[x_number == 1 ? "" : x_number]"), "x[x_number == 1 ? "" : x_number]")
fcopy(final, "icons/mob/landmarks.dmi")
to_chat(world, "Done generating landmarks.dmi.")
// SKYRAT EDIT END
/client/proc/debug_z_levels()
set name = "Debug Z-Levels"
set category = "Mapping"
var/list/z_list = SSmapping.z_list
var/list/messages = list()
messages += "<b>World</b>: [world.maxx] x [world.maxy] x [world.maxz]<br><br>"
var/list/linked_levels = list()
var/min_x = INFINITY
var/min_y = INFINITY
var/max_x = -INFINITY
var/max_y = -INFINITY
for(var/z in 1 to max(world.maxz, z_list.len))
if (z > z_list.len)
messages += "<b>[z]</b>: Unmanaged (out of bounds)<br>"
continue
var/datum/space_level/S = z_list[z]
if (!S)
messages += "<b>[z]</b>: Unmanaged (null)<br>"
continue
var/linkage
switch (S.linkage)
if (UNAFFECTED)
linkage = "no linkage"
if (SELFLOOPING)
linkage = "self-looping"
if (CROSSLINKED)
linkage = "linked at ([S.xi], [S.yi])"
linked_levels += S
min_x = min(min_x, S.xi)
min_y = min(min_y, S.yi)
max_x = max(max_x, S.xi)
max_y = max(max_y, S.yi)
else
linkage = "unknown linkage '[S.linkage]'"
messages += "<b>[z]</b>: [S.name], [linkage], traits: [json_encode(S.traits)]<br>"
if (S.z_value != z)
messages += "-- z_value is [S.z_value], should be [z]<br>"
if (S.name == initial(S.name))
messages += "-- name not set<br>"
if (z > world.maxz)
messages += "-- exceeds max z"
var/grid[max_x - min_x + 1][max_y - min_y + 1]
for(var/datum/space_level/S in linked_levels)
grid[S.xi - min_x + 1][S.yi - min_y + 1] = S.z_value
messages += "<br><table border='1'>"
for(var/y in max_y to min_y step -1)
var/list/part = list()
for(var/x in min_x to max_x)
part += "[grid[x - min_x + 1][y - min_y + 1]]"
messages += "<tr><td>[part.Join("</td><td>")]</td></tr>"
messages += "</table>"
to_chat(src, examine_block(messages.Join("")), confidential = TRUE)
/client/proc/station_food_debug()
set name = "Count Station Food"
set category = "Mapping"
var/list/foodcount = list()
for(var/obj/item/food/fuck_me in world)
var/turf/location = get_turf(fuck_me)
if(!location || SSmapping.level_trait(location.z, ZTRAIT_STATION))
continue
LAZYADDASSOC(foodcount, fuck_me.type, 1)
var/table_header = "<tr><th>Name</th> <th>Type</th> <th>Amount</th>"
var/table_contents = list()
for(var/atom/type as anything in foodcount)
var/foodname = initial(type.name)
var/count = foodcount[type]
table_contents += "<tr><td>[foodname]</td> <td>[type]</td> <td>[count]</td></tr>"
var/page_style = "<style>table, th, td {border: 1px solid black;border-collapse: collapse;}</style>"
var/page_contents = "[page_style]<table style=\"width:100%\">[table_header][jointext(table_contents, "")]</table>"
var/datum/browser/popup = new(mob, "fooddebug", "Station Food Count", 600, 400)
popup.set_content(page_contents)
popup.open()
/client/proc/station_stack_debug()
set name = "Count Station Stacks"
set category = "Mapping"
var/list/stackcount = list()
for(var/obj/item/stack/fuck_me in world)
var/turf/location = get_turf(fuck_me)
if(!location || SSmapping.level_trait(location.z, ZTRAIT_STATION))
continue
LAZYADDASSOC(stackcount, fuck_me.type, fuck_me.amount)
var/table_header = "<tr><th>Name</th> <th>Type</th> <th>Amount</th>"
var/table_contents = list()
for(var/atom/type as anything in stackcount)
var/stackname = initial(type.name)
var/count = stackcount[type]
table_contents += "<tr><td>[stackname]</td> <td>[type]</td> <td>[count]</td></tr>"
var/page_style = "<style>table, th, td {border: 1px solid black;border-collapse: collapse;}</style>"
var/page_contents = "[page_style]<table style=\"width:100%\">[table_header][jointext(table_contents, "")]</table>"
var/datum/browser/popup = new(mob, "stackdebug", "Station Stack Count", 600, 400)
popup.set_content(page_contents)
popup.open()
/// Checks the atmos monitor, sensors, meters, vents, and injectors, and makes sure they dont overlap or do nothing.
