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## About The Pull Request Apperantly it's deprecated. Also people misunderstand how to use it, which leads to silly looking code and redundant wraps. It is potentially useful to do a sort of format style string embedding, but we don't have anything that really warrents it IMO. ## Why It's Good For The Game Maybe byond will break on version upgrade slightly less now. Also the code's less cluttered, and boomer posting has been excised.   
252 lines
8.3 KiB
Plaintext
252 lines
8.3 KiB
Plaintext
//CONTAINS: Detective's Scanner
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// TODO: Split everything into easy to manage procs.
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/obj/item/detective_scanner
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name = "forensic scanner"
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desc = "Used to remotely scan objects and biomass for DNA and fingerprints. Can print a report of the findings."
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icon = 'icons/obj/device.dmi'
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icon_state = "forensicnew"
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w_class = WEIGHT_CLASS_SMALL
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inhand_icon_state = "electronic"
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worn_icon_state = "electronic"
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lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
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flags_1 = CONDUCT_1
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item_flags = NOBLUDGEON
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slot_flags = ITEM_SLOT_BELT
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/// if the scanner is currently busy processing
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var/scanner_busy = FALSE
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var/list/log = list()
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var/range = 8
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var/view_check = TRUE
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var/forensicPrintCount = 0
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actions_types = list(/datum/action/item_action/display_detective_scan_results)
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/datum/action/item_action/display_detective_scan_results
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name = "Display Forensic Scanner Results"
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/datum/action/item_action/display_detective_scan_results/Trigger(trigger_flags)
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var/obj/item/detective_scanner/scanner = target
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if(istype(scanner))
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scanner.display_detective_scan_results(usr)
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/obj/item/detective_scanner/attack_self(mob/user)
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return
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scanner_busy = TRUE
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balloon_alert(user, "printing report...")
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addtimer(CALLBACK(src, PROC_REF(safe_print_report)), 10 SECONDS)
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/**
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* safe_print_report - a wrapper proc for print_report
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*
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* Calls print_report(), and should a runtime occur within we can still reset the 'busy' state
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*/
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/obj/item/detective_scanner/proc/safe_print_report()
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print_report()
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scanner_busy = FALSE
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/obj/item/detective_scanner/proc/print_report()
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// Create our paper
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var/obj/item/paper/report_paper = new(get_turf(src))
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//This could be a global count like sec and med record printouts. See GLOB.manifest.generalPrintCount AKA datacore.dm
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var/frNum = ++forensicPrintCount
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report_paper.name = "FR-[frNum] 'Forensic Record'"
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var/report_text = "<center><B>Forensic Record - (FR-[frNum])</B></center><HR><BR>"
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report_text += jointext(log, "<BR>")
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report_text += "<HR><B>Notes:</B><BR>"
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report_paper.add_raw_text(report_text)
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report_paper.update_appearance()
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if(ismob(loc))
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var/mob/printer = loc
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printer.put_in_hands(report_paper)
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balloon_alert(printer, "logs cleared")
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// Clear the logs
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log = list()
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/obj/item/detective_scanner/pre_attack_secondary(atom/A, mob/user, params)
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safe_scan(user, atom_to_scan = A)
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return SECONDARY_ATTACK_CANCEL_ATTACK_CHAIN
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/obj/item/detective_scanner/afterattack(atom/A, mob/user, params)
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. = ..()
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safe_scan(user, atom_to_scan = A)
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return . | AFTERATTACK_PROCESSED_ITEM
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/**
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* safe_scan - a wrapper proc for scan()
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*
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* calls scan(), and should a runtime occur within we can still reset the 'busy' state
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*/
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/obj/item/detective_scanner/proc/safe_scan(mob/user, atom/atom_to_scan)
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set waitfor = FALSE
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if(scanner_busy)
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return
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if(!scan(user, atom_to_scan)) // this should only return FALSE if a runtime occurs during the scan proc, so ideally never
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balloon_alert(user, "scanner error!") // but in case it does, we 'error' instead of just bricking the scanner
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scanner_busy = FALSE
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/**
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* scan - scans an atom for forensic data and outputs it to the mob holding the scanner
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*
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* This should always return TRUE barring a runtime
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*/
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/obj/item/detective_scanner/proc/scan(mob/user, atom/scanned_atom)
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// Can remotely scan objects and mobs.
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if((get_dist(scanned_atom, user) > range) || (!(scanned_atom in view(range, user)) && view_check) || (loc != user))
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return TRUE
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scanner_busy = TRUE
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user.visible_message(
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span_notice("\The [user] points the [src.name] at \the [scanned_atom] and performs a forensic scan."),
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ignored_mobs = user
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)
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to_chat(user, span_notice("You scan \the [scanned_atom]. The scanner is now analysing the results..."))
