Files
Bubberstation/code/game/objects/structures/loom.dm
YesterdaysPromise fb10121022 Icons folder cleaning wave two (#76788)
## About The Pull Request

Further continous organizing and cleaning the Icons folder. There are
still some minior nitpicks left to do, but I reached my daily sanity
expenses limit again, and the faster these get in the less issues for
both me and others later. Also cleans some mess I caused by my blindness
last PR.

## Why It's Good For The Game

Saner spriters = better sprites
2023-07-14 18:36:41 +00:00

25 lines
828 B
Plaintext

///This is a loom. It's usually made out of wood and used to weave fabric like durathread or cotton into their respective cloth types.
/obj/structure/loom
name = "loom"
desc = "A simple device used to weave cloth and other thread-based fabrics together into usable material."
icon = 'icons/obj/service/hydroponics/equipment.dmi'
icon_state = "loom"
density = TRUE
anchored = TRUE
/obj/structure/loom/Initialize(mapload)
. = ..()
var/static/list/hovering_item_typechecks = list(
/obj/item/stack/sheet/cotton = list(
SCREENTIP_CONTEXT_LMB = "Weave",
),
)
AddElement(/datum/element/contextual_screentip_item_typechecks, hovering_item_typechecks)
/obj/structure/loom/wrench_act(mob/living/user, obj/item/tool)
. = ..()
default_unfasten_wrench(user, tool, time = 0.5 SECONDS)
return TOOL_ACT_TOOLTYPE_SUCCESS