/client/proc/check_atmos_controls()
set name = "Check Atmos Chamber Devices"
set category = "Mapping"
if(SSticker.current_state == GAME_STATE_STARTUP)
to_chat(usr, "Game still loading, please run this again later!", confidential = TRUE)
return
message_admins(span_adminnotice("[key_name_admin(usr)] used the Test Atmos Controls debug command."))
log_admin("[key_name(usr)] used the Test Atmos Controls debug command.")
var/datum/radio_frequency/frequency = SSradio.return_frequency(FREQ_ATMOS_STORAGE)
/// broadcaster[id_tag] = machine
var/list/broadcasters = list()
/// listened_to[atmos_chamber_entry] = bool
/// TRUE means we have the corresponding id_tag being listened to by an atmos control computer.
var/list/listened_to = list()
/// broadcasted_to[id_tag[1]] = bool
/// TRUE means we have the corresponding id_tag being broadcasted to by a device, be it meter, sensors, etc.
var/list/broadcasted_to = list()
/// How many things dont fit the recognized subtypes.
var/invalid_machine = 0
/// How many things have invalid (messes with our delimiter) tags.
var/invalid_tag = 0
/// How many things have empty tags, invalids but much worse.
var/tagless = 0
/// How many things have duped id_tag.
var/duplicate_tag = 0
/// How many things are broadcasting without an atmos computer listening
var/not_heard = 0
/// How many atmos computers are listening to an empty tag.
var/not_told = 0
var/list/valid_device_types = typecacheof(list(
/obj/machinery/computer/atmos_control,
/obj/machinery/air_sensor,
/obj/machinery/atmospherics/components/unary/outlet_injector/monitored,
/obj/machinery/meter/monitored,
/obj/machinery/atmospherics/components/unary/vent_pump/siphon/monitored,
/obj/machinery/atmospherics/components/unary/vent_pump/high_volume/siphon/monitored
))
var/list/valid_tag_endings = list("sensor", "in", "out")
for (var/datum/weakref/device_ref as anything in frequency.devices[RADIO_ATMOSIA])
var/obj/machinery/machine = device_ref.resolve()
if(!machine)
continue
if(!valid_device_types[machine.type])
to_chat(usr, "Unrecognized machine [ADMIN_VERBOSEJMP(machine)] under type [machine.type] in FREQ_ATMOS_STORAGE ([FREQ_ATMOS_STORAGE]) frequency.", confidential=TRUE)
invalid_machine += 1
continue
if(istype(machine,/obj/machinery/computer/atmos_control))
var/obj/machinery/computer/atmos_control/atmos_comp = machine
for(var/listened_tags in atmos_comp.atmos_chambers)
LAZYINITLIST(listened_to[listened_tags])
listened_to[listened_tags] += atmos_comp
continue
// Code below is for valid machineries that are not atmos control.