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// GATHER INFORMATION
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//Make our assoc list array
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// The keys are the headers used for it, and the value is a list of each line printed
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var/list/det_data = list()
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var/list/blood = GET_ATOM_BLOOD_DNA(scanned_atom)
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det_data[DETSCAN_CATEGORY_FIBER] = GET_ATOM_FIBRES(scanned_atom)
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var/target_name = scanned_atom.name
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// Start gathering
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if(ishuman(scanned_atom))
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var/mob/living/carbon/human/scanned_human = scanned_atom
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if(!scanned_human.gloves)
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LAZYADD(det_data[DETSCAN_CATEGORY_FINGERS], md5(scanned_human.dna?.unique_identity))
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else if(!ismob(scanned_atom))
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det_data[DETSCAN_CATEGORY_FINGERS] = GET_ATOM_FINGERPRINTS(scanned_atom)
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// Only get reagents from non-mobs.
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for(var/datum/reagent/present_reagent as anything in scanned_atom.reagents?.reagent_list)
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LAZYADD(det_data[DETSCAN_CATEGORY_DRINK], \
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"Reagent: <font color='red'>[present_reagent.name]</font> Volume: <font color='red'>[present_reagent.volume]</font>")
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// Get blood data from the blood reagent.
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if(!istype(present_reagent, /datum/reagent/blood))
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continue
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var/blood_DNA = present_reagent.data["blood_DNA"]
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var/blood_type = present_reagent.data["blood_type"]
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if(!blood_DNA || !blood_type)
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continue
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LAZYSET(blood, blood_DNA, blood_type)
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if(istype(scanned_atom, /obj/item/card/id))
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var/obj/item/card/id/user_id = scanned_atom
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for(var/region in DETSCAN_ACCESS_ORDER())
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var/access_in_region = SSid_access.accesses_by_region[region] & user_id.GetAccess()
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if(!length(access_in_region))
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continue
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LAZYADD(det_data[DETSCAN_CATEGORY_ACCESS], "[region]:")
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var/list/access_names = list()
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for(var/access_num in access_in_region)
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access_names += SSid_access.get_access_desc(access_num)
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LAZYADD(det_data[DETSCAN_CATEGORY_ACCESS], english_list(access_names))
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for(var/bloodtype in blood)
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LAZYADD(det_data[DETSCAN_CATEGORY_BLOOD], \
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"Type: <font color='red'>[blood[bloodtype]]</font> DNA (UE): <font color='red'>[bloodtype]</font>")
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// sends it off to be modified by the items
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SEND_SIGNAL(scanned_atom, COMSIG_DETECTIVE_SCANNED, user, det_data)
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// We gathered everything. Create a fork and slowly display the results to the holder of the scanner.
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var/found_something = FALSE
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add_log("<B>[station_time_timestamp()][get_timestamp()] - [target_name]</B>", 0)
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for(var/category in DETSCAN_DEFAULT_ORDER())
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if(!LAZYLEN(det_data[category]))
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continue // no data found, move to next category
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sleep(3 SECONDS)
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add_log(span_info("<B>[category]:</B>"))
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for(var/line in det_data[category])
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add_log(line)
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found_something = TRUE
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// Make sure the original user is still holding the scanner before sending them the results
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var/mob/holder = null
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if(src.loc == user)
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holder = user
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else if(ismob(src.loc))
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holder = src.loc
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if(!found_something)
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add_log("<I># No forensic traces found #</I>", 0) // Don't display this to the holder user
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if(holder)
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to_chat(holder, span_warning("Unable to locate any fingerprints, materials, fibers, or blood on \the [target_name]!"))
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else
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if(holder)
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to_chat(holder, span_notice("You finish scanning \the [target_name]."))
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add_log("---------------------------------------------------------", 0)
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return TRUE
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/obj/item/detective_scanner/proc/add_log(msg, broadcast = 1)
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if(scanner_busy)
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if(broadcast && ismob(loc))
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var/mob/logger = loc
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to_chat(logger, msg)
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log += " [msg]"
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else
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CRASH("[src] [REF(src)] is adding a log when it was never put in scanning mode!")
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/proc/get_timestamp()
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return time2text(world.time + 432000, ":ss")
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/obj/item/detective_scanner/AltClick(mob/living/user)
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// Best way for checking if a player can use while not incapacitated, etc
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if(!user.can_perform_action(src))
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return
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return
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balloon_alert(user, "deleting logs...")
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if(do_after(user, 3 SECONDS, target = src))
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balloon_alert(user, "logs cleared")
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log = list()
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/obj/item/detective_scanner/examine(mob/user)
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. = ..()
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if(LAZYLEN(log) && !scanner_busy)
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. += span_notice("Alt-click to clear scanner logs.")
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/obj/item/detective_scanner/proc/display_detective_scan_results(mob/living/user)
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// No need for can-use checks since the action button should do proper checks
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if(!LAZYLEN(log))
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balloon_alert(user, "no logs!")
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return
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if(scanner_busy)
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balloon_alert(user, "scanner busy!")
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return
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to_chat(user, span_notice("<B>Scanner Report</B>"))
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for(var/iterLog in log)
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to_chat(user, iterLog)
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