Files
Bubberstation/code/modules/mining/mine_items.dm
Nerevar 0345de3582 New Backpack Type: Messenger Bags! (#77871)
## About The Pull Request

![image](https://github.com/tgstation/tgstation/assets/12636964/4a2aa26e-8f5b-4090-b21a-d2c429df1c8d)
From downstream with love! These are mechanically identical to a normal
backpack or satchel, just with more drip.
Also a little bit of :o)

![image](https://github.com/tgstation/tgstation/assets/12636964/6671feda-f11c-4ee3-97b5-ad810b7474f5)
These will exist both in prefs and in drobes/lockers.

![image](https://github.com/tgstation/tgstation/assets/12636964/05478ad1-e7ae-4808-8c97-fdd21fc84474)
Sprites by Zydras.

## Why It's Good For The Game
We love fashion here. We love it so much. And most backpacks are too
in-your-face to fit well with a lot of 'fits.

## Changelog
🆑 Nerev4r & Zydras
image: Adds messenger bags to character setup and drobes/lockers!
/🆑

---------

Co-authored-by: Snakebittenn <12636964+Snakebittenn@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2023-08-23 17:32:35 -06:00

149 lines
5.2 KiB
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/**********************Light************************/
//this item is intended to give the effect of entering the mine, so that light gradually fades. we also use the base effect for certain lighting effects while mapping.
/obj/effect/light_emitter
name = "light emitter"
icon_state = "lighting_marker"
anchored = TRUE
invisibility = INVISIBILITY_ABSTRACT
var/set_luminosity = 8
var/set_cap = 0
/obj/effect/light_emitter/Initialize(mapload)
. = ..()
set_light(set_luminosity, set_cap)
/obj/effect/light_emitter/singularity_pull()
return
/obj/effect/light_emitter/singularity_act()
return
/obj/effect/light_emitter/podbay
set_cap = 1
/obj/effect/light_emitter/thunderdome
set_cap = 1
set_luminosity = 1.6
/**********************Miner Lockers**************************/
/obj/structure/closet/wardrobe/miner
name = "mining wardrobe"
icon_door = "mixed"
/obj/structure/closet/wardrobe/miner/PopulateContents()
new /obj/item/storage/backpack/duffelbag/explorer(src)
new /obj/item/storage/backpack/explorer(src)
new /obj/item/storage/backpack/satchel/explorer(src)
new /obj/item/storage/backpack/messenger/explorer(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
/obj/structure/closet/secure_closet/miner
name = "miner's equipment locker"
icon_state = "mining"
req_access = list(ACCESS_MINING)
/obj/structure/closet/secure_closet/miner/unlocked
locked = FALSE
/obj/structure/closet/secure_closet/miner/PopulateContents()
..()
new /obj/item/stack/sheet/mineral/sandbags(src, 5)
new /obj/item/storage/box/emptysandbags(src)
new /obj/item/card/mining_point_card(src)
new /obj/item/shovel(src)
new /obj/item/pickaxe/mini(src)
new /obj/item/radio/headset/headset_cargo/mining(src)
new /obj/item/flashlight/seclite(src)
new /obj/item/storage/bag/plants(src)
new /obj/item/storage/bag/ore(src)
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
new /obj/item/clothing/glasses/meson(src)
if (HAS_TRAIT(SSstation, STATION_TRAIT_SMALLER_PODS))
new /obj/item/survivalcapsule/bathroom(src)
else
new /obj/item/survivalcapsule(src)
new /obj/item/assault_pod/mining(src)
/obj/structure/closet/secure_closet/miner/populate_contents_immediate()
. = ..()
new /obj/item/gun/energy/recharge/kinetic_accelerator(src)
/**********************Shuttle Computer**************************/
/obj/machinery/computer/shuttle/mining
name = "mining shuttle console"
desc = "Used to call and send the mining shuttle."
circuit = /obj/item/circuitboard/computer/mining_shuttle
shuttleId = "mining"
possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public"
no_destination_swap = TRUE
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/computer/shuttle/mining/attack_hand(mob/user, list/modifiers)
if(is_station_level(user.z) && user.mind && IS_HEAD_REVOLUTIONARY(user) && !(user.mind in dumb_rev_heads))
to_chat(user, span_warning("You get a feeling that leaving the station might be a REALLY dumb idea..."))
dumb_rev_heads += user.mind
return
if (HAS_TRAIT(user, TRAIT_FORBID_MINING_SHUTTLE_CONSOLE_OUTSIDE_STATION) && !is_station_level(user.z))
to_chat(user, span_warning("You get the feeling you shouldn't mess with this."))
return
return ..()
/obj/machinery/computer/shuttle/mining/common
name = "lavaland shuttle console"
desc = "Used to call and send the lavaland shuttle."
circuit = /obj/item/circuitboard/computer/mining_shuttle/common
shuttleId = "mining_common"
possible_destinations = "commonmining_home;lavaland_common_away;landing_zone_dock;mining_public"
/obj/docking_port/stationary/mining_home
name = "SS13: Mining Dock"
shuttle_id = "mining_home"
roundstart_template = /datum/map_template/shuttle/mining/delta
width = 7
dwidth = 3
height = 5
/obj/docking_port/stationary/mining_home/kilo
roundstart_template = /datum/map_template/shuttle/mining/kilo
height = 10
/obj/docking_port/stationary/mining_home/northstar
roundstart_template = /datum/map_template/shuttle/mining/northstar
height = 6
/obj/docking_port/stationary/mining_home/common
name = "SS13: Common Mining Dock"
shuttle_id = "commonmining_home"
roundstart_template = /datum/map_template/shuttle/mining_common/meta
/obj/docking_port/stationary/mining_home/common/kilo
roundstart_template = /datum/map_template/shuttle/mining_common/kilo
/obj/docking_port/stationary/mining_home/common/northstar
roundstart_template = /datum/map_template/shuttle/mining_common/northstar
/**********************Mining car (Crate like thing, not the rail car)**************************/
/obj/structure/closet/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
icon_state = "miningcar"
base_icon_state = "miningcar"