var/list/tags = splittext(machine.id_tag, "_")
if(tags.len == 0 || length(tags[1]) == 0)
to_chat(usr, "Machine [ADMIN_VERBOSEJMP(machine)] under type [machine.type] does not have a tag or have an empty identifier tag: [machine.id_tag]", confidential=TRUE)
tagless += 1
continue
if(tags.len != 2 || !(tags[2] in valid_tag_endings))
to_chat(usr, "Invalid tag for machine [ADMIN_VERBOSEJMP(machine)] under type [machine.type]. Tag = [machine.id_tag]", confidential=TRUE)
invalid_tag += 1
continue
if(broadcasters[machine.id_tag])
var/obj/original_machine = broadcasters[machine.id_tag]
to_chat(usr, "Duplicate machine id_tag ([machine.id_tag]) detected. Implicated machineries: [ADMIN_VERBOSEJMP(machine)] under [machine.type] and [ADMIN_VERBOSEJMP(original_machine)] under [original_machine.type]", confidential=TRUE)
duplicate_tag += 1
continue
broadcasters[machine.id_tag] = machine
LAZYINITLIST(broadcasted_to[tags[1]])
broadcasted_to[tags[1]] += machine
for (var/tag in listened_to)
if(!broadcasted_to[tag])
for (var/obj/computer in listened_to[tag])
to_chat(usr, "A computer [ADMIN_VERBOSEJMP(computer)] is listening to tag: [tag] yet it no devices is broadcasting there.", confidential=TRUE)
not_told += 1
for (var/tag in broadcasted_to)
if(!listened_to[tag])
for (var/obj/machine in broadcasted_to[tag])
to_chat(usr, "A machinery [ADMIN_VERBOSEJMP(machine)] is broadcasting in tag: [tag] yet there are no listeners. Are you sure you want to use a monitored atmos device?", confidential=TRUE)
not_heard += 1
if(!(invalid_machine || invalid_tag || tagless || duplicate_tag || not_heard || not_told))
to_chat(usr, "Atmos control frequency check passed without encountering problems.", confidential=TRUE)
else
to_chat(usr, "Total errors: [invalid_machine + invalid_tag + tagless + duplicate_tag + not_heard + not_told]", confidential=TRUE)
/// Check all tiles with a vent or scrubber on it and ensure that nothing is covering it up.
/client/proc/check_for_obstructed_atmospherics()
set name = "Check For Obstructed Atmospherics"
set category = "Mapping"
if(!holder)
to_chat(src, "Only administrators may use this command.", confidential = TRUE)
return
message_admins(span_adminnotice("[key_name_admin(usr)] is checking for obstructed atmospherics through the debug command."))
SSblackbox.record_feedback("tally", "admin_verb", 1, "Check For Obstructed Atmospherics") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/list/results = list()
results += "<h2><b>Anything that is considered to aesthetically obstruct an atmospherics machine (vent, scrubber, port) is listed below.</b> Please re-arrange to accomodate for this.</h2><br>"
// Ignore out stuff we see in normal and standard mapping that we don't care about (false alarms). Typically stuff that goes directionally off turfs or other undertile objects that we don't want to care about.
var/list/ignore_list = list(
/obj/effect,
/obj/item/shard, // it's benign enough to where we don't need to error, yet common enough to filter. fuck.
/obj/machinery/airalarm,
/obj/machinery/atmospherics/components/unary, //don't wanna flag on the vent or scrubber itself.
/obj/machinery/atmospherics/pipe,
/obj/machinery/button,
/obj/machinery/camera,
/obj/machinery/door_buttons,
/obj/machinery/door/window, // i kind of wish we didn't have to do it but we have some particularly compact areas that we need to be wary of
/obj/machinery/duct,
/obj/machinery/firealarm,
/obj/machinery/flasher,
/obj/machinery/light_switch,
/obj/machinery/light,
/obj/machinery/navbeacon,
/obj/machinery/newscaster,
/obj/machinery/portable_atmospherics,
/obj/machinery/power/apc,
/obj/machinery/power/terminal,
/obj/machinery/sparker,
/obj/machinery/status_display,
/obj/machinery/turretid,
/obj/structure/cable,
/obj/structure/disposalpipe,
/obj/structure/extinguisher_cabinet,
/obj/structure/lattice,
/obj/structure/sign,
/obj/structure/urinal, // the reason why this one gets to live and not the shower/sink is because it's pretty firmly on a wall.
/obj/structure/window/reinforced,
)
for(var/turf/iterated_turf in world)
var/obj/machinery/atmospherics/components/unary/device = locate() in iterated_turf.contents
if(!device)
continue
var/list/obj/obstruction = locate(/obj) in iterated_turf.contents
if(!is_type_in_list(obstruction, ignore_list))
results += "There is an obstruction on top of an atmospherics machine at: [ADMIN_VERBOSEJMP(iterated_turf)].<br>"
if(results.len == 1) // only the header is in the list, we're good
to_chat(src, "No obstructions detected.", confidential = TRUE)
else
var/datum/browser/popup = new(usr, "atmospherics_obstructions", "Atmospherics Obstructions", 900, 750)
popup.set_content(results.Join())
popup.open()