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https://github.com/Bubberstation/Bubberstation.git
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Fixed an old feature that diverted clicks on a hud inventory-slot (say, the place you put your bag) to the object in that slot (i.e. making it easier to click small items and also making it possible to remove things that have borked and turned invisible Fixed admins being able to change their own rank via chgadlvl. Insignificant tweaks to DblClick() just removed some useless bits near the top. Known issues: Can't put straight jackets on aliums anymore for some reason Aliums can remove straight jackets from themselves. Can still mecha-drill a few things you shouldn't be able to >_> git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4032 316c924e-a436-60f5-8080-3fe189b3f50e
54 lines
1.1 KiB
Plaintext
54 lines
1.1 KiB
Plaintext
/obj/effect/alien
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name = "alien thing"
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desc = "theres something alien about this"
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icon = 'alien.dmi'
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// unacidable = 1 //Aliens won't ment their own.
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/obj/effect/alien/resin
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name = "resin"
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desc = "Looks like some kind of slimy growth."
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icon_state = "resin"
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density = 1
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opacity = 1
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anchored = 1
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var/health = 50
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//var/mob/living/affecting = null
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wall
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name = "resin wall"
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desc = "Purple slime solidified into a wall."
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icon_state = "resinwall" //same as resin, but consistency ho!
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membrane
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name = "resin membrane"
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desc = "Purple slime just thin enough to let light pass through."
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icon_state = "resinmembrane"
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opacity = 0
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health = 20
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/obj/effect/alien/weeds
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name = "weeds"
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desc = "Weird purple weeds."
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icon_state = "weeds"
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anchored = 1
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density = 0
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var/health = 50
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node
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icon_state = "weednode"
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name = "purple sac"
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desc = "Weird purple octopus-like thing."
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/obj/effect/alien/acid
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name = "acid"
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desc = "Burbling corrossive stuff. I wouldn't want to touch it."
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icon_state = "acid"
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density = 0
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opacity = 0
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anchored = 1
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var/obj/target
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var/ticks = 0 |